Location via proxy:   [ UP ]  
[Report a bug]   [Manage cookies]                
skip to main content
10.1145/3660515.3661329acmconferencesArticle/Chapter ViewAbstractPublication PageseicsConference Proceedingsconference-collections
short-paper

Reinforcement Learning-Based Framework for the Intelligent Adaptation of User Interfaces

Published: 24 June 2024 Publication History
  • Get Citation Alerts
  • Abstract

    Adapting the user interface (UI) of software systems to meet the needs and preferences of users is a complex task. The main challenge is to provide the appropriate adaptations at the appropriate time to offer value to end-users. Recent advances in Machine Learning (ML) techniques may provide effective means to support the adaptation process. In this paper, we instantiate a reference framework for Intelligent User Interface Adaptation by using Reinforcement Learning (RL) as the ML component to adapt user interfaces and ultimately improving the overall User Experience (UX). By using RL, the system is able to learn from past adaptations to improve the decision-making capabilities. Moreover, assessing the success of such adaptations remains a challenge. To overcome this issue, we propose to use predictive Human-Computer Interaction (HCI) models to evaluate the outcome of each action (i.e., adaptations) performed by the RL agent. In addition, we present an implementation of the instantiated framework, which is an extension of OpenAI Gym, that serves as a toolkit for developing and comparing RL algorithms. This Gym environment is highly configurable and extensible to other UI adaptation contexts. The evaluation results show that our RL-based framework can successfully train RL agents able to learn how to adapt UIs in a specific context to maximize the user engagement by using an HCI model as rewards predictor.

