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A Computational Fabrication Course: Exploring Philosophical Reflection, Real-World Use, Personal Expression, and Social Connection

Published: 26 October 2022 Publication History

Abstract

Computational Fabrication—the creation of physical objects via programming and digital fabrication—is emerging as an important research area in human computer interaction and other computing domains. This paper describes a new semester-long course on the topic. We introduce the course and discuss emergent themes. We argue that computational fabrication can provide unique educational experiences, including opportunities for integrating computation with philosophical reflection, personal expression, real-world use, and social connection. We believe these affordances are noteworthy in the context of education, particularly computer science education, and suggest exciting research topics about the social dimensions of computational fabrication that could be explored in more depth.

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Cited By

View all
  • (2024)Crafting the Computational: Artistic Production, Generative Systems, and Digital FabricationCompanion Publication of the 2024 ACM Designing Interactive Systems Conference10.1145/3656156.3665122(24-29)Online publication date: 1-Jul-2024
  • (2024)Practice-driven Software Development: A Collaborative Method for Digital Fabrication Systems Research in a Residency ProgramProceedings of the 2024 ACM Designing Interactive Systems Conference10.1145/3643834.3661522(1192-1217)Online publication date: 1-Jul-2024
  • (2024)Engaging Young People in the Expressive Opportunities of Digital Fabrication Through Craft-Oriented CAM-Based DesignProceedings of the 2024 ACM Designing Interactive Systems Conference10.1145/3643834.3660693(1162-1176)Online publication date: 1-Jul-2024

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          cover image ACM Conferences
          SCF '22: Proceedings of the 7th Annual ACM Symposium on Computational Fabrication
          October 2022
          201 pages
          ISBN:9781450398725
          DOI:10.1145/3559400
          Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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          Published: 26 October 2022

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          Author Tags

          1. computational design
          2. computational fabrication
          3. computer science education
          4. digital fabrication
          5. generative art
          6. generative design
          7. learning
          8. making

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          SCF '22
          SCF '22: Symposium on Computational Fabrication
          October 26 - 28, 2022
          WA, Seattle, USA

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          View all
          • (2024)Crafting the Computational: Artistic Production, Generative Systems, and Digital FabricationCompanion Publication of the 2024 ACM Designing Interactive Systems Conference10.1145/3656156.3665122(24-29)Online publication date: 1-Jul-2024
          • (2024)Practice-driven Software Development: A Collaborative Method for Digital Fabrication Systems Research in a Residency ProgramProceedings of the 2024 ACM Designing Interactive Systems Conference10.1145/3643834.3661522(1192-1217)Online publication date: 1-Jul-2024
          • (2024)Engaging Young People in the Expressive Opportunities of Digital Fabrication Through Craft-Oriented CAM-Based DesignProceedings of the 2024 ACM Designing Interactive Systems Conference10.1145/3643834.3660693(1162-1176)Online publication date: 1-Jul-2024

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