Location via proxy:   [ UP ]  
[Report a bug]   [Manage cookies]                
skip to main content
10.1145/3514197.3549676acmconferencesArticle/Chapter ViewAbstractPublication PagesivaConference Proceedingsconference-collections
research-article
Open access

Don't walk between us: adherence to social conventions when joining a small conversational group of agents

Published: 06 September 2022 Publication History

Abstract

When modeling life-like Embodied Conversational Agents (ECAs), conveying politeness through verbal and nonverbal behaviors with persuasive intents is a significant challenge, as it underlies the conventional set of behavioral rules that govern human communication. In the present study, we explore the adherence to such rules in the context of joining a small, freestanding conversational group of agents in VR. In particular, we focus on the behavior adopted by participants while walking towards the agents, and on whether ECAs were treated in the same way human agents normally are. 45 test subjects were invited by an ECA to walk towards the group by applying one of six possible politeness strategies; after freely joining the group, they were asked to rate the agent's politeness according to four distinct aspects (Clarity, Face loss, Positive face, and Negative face). Across all strategies, in 48% of the trials participants were successfully persuaded to join the group at an inconvenient location. Out of those trials, participants adhered to social conventions by not crossing the convex empty space between the group members (o-space) in 75% of them on average. Additionally, analysis of verbal and nonverbal behaviors in ECAs shows that direct request strategies are more effective than indirect ones, although in some cases they may be perceived as less polite.

