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Investigating the effect of visual realism on empathic responses to emotionally expressive virtual humans

Published: 05 August 2023 Publication History
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  • Abstract

    With the remarkable improvement in technical systems for generating realistic virtual humans, there comes a requirement to quantify the effects that different aspects of realism can have on users. The study outlined here sought to advance research on emotion perception and virtual humans by assessing basic empathic responses to high fidelity emotionally expressive characters. We report findings on participants experiences of cognitive, affective and compassionate empathy, as well as measurements for the uncanny valley at two levels of visual realism. We find that the levels of emotion expressed by virtual humans within our study influenced ratings of empathy and the uncanny valley, with positive and negative valence having significant effects on empathic responses and perceived appeal. We discuss these findings in relation to studies which have measured empathy responses to animated characters, as well as notable differences in uncanny valley measurements.

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    Cited By

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    • (2024)A Survey on Realistic Virtual Human Animations: Definitions, Features and EvaluationsComputer Graphics Forum10.1111/cgf.1506443:2Online publication date: 30-Apr-2024
    • (2024)Effects of Visual Realism on Avatar Perception in Immersive and Non-Immersive Virtual EnvironmentsInternational Journal of Human–Computer Interaction10.1080/10447318.2024.2351713(1-14)Online publication date: 14-May-2024
    • (2024)Personality perception in human videos altered by motion transfer networksComputers & Graphics10.1016/j.cag.2024.01.013119(103886)Online publication date: Apr-2024

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    1. Investigating the effect of visual realism on empathic responses to emotionally expressive virtual humans

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      cover image ACM Conferences
      SAP '23: ACM Symposium on Applied Perception 2023
      August 2023
      111 pages
      ISBN:9798400702525
      DOI:10.1145/3605495
      This work is licensed under a Creative Commons Attribution International 4.0 License.

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      Published: 05 August 2023

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      Author Tags

      1. animation
      2. perception
      3. uncanny valley
      4. virtual humans

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      • RADICal
      • ADAPT Centre for Digital Content Technology
      • Science Foundation Ireland Centre for Research Training in DigitallyEnhanced Reality (d-real)

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      SAP '23: ACM Symposium on Applied Perception 2023
      August 5 - 6, 2023
      CA, Los Angeles, USA

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      View all
      • (2024)A Survey on Realistic Virtual Human Animations: Definitions, Features and EvaluationsComputer Graphics Forum10.1111/cgf.1506443:2Online publication date: 30-Apr-2024
      • (2024)Effects of Visual Realism on Avatar Perception in Immersive and Non-Immersive Virtual EnvironmentsInternational Journal of Human–Computer Interaction10.1080/10447318.2024.2351713(1-14)Online publication date: 14-May-2024
      • (2024)Personality perception in human videos altered by motion transfer networksComputers & Graphics10.1016/j.cag.2024.01.013119(103886)Online publication date: Apr-2024

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