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Detection, analysis and rendering of audience reactions in distributed multimedia performance

Published: 30 October 2000 Publication History

Abstract

Recent advances in distributed multimedia technologies encourage the development of interactive performance systems. These systems allow multiple users to take part in a performance either as players or spectators and influence its development in real time. However, in order for these applications to become effective they have to provide meaningful interaction capabilities and adequate means of expression to all the participants. This research provide an interaction framework that seeks to address these requirements. In particular, the system allows players and spectators to exchange messages during the performance. These messages describe player actions and audience reactions. Furthermore, the framework monitors the development of the event and analyzes the behavior of the participants in order to: (i) detect and render shared audience reactions (ii) achieve a high degree of audience engagement. Finally, the system synchronizes the presentation of audience reactions with performance developments at each site. This method has been applied in MISSION, a multi-player game on the Web.

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Maldonado, H., Picard, A., Doyle, P., and Hayes-Roth, B., Tigrito: A Multi-Mode Interactive Improvisational Agent. Proceedings of IUI'98, San Francisco, CA, (1998).
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Roberts D.J.; Sharkey P.M., Maximizing Concurrency and Scalability in a Consistent, Causal, Distributed Virtual Reality System, whilst minimising the effect of network delays, Proceedings of IEEE WETICE '97, (1997).
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Sgouros, N. M. et al., Multimedia Presentation Techniques for Interactive Plots, Proceedings of IEEE Conference on Multimedia Computing and Systems, Ottawa, Canada, (1997).
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Cited By

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  • (2024)Context-aware crowd monitoring for sports games using crowd-induced floor vibrationsData-Centric Engineering10.1017/dce.2024.285Online publication date: 31-Oct-2024
  • (2023)GameVibes: Vibration-based Crowd Monitoring for Sports Games through Audience-Game-Facility Association ModelingProceedings of the 10th ACM International Conference on Systems for Energy-Efficient Buildings, Cities, and Transportation10.1145/3600100.3623750(177-188)Online publication date: 15-Nov-2023
  • (2014)A Multi-Touch DJ Interface with Remote Audience FeedbackProceedings of the 22nd ACM international conference on Multimedia10.1145/2647868.2655065(1225-1228)Online publication date: 3-Nov-2014
  • Show More Cited By

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cover image ACM Conferences
MULTIMEDIA '00: Proceedings of the eighth ACM international conference on Multimedia
October 2000
523 pages
ISBN:1581131984
DOI:10.1145/354384
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 30 October 2000

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Author Tags

  1. distributed multimedia applications
  2. end-systems and applications
  3. entertainment systems
  4. multimedia tools

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MM00: ACM Multimedia 2000
California, Marina del Rey, USA

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Overall Acceptance Rate 2,145 of 8,556 submissions, 25%

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Cited By

View all
  • (2024)Context-aware crowd monitoring for sports games using crowd-induced floor vibrationsData-Centric Engineering10.1017/dce.2024.285Online publication date: 31-Oct-2024
  • (2023)GameVibes: Vibration-based Crowd Monitoring for Sports Games through Audience-Game-Facility Association ModelingProceedings of the 10th ACM International Conference on Systems for Energy-Efficient Buildings, Cities, and Transportation10.1145/3600100.3623750(177-188)Online publication date: 15-Nov-2023
  • (2014)A Multi-Touch DJ Interface with Remote Audience FeedbackProceedings of the 22nd ACM international conference on Multimedia10.1145/2647868.2655065(1225-1228)Online publication date: 3-Nov-2014
  • (2007)Users as performers in vocal interactive media ? the role of expressive voice visualisationInternational Journal of Performance Arts and Digital Media10.1386/padm.2.3.275_12:3(275-295)Online publication date: 28-Feb-2007
  • (2003)Authoring and Execution Environments for Robotic PerformanceIEEE MultiMedia10.1109/MMUL.2003.121825510:3(38-47)Online publication date: 1-Jul-2003
  • (2001)Generation and Implementation of Mixed-Reality, Narrative Performances Involving Robotic ActorsVirtual Storytelling Using Virtual Reality Technologies for Storytelling10.1007/3-540-45420-9_9(69-78)Online publication date: 17-Sep-2001

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