    References

    [1]
    Silvia Abrahão, Emilio Insfran, Arthur Sluÿters, and Jean Vanderdonckt. 2021. Model-based intelligent user interface adaptation: challenges and future directions. Software and Systems Modeling 20, 5 (2021), 1335–1349. https://doi.org/10.1007/s10270-021-00909-7
    [2]
    Pierre A. Akiki, Arosha K. Bandara, and Yijun Yu. 2014. Adaptive Model-Driven User Interface Development Systems. Comput. Surveys 47, 1, Article 9 (may 2014), 33 pages. https://doi.org/10.1145/2597999
    [3]
    Eduardo Barbaro, Eoin Martino Grua, Ivano Malavolta, Mirjana Stercevic, Esther Weusthof, and Jeroen van den Hoven. 2020. Modelling and predicting User Engagement in mobile applications. Data Science 3, 2 (2020), 61–77.
    [4]
    Victor R. Basili, Gianluigi Caldiera, and H. Dieter Rombach. 1994. The Goal Question Metric Approach.
    [5]
    Greg Brockman, Vicki Cheung, Ludwig Pettersson, Jonas Schneider, John Schulman, Jie Tang, and Wojciech Zaremba. 2016. Openai gym. arXiv preprint arXiv:1606.01540 (2016).
    [6]
    Gaëlle Calvary, Joëlle Coutaz, David Thevenin, Quentin Limbourg, Laurent Bouillon, and Jean Vanderdonckt. 2003. A Unifying Reference Framework for multi-target user interfaces. Interacting with Computers 15, 3 (06 2003), 289–308. https://doi.org/10.1016/S0953-5438(03)00010-9
    [7]
    Jonathan Carlton, Andy Brown, Caroline Jay, and John Keane. 2021. Using interaction data to predict engagement with interactive media. In Proceedings of the 29th ACM International Conference on Multimedia. 1258–1266.
    [8]
    Nitesh V Chawla, Kevin W Bowyer, Lawrence O Hall, and W Philip Kegelmeyer. 2002. SMOTE: synthetic minority over-sampling technique. Journal of artificial intelligence research 16 (2002), 321–357.
    [9]
    Francesco Chiossi, Johannes Zagermann, Jakob Karolus, Nils Rodrigues, Priscilla Balestrucci, Daniel Weiskopf, Benedikt Ehinger, Tiare Feuchtner, Harald Reiterer, Lewis L. Chuang, Marc Ernst, Andreas Bulling, Sven Mayer, and Albrecht Schmidt. 2022. Adapting visualizations and interfaces to the user. it - Information Technology 64, 4-5 (2022), 133–143. https://doi.org/10.1515/itit-2022-0035
    [10]
    John J. Dudley, Jason T. Jacques, and Per Ola Kristensson. 2019. Crowdsourcing Interface Feature Design with Bayesian Optimization. In Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems (Glasgow, Scotland Uk) (CHI ’19). Association for Computing Machinery, New York, NY, USA, 1––12. https://doi.org/10.1145/3290605.3300482
    [11]
    Henriette Eisfeld and Felix Kristallovich. 2020. The rise of dark mode: A qualitative study of an emerging user interface design trend.
    [12]
    Murielle Florins and Jean Vanderdonckt. 2004. Graceful degradation of user interfaces as a design method for multiplatform systems. In Proceedings of the 9th International Conference on Intelligent User Interfaces (Funchal, Madeira, Portugal) (IUI ’04). Association for Computing Machinery, New York, NY, USA, 140–147. https://doi.org/10.1145/964442.964469
    [13]
    Daniel Gaspar-Figueiredo, Silvia Abrahão, Marta Fernández-Diego, and Emilio Insfran. 2023. A Comparative Study on Reward Models for UI Adaptation with Reinforcement Learning. arxiv:2308.13937 [cs.SE]
    [14]
    Dominik Heckmann, Tim Schwartz, Boris Brandherm, Michael Schmitz, and Margeritta von Wilamowitz-Moellendorff. 2005. Gumo–the general user model ontology. In User Modeling 2005: 10th International Conference, UM 2005, Edinburgh, Scotland, UK, July 24-29, 2005. Proceedings 10. Springer, 428–432.
    [15]
    Jamil Hussain, Anees Ul Hassan, Hafiz Syed Muhammad Bilal, Rahman Ali, Muhammad Afzal, Shujaat Hussain, Jaehun Bang, Oresti Banos, and Sungyoung Lee. 2018. Model-based adaptive user interface based on context and user experience evaluation. Journal on multimodal user interfaces 12, 1 (1 March 2018), 1–16. https://doi.org/10.1007/s12193-018-0258-2
    [16]
    Pat Langley. 1997. Machine learning for adaptive user interfaces. In KI-97: Advances in Artificial Intelligence, Gerhard Brewka, Christopher Habel, and Bernhard Nebel (Eds.). Springer, Berlin, Heidelberg, 53–62.
    [17]
    Janette Lehmann, Mounia Lalmas, Elad Yom-Tov, and Georges Dupret. 2012. Models of User Engagement. In User Modeling, Adaptation, and Personalization, Judith Masthoff, Bamshad Mobasher, Michel C. Desmarais, and Roger Nkambou (Eds.). Springer Berlin Heidelberg, Berlin, Heidelberg, 164–175.