References

[1]
Philipp Althaus, Hiroshi Ishiguro, Takayuki Kanda, Takahiro Miyashita, and Henrik Iskov Christensen. 2004. Navigation for human-robot interaction tasks. In IEEE International Conference on Robotics and Automation, 2004. Proceedings. ICRA '04. 2004. IEEE, 1894--1900 Vol.2.
[2]
Elisabeth André, Elisabetta Bevacqua, Dirk Heylen, Radoslaw Niewiadomski, Catherine Pelachaud, Christopher Peters, Isabella Poggi, and Matthias Rehm. 2011. Non-verbal Persuasion and Communication in an Affective Agent. Springer Berlin Heidelberg, 585--608.
[3]
John A Bargh and Tanya L Chartrand. 2014. The mind in the middle: A practical guide to priming and automaticity research. (2014).
[4]
Evren Bozgeyikli, Andrew Raij, Srinivas Katkoori, and Rajiv Dubey. 2019. Locomotion in virtual reality for room scale tracked areas. International Journal of Human-Computer Studies 122 (Feb 2019), 38--49.
[5]
Penelope Brown and Stephen C. Levinson. 1978. Universals in language usage: Politeness phenomena (3 ed.). Cambridge University Press, 56--311.
[6]
Angelo Cafaro, Brian Ravenet, Magalie Ochs, Hannes Högni Vilhjálmsson, and Catherine Pelachaud. 2016. The Effects of Interpersonal Attitude of a Group of Agents on User's Presence and Proxemics Behavior. ACM Transactions on Interactive Intelligent Systems 6, 2 (Aug 2016), 1--33.
[7]
T Matthew Ciolek and Adam Kendon. 1980. Environment and the spatial arrangement of conversational encounters. Sociological Inquiry 50, 3--4 (1980), 237--271.
[8]
Erving Goffman. 1967. On Face Work. 5--45.
[9]
Edward T. Hall. 1990. The hidden dimension. Anchor Books.
[10]
Björn Hartmann, Maurizio Mancini, and Catherine Pelachaud. 2002. Formational parameters and adaptive prototype instantiation for MPEG-4 compliant gesture synthesis. In Proceedings of Computer Animation 2002 (CA 2002). IEEE, 111--119.
[11]
CA Hull. 1943. Behaviour System and Principles of Behaviour.
[12]
Michael Inzlicht, Amitai Shenhav, and Christopher Y Olivola. 2018. The effort paradox: Effort is both costly and valued. Trends in cognitive sciences 22, 4 (2018), 337--349.
[13]
Adam Kendon. 1990. Conducting interaction: patterns of behavior in focused encounters. Cambridge University Press.
[14]
Adam Kendon. 1992. The negotiation of context in face-to-face interaction. Goodwin C. & Duranti, A.(eds) Rethinking context: Language as an interactive phenomenon.
[15]
Peter Khooshabeh, Sudeep Gandhe, Cade McCall, Jonathan Gratch, Jim Blascovich, and David Traum. 2011. The Effects of Virtual Agent Humor and Gaze Behavior on Human-Virtual Agent Proxemics. Lecture Notes in Computer Science, Vol. 6895. Springer Berlin Heidelberg, Berlin, Heidelberg, 458--459.
[16]
Jan Kolkmeier, Jered Vroon, and Dirk Heylen. 2016. Interacting with Virtual Agents in Shared Space: Single and Joint Effects of Gaze and Proxemics. Lecture Notes in Computer Science, Vol. 10011. Springer International Publishing, Cham, 1--14.
[17]
Jamy Li. 2015. The benefit of being physically present: A survey of experimental works comparing copresent robots, telepresent robots and virtual agents. International Journal of Human-Computer Studies 77 (May 2015), 23--37.
[18]
Margot M. E. Neggers, Raymond H. Cuijpers, Peter A. M. Ruijten, and Wijnand A. IJsselsteijn. 2022. Determining Shape and Size of Personal Space of a Human when Passed by a Robot. International Journal of Social Robotics 14, 2 (Mar 2022), 561--572.
[19]
Radoslaw Niewiadomski, Elisabetta Bevacqua, Maurizio Mancini, and Catherine Pelachaud. 2009. Greta: an interactive expressive ECA system. In AAMAS '09: Proceedings of The 8th International Conference on Autonomous Agents and Multiagent Systems, Vol. 2. International Foundation for Autonomous Agents and Multiagent Systems, 1399--1400.
[20]
David Novick and Aaron E. Rodriguez. 2021. A Comparative Study of Conversational Proxemics for Virtual Agents. Lecture Notes in Computer Science, Vol. 12770. Springer International Publishing, Cham, 96--105.
[21]
Sai Krishna Pathi. 2018. Join the Group Formations using Social Cues in Social Robots. Association for Computing Machinery (ACM), 1766--1767. https://www.diva-portal.org/smash/record.jsf?dswid=-7816&pid=diva2%3A1283242
[22]
Isabella Poggi and Catherine Pelachaud. 2008. Persuasion and the expressivity of gestures in humans and machines. Embodied communication in humans and machines (2008), 391--424.
[23]
Isabella Poggi, Catherine Pelachaud, F De Rosis, V Carofiglio, and B De Carolis. 2006. Greta. A believable embodied conversational agent. Springer Science & Business Media, 3--25.
[24]
Sharif Razzaque, Zachariah Kohn, and Mary C. Whitton. 2001. Redirected Walking. Eurographics 2001 - Short Presentations (2001).
[25]
Matthias Rehm, Elisabeth André, and Michael Nischt. 2005. Let's Come Together --- Social Navigation Behaviors of Virtual and Real Humans. Lecture Notes in Computer Science, Vol. 3814. Springer Berlin Heidelberg, Berlin, Heidelberg, 124--133.
[26]
Kazunori Terada, Mitsuki Okazoe, and Jonathan Gratch. 2021. Effect of politeness strategies in dialogue on negotiation outcomes. In Proceedings of the 21st ACM International Conference on Intelligent Virtual Agents. 195--202.
[27]
Anna-Lisa Vollmer, Katrin Solveig Lohan, Kerstin Fischer, Yukie Nagai, Karola Pitsch, Jannik Fritsch, Katharina J. Rohlfing, and Britta Wredek. 2009. People modify their tutoring behavior in robot-directed interaction for action learning. In 2009 IEEE 8th International Conference on Development and Learning. IEEE, Shanghai, China, 1--6.
[28]
Anna-Lisa Vollmer, Robin Read, Dries Trippas, and Tony Belpaeme. 2018. Children conform, adults resist: A robot group induced peer pressure on normative social conformity. Science Robotics 3, 21 (Aug 2018), eaat7111.
[29]
Sahba Zojaji, Christopher Peters, and Catherine Pelachaud. 2020. Influence of virtual agent politeness behaviors on how users join small conversational groups. In Proceedings of the 20th ACM International Conference on Intelligent Virtual Agents. ACM, 1--8.

