The Application of Virtual Reality in Student Recruitment
Abstract
References
Recommendations
Glow the Buzz: a VR Puzzle Adventure Game Mainly Played Through Haptic Feedback
CHI EA '23: Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing SystemsVirtual Reality (VR) has become a popular tool, leading to increased demands for various immersive VR games for players. In addition, haptic technology is gaining attention as it adds a sense of touch to the visual and auditory dominant Human-Computer ...
Extending Virtual Reality Display Wall Environments Using Augmented Reality
SUI '19: Symposium on Spatial User InteractionTwo major form factors for virtual reality are head-mounted displays and large display environments such as CAVE®and the LCD-based successor CAVE2®. Each of these has distinct advantages and limitations based on how they’re used. This work explores ...
Control mapping in virtual reality: effects on spatial presence and controller naturalness
This study explores how a video game player's sense of being in a game world (i.e., spatial presence) is impacted by the use of a virtual reality head-mounted display (VR HMD). Research focused on VR (as realized with the use of HMDs) has fallen by the ...
Comments
Information & Contributors
Information
Published In
Sponsors
Publisher
Association for Computing Machinery
New York, NY, United States
Publication History
Check for updates
Author Tags
Qualifiers
- Abstract
- Research
- Refereed limited
Conference
Acceptance Rates
Contributors
Other Metrics
Bibliometrics & Citations
Bibliometrics
Article Metrics
- 0Total Citations
- 165Total Downloads
- Downloads (Last 12 months)16
- Downloads (Last 6 weeks)0
Other Metrics
Citations
View Options
Get Access
Login options
Check if you have access through your login credentials or your institution to get full access on this article.
Sign inFull Access
View options
View or Download as a PDF file.
PDFeReader
View online with eReader.
eReaderHTML Format
View this article in HTML Format.
HTML Format