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Effect of Salesperson Avatar Automatically Mimicking Customer’s Nodding on the Enjoyment of Conversation in Virtual Environments

Published: 14 March 2023 Publication History

Abstract

As the VR industry continues to expand, one area gaining attention is its application in the retail sector. In customer service, a crucial aspect of retail, the skills of a salesperson are vital. However, research on VE in this field is still limited. Imitation behavior is known to be an essential customer service skill. Therefore, this study focuses on the effect of nodding imitation by a salesperson’s avatar on customer service in VE. Consequently, an experiment was conducted in which an avatar of a salesperson that automatically mimics nodding was implemented and provided customer service in a virtual store that simulated a furniture store. The results revealed that when the avatar of the salesperson mimicked nodding, the item of enjoyable interaction aspect of rapport was higher, and a significant difference was observed. This results contribute to the development of customer service within VE and have potential implications for creating effective salesperson avatars.

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  1. Effect of Salesperson Avatar Automatically Mimicking Customer’s Nodding on the Enjoyment of Conversation in Virtual Environments

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      cover image ACM Other conferences
      AHs '23: Proceedings of the Augmented Humans International Conference 2023
      March 2023
      395 pages
      ISBN:9781450399845
      DOI:10.1145/3582700
      Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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      Association for Computing Machinery

      New York, NY, United States

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      Published: 14 March 2023

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      1. customer service
      2. imitation behavior
      3. nonverbal communication
      4. virtual interaction

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      AHs '23
      AHs '23: Augmented Humans Conference
      March 12 - 14, 2023
      Glasgow, United Kingdom

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