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Prototyping and Developing Real-World Applications of Extended Reality

Published: 03 June 2024 Publication History
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  • Abstract

    The paper summarizes the contributions to the AVI 2024 workshop on Prototyping and Developing Real-World Applications of Extended Reality.

    References

    [1]
    David Aigner, Judith Friedl-Knirsch, and Christoph Anthes. 2024. Design Considerations for the Placement of Data Visualisations in Virtually Extended Desktop Environments. In Proceedings of the Workshop on Prototyping and Developing Real-World Applications of Extended Reality at the 17th International Conference on Advanced Visual Interfaces (Genoa, Italy).
    [2]
    Margherita Andrao, Lei Zhang, Lucas Elvira-Martín, Barbara Treccani, Massimo Zancanaro, Paloma Díaz, and Andrea Bellucci. 2024. Understanding Creators Mental Models in Immersive Virtual Reality Programming. In Proceedings of the Workshop on Prototyping and Developing Real-World Applications of Extended Reality at the 17th International Conference on Advanced Visual Interfaces (Genoa, Italy).
    [3]
    Valentino Artizzu, Alessandro Carcangiu, Marco Manca, Andrea Mattioli, Jacopo Mereu, Fabio Paternò, Carmen Santoro, Ludovica Simeoli, and Lucio Davide Spano. 2024. End-User Development for eXtended Reality using a multimodal Intelligent Conversational Agent. In Proceedings of the Workshop on Prototyping and Developing Real-World Applications of Extended Reality at the 17th International Conference on Advanced Visual Interfaces (Genoa, Italy).
    [4]
    Harsanjit S Bhullar, Nanjia Wang, and Frank Maurer. 2024. Empirical Insights and Challenges in Extended Reality: A Comparative Study of VR Body-Mounted Menu Layouts. In Proceedings of the Workshop on Prototyping and Developing Real-World Applications of Extended Reality at the 17th International Conference on Advanced Visual Interfaces (Genoa, Italy).
    [5]
    Parisa Daeijavad and Frank Maurer. 2024. A Review of Virtual Display Layouts in HMD-based Extended Reality. In Proceedings of the Workshop on Prototyping and Developing Real-World Applications of Extended Reality at the 17th International Conference on Advanced Visual Interfaces (Genoa, Italy).
    [6]
    Alex Gabriel. 2024. Towards the integration of web semantic for in authoring tool for XR pedagogical content creation. In Proceedings of the Workshop on Prototyping and Developing Real-World Applications of Extended Reality at the 17th International Conference on Advanced Visual Interfaces (Genoa, Italy).
    [7]
    Seyed Nami Modarressi, Frank Maurer, and Nanjia Wang. 2024. Capture and Replay Testing Tool for XR Applications. In Proceedings of the Workshop on Prototyping and Developing Real-World Applications of Extended Reality at the 17th International Conference on Advanced Visual Interfaces (Genoa, Italy).
    [8]
    Alvaro Montero Montes, Telmo Zarraonandia, Paloma Diaz, and Ignacio Aedo. 2024. Prototyping augmented reality experiences using virtual and augmented reality. In Proceedings of the Workshop on Prototyping and Developing Real-World Applications of Extended Reality at the 17th International Conference on Advanced Visual Interfaces (Genoa, Italy).
    [9]
    Mohammad Javad Sahebnasi, Mahdi Farrokhimaleki, Nanjia Wang, Richard Zhao, and Frank Maurer. 2024. Exploring the Potential of Generative AI in Prototyping XR Applications. In Proceedings of the Workshop on Prototyping and Developing Real-World Applications of Extended Reality at the 17th International Conference on Advanced Visual Interfaces (Genoa, Italy).
    [10]
    Weronika Stachurska, Aleksandra Witoszek-Kubicka, and Magdalena Igras-Cybulska. 2024. Virtual Reality in Music Education: A Qualitative User Study of HarmosphereVR. In Proceedings of the Workshop on Prototyping and Developing Real-World Applications of Extended Reality at the 17th International Conference on Advanced Visual Interfaces (Genoa, Italy).
    [11]
    Elena Stoll, Karishma Jagdish Gavali, Jan Reiher, and Dietrich Kammer. 2024. AVISAR — Adaptive Visual Assistance System using Spatial Augmented Reality for Manual Workplaces in Smart Factories. In Proceedings of the Workshop on Prototyping and Developing Real-World Applications of Extended Reality at the 17th International Conference on Advanced Visual Interfaces (Genoa, Italy).
    [12]
    Yu Sun. 2024. Sharing and Exchanging Realities through Video See-Through MR Headsets. In Proceedings of the Workshop on Prototyping and Developing Real-World Applications of Extended Reality at the 17th International Conference on Advanced Visual Interfaces (Genoa, Italy).

    Index Terms

    1. Prototyping and Developing Real-World Applications of Extended Reality

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        Published In

        cover image ACM Other conferences
        AVI '24: Proceedings of the 2024 International Conference on Advanced Visual Interfaces
        June 2024
        578 pages
        ISBN:9798400717642
        DOI:10.1145/3656650
        Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

        Publisher

        Association for Computing Machinery

        New York, NY, United States

        Publication History

        Published: 03 June 2024

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        Author Tags

        1. Augmented Reality
        2. Extended Reality
        3. Immersive Experience Design
        4. Mixed Reality
        5. Prototyping
        6. Testing Tool
        7. Virtual Reality

        Qualifiers

        • Extended-abstract
        • Research
        • Refereed limited

        Funding Sources

        • NSERC Discovery Grant
        • Spanish State Research Agency (AEI)
        • Government of Upper Austria
        • MUR and Next Generation EU

        Conference

        AVI 2024

        Acceptance Rates

        AVI '24 Paper Acceptance Rate 21 of 82 submissions, 26%;
        Overall Acceptance Rate 128 of 490 submissions, 26%

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