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Sus: Modifying Among Us for Misinformation Discernment

Published: 05 July 2024 Publication History

Abstract

Misinformation is a rampant issue creating distrust and societal unrest across the globe. While there has been a recent influx of serious games produced to help inoculate players against misinformation, the vast majority have taken a single-player, narrative-focused approach with limited long-term efficacy. In this project, we have developed DoomScroll, a mod of the popular social deception title Among Us, with new features designed to teach common identifiers of misleading or unreliable information. We propose that integrating multiplayer functionality with evergreen narratives shaped through the gameplay itself will motivate players to continue practicing and honing their discernment abilities. In this work, we present the design and development of the high-fidelity DoomScroll prototype and the findings of the first play-tests evaluating its usability and player engagement. Our results inform future directions for design and development.

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  1. Sus: Modifying Among Us for Misinformation Discernment

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    cover image ACM Other conferences
    FDG '24: Proceedings of the 19th International Conference on the Foundations of Digital Games
    May 2024
    644 pages
    ISBN:9798400709555
    DOI:10.1145/3649921
    This work is licensed under a Creative Commons Attribution International 4.0 License.

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    Association for Computing Machinery

    New York, NY, United States

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    Published: 05 July 2024

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    Author Tags

    1. educational games
    2. game design
    3. misinformation
    4. mods
    5. serious games

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    FDG 2024
    FDG 2024: Foundations of Digital Games
    May 21 - 24, 2024
    MA, Worcester, USA

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