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3D Hand Pose Estimation for Guqin Performance

Published: 25 February 2022 Publication History

Abstract

3D Hand Pose Estimations an important research content in the field of human-computer interaction, virtual reality, augmented reality and other gesture interaction. In this paper, 3D hand pose surface estimation based on personalized hand features is proposed and applied to guqin performance. We constructed the database of basic finger-pointing for guqin performance,and based on the Mask R-CNN and FPN network structure, a new MMFPN structure is proposed, which can not only realize the three-dimensional surface estimation of basic finger-pointing, but also effectively solve the problem of self-occlusion.

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ACAI '21: Proceedings of the 2021 4th International Conference on Algorithms, Computing and Artificial Intelligence
December 2021
699 pages
ISBN:9781450385053
DOI:10.1145/3508546
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 25 February 2022

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Author Tags

  1. 3D Hand Pose Estimation
  2. Guqin
  3. Mask R-CNN

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ACAI'21

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Overall Acceptance Rate 173 of 395 submissions, 44%

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