Cited By

View all
  • (2024)Socially Late, Virtually Present: The Effects of Transforming Asynchronous Social Interactions in Virtual RealityProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642244(1-19)Online publication date: 11-May-2024
  • (2024)Exploring the Influence of Co-Present and Remote Robots on Persuasiveness and Perception of PolitenessCompanion of the 2024 ACM/IEEE International Conference on Human-Robot Interaction10.1145/3610978.3640628(1204-1208)Online publication date: 11-Mar-2024
  • (2023)Impact of Multimodal Communication on Persuasiveness and Perceived Politeness of Virtual Agents in Small GroupsProceedings of the 23rd ACM International Conference on Intelligent Virtual Agents10.1145/3570945.3607356(1-8)Online publication date: 19-Sep-2023

Index Terms

  1. Don't walk between us: adherence to social conventions when joining a small conversational group of agents

      Recommendations

      Comments

      Information & Contributors

      Information

      Published In

      cover image ACM Conferences
      IVA '22: Proceedings of the 22nd ACM International Conference on Intelligent Virtual Agents
      September 2022
      234 pages
      ISBN:9781450392488
      DOI:10.1145/3514197
      • General Chairs:
      • Carlos Martinho,
      • João Dias,
      • Program Chairs:
      • Joana Campos,
      • Dirk Heylen
      This work is licensed under a Creative Commons Attribution International 4.0 License.

      Sponsors

      Publisher

      Association for Computing Machinery

      New York, NY, United States

      Publication History

      Published: 06 September 2022

      Check for updates

      Author Tags

      1. embodied conversational agents
      2. persuasiveness
      3. politeness theory
      4. small group behavior
      5. virtual reality

      Qualifiers

      • Research-article

      Funding Sources

      • European Union?s Horizon 2020 research and innovation program

      Conference

      IVA '22
      Sponsor:

      Acceptance Rates

      IVA '22 Paper Acceptance Rate 21 of 51 submissions, 41%;
      Overall Acceptance Rate 53 of 196 submissions, 27%

      Contributors

      Other Metrics

      Bibliometrics & Citations

      Bibliometrics

      Article Metrics

      • Downloads (Last 12 months)150
      • Downloads (Last 6 weeks)27
      Reflects downloads up to 08 Feb 2025

      Other Metrics

      Citations

      Cited By

      View all
      • (2024)Socially Late, Virtually Present: The Effects of Transforming Asynchronous Social Interactions in Virtual RealityProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642244(1-19)Online publication date: 11-May-2024
      • (2024)Exploring the Influence of Co-Present and Remote Robots on Persuasiveness and Perception of PolitenessCompanion of the 2024 ACM/IEEE International Conference on Human-Robot Interaction10.1145/3610978.3640628(1204-1208)Online publication date: 11-Mar-2024
      • (2023)Impact of Multimodal Communication on Persuasiveness and Perceived Politeness of Virtual Agents in Small GroupsProceedings of the 23rd ACM International Conference on Intelligent Virtual Agents10.1145/3570945.3607356(1-8)Online publication date: 19-Sep-2023
      • (2023)Persuasive Polite Robots in Free-Standing Conversational Groups2023 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS)10.1109/IROS55552.2023.10341830(4006-4013)Online publication date: 1-Oct-2023

      View Options

      View options

      PDF

      View or Download as a PDF file.

      PDF

      eReader

      View online with eReader.

      eReader

      Login options

      Figures

      Tables

      Media

      Share

      Share

      Share this Publication link

      Share on social media