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Playbour in the Digital Games:A Case Study of Fantasy Westward Journey

Published: 11 April 2022 Publication History
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  • Abstract

    The problem of playbour in digital games has always been a key research field of the political economy of communication. The following issues are widely disputed: the productivity of playbour, the exploitation and monitoring of playbour, and the initiative of palybour. This article expolres the playbour problem in the game world by conducting a digital ethnographic investigation of the online game “ Fantasy Westward Journey”.

    References

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    Johan Huizinga(1955).Nature and Significance of Play as a Cultural Phenomenon, Boston: Beacon Press .
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    Johan Huizinga(1955).Nature and Significance of Play as a Cultural Phenomenon, Boston: Beacon Press .
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    Tizana Terranova(2000). Free Labor: Producing Culture for the Digital Economy, Social Text, Vol. 18, No. 2,pp. 33-57
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    Christian Fuchs(2012). Dallas Smythe Today:the Audience Commodity,the Digital Labour Debate,Marxist Political Economy and Critical Theory,Triple C: Open Access Journal for a Global Sustainable Information Society,vol.10,no.2,pp.692-740.
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    Julian Kücklich(2005). Precarious Playbour: Modders and the Digital Games Industry, Fibreculture Journal, Vol. 5.
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    Trebor Schols(2012). Digital Labour: The Internet as Playground and Factory, New York: Routledge Press,pp. 187-204.
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    Daniel Miller & Don Slater(2000).The Internet: An Ethnographic Approach. Oxford, England: Berg Rothenbuhler.
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    Robert Kozinets(2010). Netnography: Doing ethnographic research online, London:SAGE.
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    Mark Andrejevic(2012). Exploitation in the Data Mine,in Christian Fuchs,Eds.,Internet and Surveillance:the Challenges of Web2.0 and Social Media,New York:Routledge,pp.71-88.
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    Michel Burawoy(1979).Manufacturing Consent:Changes in the Labor Process under Monopoly Capitalism .Chicago:The University of Chicago Press.

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    cover image ACM Conferences
    WI-IAT '21: IEEE/WIC/ACM International Conference on Web Intelligence and Intelligent Agent Technology
    December 2021
    541 pages
    ISBN:9781450391870
    DOI:10.1145/3498851
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Published: 11 April 2022

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    WI-IAT '21: IEEE/WIC/ACM International Conference on Web Intelligence
    December 14 - 17, 2021
    VIC, Melbourne, Australia

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