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Extended Mid-air Ultrasound Haptics for Virtual Reality

Published: 14 November 2022 Publication History

Abstract

Mid-air haptics allow bare-hand tactile stimulation; however, it has a constrained workspace, making it unsuitable for room-scale haptics. We present a novel approach to rendering mid-air haptic sensations in a large rendering volume by turning a static array into a dynamic array following the user's hand. We used a 6DOF robot to drive a haptic ultrasound array over a large 3D space. Our system enables rendering room-scale mid-air experiences while preserving bare-hand interaction, thus, providing tangibility for virtual environments. To evaluate our approach, we performed three evaluations. First, we performed a technical system evaluation, showcasing the feasibility of such a system. Next, we conducted three psychophysical experiments, showing that the motion does not affect the user's perception with high likelihood. Lastly, we explored seven use cases that showcase our system's potential using a user study. We discuss challenges and opportunities in how large-scale mid-air haptics can contribute toward room-scale haptic feedback. Thus, with our system, we contribute to general haptic mid-air feedback on a large scale.

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References

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cover image Proceedings of the ACM on Human-Computer Interaction
Proceedings of the ACM on Human-Computer Interaction  Volume 6, Issue ISS
December 2022
746 pages
EISSN:2573-0142
DOI:10.1145/3554337
Issue’s Table of Contents
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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Publication History

Published: 14 November 2022
Published in PACMHCI Volume 6, Issue ISS

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Author Tags

  1. Virtual reality
  2. mid-air haptics
  3. ultrasound

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Cited By

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  • (2024)Embracer: A Wearable Encountered-Type Haptic Controller for 3 DoF Input and FeedbackProceedings of the 2024 ACM International Symposium on Wearable Computers10.1145/3675095.3676626(140-143)Online publication date: 5-Oct-2024
  • (2024)Füpop: "Real Food" Flavor Delivery via Focused UltrasoundProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642709(1-14)Online publication date: 11-May-2024
  • (2024)Assessing User Apprehensions About Mixed Reality Artifacts and Applications: The Mixed Reality Concerns (MRC) QuestionnaireProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642631(1-13)Online publication date: 11-May-2024
  • (2024)AdapTics: A Toolkit for Creative Design and Integration of Real-Time Adaptive Mid-Air Ultrasound TactonsProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642090(1-15)Online publication date: 11-May-2024
  • (2024)UltLever: Ultrasound-Driven Passive Haptic Actuator Based on Amplifying Radiation Force Using a Simple Lever MechanismIEEE Transactions on Haptics10.1109/TOH.2024.336376417:3(471-482)Online publication date: Jul-2024
  • (2024)Extended Realities for Sensorially Diverse ChildrenIEEE Computer Graphics and Applications10.1109/MCG.2024.341969944:4(26-39)Online publication date: 1-Jul-2024

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