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Absolute and Differential Thresholds of Motion Effects in Cardinal Directions

Published: 08 December 2021 Publication History

Abstract

In this paper, we report both absolute and differential thresholds for motion in the six cardinal directions as comprehensively as possible. As with general 4D motion effects, we used sinusoidal motions with low intensity and large frequency as stimuli. Hence, we could also compare the effectiveness of motion types in delivering motion effects. We found that the thresholds for the z-axis (up-down) were higher than those for the x-axis (front-back) and y-axis (left-right) in both kinds of thresholds and that the type of motion significantly affected both thresholds. Further, between differential thresholds and reference intensities, we found a strong linear relationship for roll, yaw and, surge. Compared to them, a relatively weak linear relationship was observed for the rest of the motion types. Our results can be useful for generating motion effects for 4D contents while considering the human sensitivity to motion feedback.

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Cited By

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  • (2023)DrivingVibe: Enhancing VR Driving Experience using Inertia-based Vibrotactile Feedback around the HeadProceedings of the ACM on Human-Computer Interaction10.1145/36042537:MHCI(1-22)Online publication date: 13-Sep-2023
  • (2023)Sensory cue integration of visual and vestibular stimuli: a case study for 4D ridesVirtual Reality10.1007/s10055-023-00762-727:3(1671-1683)Online publication date: 9-Feb-2023
  • (2022)Motion Effects: Perceptual Space and Synthesis for Specific Perceptual PropertiesIEEE Transactions on Haptics10.1109/TOH.2022.319695015:3(626-637)Online publication date: 1-Jul-2022

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cover image ACM Conferences
VRST '21: Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology
December 2021
563 pages
ISBN:9781450390927
DOI:10.1145/3489849
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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Published: 08 December 2021

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Author Tags

  1. 4D
  2. Detection threshold
  3. Discrimination threshold
  4. Motion effect
  5. Psychometric function
  6. Psychophysics
  7. Self-motion
  8. Vestibular stimulation
  9. Vestibular threshold

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Cited By

View all
  • (2023)DrivingVibe: Enhancing VR Driving Experience using Inertia-based Vibrotactile Feedback around the HeadProceedings of the ACM on Human-Computer Interaction10.1145/36042537:MHCI(1-22)Online publication date: 13-Sep-2023
  • (2023)Sensory cue integration of visual and vestibular stimuli: a case study for 4D ridesVirtual Reality10.1007/s10055-023-00762-727:3(1671-1683)Online publication date: 9-Feb-2023
  • (2022)Motion Effects: Perceptual Space and Synthesis for Specific Perceptual PropertiesIEEE Transactions on Haptics10.1109/TOH.2022.319695015:3(626-637)Online publication date: 1-Jul-2022

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