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ProAesthetics: Changing How We View Prosthetic Function

Published: 22 October 2022 Publication History

Abstract

There are multiple perspectives that must be considered while designing a limb: The engineering requirements, the visual and aesthetic appeal, the needs and wants of the client, and how these designs impact users physically, socially, and mentally. Historically, the main focus of design has been on the engineering requirements while neglecting the individual's needs or desires for aesthetics which are seen as secondary concerns. However, these aspects still hold important roles in how the user views and connects with their own limb. In order to better understand the impact that aesthetic design has on the individual, this exploratory case study aimed to create custom-designed prosthetic limb covers for lower limb amputees. This poster includes the findings of the research and design process, including related works, the interview, design, and prototyping processes, as well as issues that occurred during the project and how they were either overcome or could be addressed in the future.

References

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Leila Aflatoony and Su Jin (Susan) Lee. 2020. AT makers: A multidisciplinary approach to co-designing assistive technologies by co-optimizing expert knowledge. In Proceedings of the 16th Participatory Design Conference 2020 - Participation(s) Otherwise - Volume 2, ACM, New York, NY, USA.
[2]
Robin Bekrater-Bodmann. 2020. Factors Associated With Prosthesis Embodiment and Its Importance for Prosthetic Satisfaction in Lower Limb Amputees. Front. Neurorobot. 14, (2020), 604376.
[3]
Robin Bekrater-Bodmann. 2020. Perceptual correlates of successful body–prosthesis interaction in lower limb amputees: psychometric characterisation and development of the Prosthesis Embodiment Scale. Sci. Rep. 10, 1 (August 2020), 1–13.
[4]
Erin Buehler, Stacy Branham, Abdullah Ali, Jeremy J. Chang, Megan Kelly Hofmann, Amy Hurst, and Shaun K. Kane. 2015. Sharing is Caring. In Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems - CHI ’15, ACM Press, New York, New York, USA.
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Erin Buehler, Amy Hurst, and Megan Hofmann. 2014. Coming to grips: 3D printing for accessibility. In Proceedings of the 16th international ACM SIGACCESS conference on Computers & accessibility (ASSETS ’14), Association for Computing Machinery, New York, NY, USA, 291–292.
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Megan Hofmann, Jeffrey Harris, Scott E. Hudson, and Jennifer Mankoff. 2016. Helping hands: Requirements for a Prototyping Methodology for Upper-limb Prosthetics Users. In Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, ACM, New York, NY, USA.
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Megan Hofmann, Kristin Williams, Toni Kaplan, Stephanie Valencia, Gabriella Hann, Scott E. Hudson, Jennifer Mankoff, and Patrick Carrington. 2019. Occupational therapy is making: : Clinical Rapid Prototyping and Digital Fabrication. In Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, ACM, New York, NY, USA.
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Jennifer Mankoff, Megan Hofmann, Xiang “anthony”Chen, Scott E. Hudson, Amy Hurst, and Jeeeun Kim. 2019. Consumer-grade fabrication and its potential to revolutionize accessibility. Commun. ACM 62, 10 (September 2019), 64–75.
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Jeremiah Parry-Hill, Patrick C. Shih, Jennifer Mankoff, and Daniel Ashbrook. 2017. Understanding Volunteer AT Fabricators: Opportunities and Challenges in DIY-AT for Others in e-NABLE. In Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems (CHI ’17), Association for Computing Machinery, New York, NY, USA, 6184–6194.
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Halley P. Profita, Abigale Stangl, Laura Matuszewska, Sigrunn Sky, and Shaun K. Kane. 2016. Nothing to Hide: Aesthetic Customization of Hearing Aids and Cochlear Implants in an Online Community. In Proceedings of the 18th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS ’16), Association for Computing Machinery, New York, NY, USA, 219–227.
[11]
Graham Pullin. 2011. Design Meets Disability. MIT Press, London, England.

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    cover image ACM Conferences
    ASSETS '22: Proceedings of the 24th International ACM SIGACCESS Conference on Computers and Accessibility
    October 2022
    902 pages
    ISBN:9781450392587
    DOI:10.1145/3517428
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    Publication History

    Published: 22 October 2022

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    Author Tags

    1. 3D Printing
    2. Aesthetics
    3. Assistive Technology
    4. Co-Design

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    • Designing Participatory Futures Lab

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    ASSETS '22
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    ASSETS '22 Paper Acceptance Rate 35 of 132 submissions, 27%;
    Overall Acceptance Rate 436 of 1,556 submissions, 28%

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    ASSETS '25

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