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Investigating External Airflow and Reduced Room Temperature to Reduce Virtual Reality Sickness

Published: 15 September 2022 Publication History

Abstract

Virtual Reality (VR) provides a new way for people to interact with technology, but it comes with its own challenges that can restrict its accessibility for the general public. Not everyone is able to use VR due to a phenomenon known as VR sickness, where users experience motion sickness like symptoms when using VR. This paper presents two studies that investigates the impact of introducing an external airflow and reducing room temperature on people during a VR experience. 33 participants were used across these studies who played the same VR game in each condition, a control, an airflow and a reduced room temperature. Our results show participants had a 28% reduction in average VR sickness with the external airflow, as compared against the control and reduced room temperature. Most participants also responded that they preferred the airflow condition the most, citing that it made them less sick and more comfortable.

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Cited By

View all
  • (2024)“Are you feeling sick?” – A systematic literature review of cybersickness in virtual realityACM Computing Surveys10.1145/367000856:11(1-38)Online publication date: 29-Jun-2024
  • (2024)The Effect of Directional Airflow toward Vection and Cybersickness2024 IEEE Conference Virtual Reality and 3D User Interfaces (VR)10.1109/VR58804.2024.00103(839-848)Online publication date: 16-Mar-2024
  • (2024)AirWhisper: enhancing virtual reality experience via visual-airflow multimodal feedbackJournal on Multimodal User Interfaces10.1007/s12193-024-00438-9Online publication date: 20-Aug-2024

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  1. Investigating External Airflow and Reduced Room Temperature to Reduce Virtual Reality Sickness

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    cover image ACM Other conferences
    OzCHI '21: Proceedings of the 33rd Australian Conference on Human-Computer Interaction
    November 2021
    361 pages
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    Publication History

    Published: 15 September 2022

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    Author Tags

    1. airflow
    2. temperature
    3. virtual reality
    4. virtual reality sickness

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    OzCHI '21
    OzCHI '21: 33rd Australian Conference on Human-Computer Interaction
    November 30 - December 2, 2021
    VIC, Melbourne, Australia

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    Cited By

    View all
    • (2024)“Are you feeling sick?” – A systematic literature review of cybersickness in virtual realityACM Computing Surveys10.1145/367000856:11(1-38)Online publication date: 29-Jun-2024
    • (2024)The Effect of Directional Airflow toward Vection and Cybersickness2024 IEEE Conference Virtual Reality and 3D User Interfaces (VR)10.1109/VR58804.2024.00103(839-848)Online publication date: 16-Mar-2024
    • (2024)AirWhisper: enhancing virtual reality experience via visual-airflow multimodal feedbackJournal on Multimodal User Interfaces10.1007/s12193-024-00438-9Online publication date: 20-Aug-2024

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