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One-handed Input for Mobile Devices via Motion Matching and Orbits Controls

Published: 07 July 2022 Publication History

Abstract

We introduce a novel one-handed input technique for mobile devices that is not based on pointing, but on motion matching -where users select a target by mimicking its unique animation. Our work is motivated by the findings of a survey (N=201) on current mobile use, from which we identify lingering opportunities for one-handed input techniques. We follow by expanding on current motion matching implementations - previously developed in the context of gaze or mid-air input - so these take advantage of the affordances of touch-input devices. We validate the technique by characterizing user performance via a standard selection task (N=24) where we report success rates (>95%), selection times (~1.6 s), input footprint, grip stability, usability, and subjective workload - in both phone and tablet conditions. Finally, we present a design space that illustrates six ways in which motion matching can be embedded into mobile interfaces via a camera prototype application.

Supplemental Material

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Supplemental movie, appendix, image and software files for, One-handed Input for Mobile Devices via Motion Matching and Orbits Controls

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cover image Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies
Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies  Volume 6, Issue 2
June 2022
1551 pages
EISSN:2474-9567
DOI:10.1145/3547347
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Published: 07 July 2022
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  1. mobile use survey
  2. motion matching
  3. one-handed input
  4. orbits
  5. reachability

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  • Research
  • Refereed

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  • Fundação para a Ciência e a Tecnologia

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  • Downloads (Last 12 months)253
  • Downloads (Last 6 weeks)30
Reflects downloads up to 27 Feb 2025

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  • (2024)Usability Optimization for Mobile Menu Design: An Empirical Study of Hand Grips and User PreferencesProceedings of the ACM on Human-Computer Interaction10.1145/36765088:MHCI(1-19)Online publication date: 24-Sep-2024
  • (2024)Behavioral Differences between Tap and Swipe: Observations on Time, Error, Touch-point Distribution, and Trajectory for Tap-and-swipe Enabled TargetsProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642272(1-12)Online publication date: 11-May-2024
  • (2024)SoundOrbit: motion-correlation interaction with auditory orbital trajectoriesPersonal and Ubiquitous Computing10.1007/s00779-024-01818-428:5(763-778)Online publication date: 1-Oct-2024
  • (2023)1D-Touch: NLP-Assisted Coarse Text Selection via a Semi-Direct GestureProceedings of the ACM on Human-Computer Interaction10.1145/36264837:ISS(463-482)Online publication date: 1-Nov-2023
  • (2023)FocalPointProceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies10.1145/35808567:1(1-26)Online publication date: 28-Mar-2023

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