    [18]
    J. Derek Lomas, Jodi Forlizzi, Nikhil Poonwala, Nirmal Patel, Sharan Shodhan, Kishan Patel, Kenneth R. Koedinger, and Emma Brunskill. 2016. Interface Design Optimization as a Multi-Armed Bandit Problem. In Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, Jofish Kaye, Allison Druin, Cliff Lampe, Dan Morris, and Juan Pablo Hourcade (Eds.). ACM, San Jose, CA, USA, 4142–4153. https://doi.org/10.1145/2858036.2858425
    [19]
    Nesrine Mezhoudi and Jean Vanderdonckt. 2021. Toward a Task-driven Intelligent GUI Adaptation by Mixed-initiative. International Journal of Human–Computer Interaction 37, 5 (2021), 445–458. https://doi.org/10.1080/10447318.2020.1824742
    [20]
    Volodymyr Mnih, Koray Kavukcuoglu, David Silver, Alex Graves, Ioannis Antonoglou, Daan Wierstra, and Martin Riedmiller. 2013. Playing Atari with Deep Reinforcement Learning. arxiv:1312.5602 [cs.LG]
    [21]
    Volodymyr Mnih, Koray Kavukcuoglu, David Silver, Andrei A. Rusu, Joel Veness, Marc G. Bellemare, Alex Graves, Martin Riedmiller, Andreas K. Fidjeland, Georg Ostrovski, Stig Petersen, Charles Beattie, Amir Sadik, Ioannis Antonoglou, Helen King, Dharshan Kumaran, Daan Wierstra, Shane Legg, and Demis Hassabis. 2015. Human-level control through deep reinforcement learning. Nature 518, 7540 (01 Feb 2015), 529–533. https://doi.org/10.1038/nature14236
    [22]
    Vitchyr H Pong, Ashvin V Nair, Laura M Smith, Catherine Huang, and Sergey Levine. 2022. Offline Meta-Reinforcement Learning with Online Self-Supervision. In Proceedings of the 39th International Conference on Machine Learning(Proceedings of Machine Learning Research, Vol. 162), Kamalika Chaudhuri, Stefanie Jegelka, Le Song, Csaba Szepesvari, Gang Niu, and Sivan Sabato (Eds.). PMLR, 17811–17829. https://proceedings.mlr.press/v162/pong22a.html
    [23]
    John Schulman, Filip Wolski, Prafulla Dhariwal, Alec Radford, and Oleg Klimov. 2017. Proximal Policy Optimization Algorithms. arxiv:1707.06347 [cs.LG]
    [24]
    S. Shrestha, P. Poudel, S. Adhikari, and I. Adhikari. 2022. Adaptive menu: A review of adaptive user interface. Trends in Computer Science and Information Technology 7, 3 (2022), 103–106. https://doi.org/10.17352/tcsit.000059
    [25]
    Richard S Sutton, Andrew G Barto, 1998. Introduction to reinforcement learning. Vol. 135. MIT press Cambridge.
    [26]
    Kashyap Todi, Gilles Bailly, Luis Leiva, and Antti Oulasvirta. 2021. Adapting User Interfaces with Model-Based Reinforcement Learning. In Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems (Yokohama, Japan) (CHI ’21). Association for Computing Machinery, New York, NY, USA, Article 573, 13 pages. https://doi.org/10.1145/3411764.3445497
    [27]
    Gianni Viano, Andrea Parodi, James Alty, Chris Khalil, Inaki Angulo, Daniele Biglino, Michel Crampes, Christophe Vaudry, Veronique Daurensan, and Philippe Lachaud. 2000. Adaptive User Interface for Process Control Based on Multi-Agent Approach. In Proceedings of the Working Conference on Advanced Visual Interfaces (Palermo, Italy) (AVI ’00). Association for Computing Machinery, New York, NY, USA, 201–204. https://doi.org/10.1145/345513.345316
    [28]
    Claes Wohlin, Per Runeson, Martin Höst, Magnus C Ohlsson, Björn Regnell, and Anders Wesslén. 2012. Empirical Strategies. Springer Berlin Heidelberg, Berlin, Heidelberg, 9–36. https://doi.org/10.1007/978-3-642-29044-2_2

    Recommendations

    Comments

    Information & Contributors

    Information

    Published In

    cover image ACM Conferences
    EICS '24 Companion: Companion Proceedings of the 16th ACM SIGCHI Symposium on Engineering Interactive Computing Systems
    June 2024
    129 pages
    ISBN:9798400706516
    DOI:10.1145/3660515
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

    Sponsors

    Publisher

    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 24 June 2024

    Permissions

    Request permissions for this article.

    Check for updates

    Author Tags

    1. Adaptive User Interfaces
    2. Human-Computer Interaction
    3. Reinforcement Learning

    Qualifiers

    • Short-paper
    • Research
    • Refereed limited

    Funding Sources

    Conference

    EICS '24
    Sponsor:

    Acceptance Rates

    Overall Acceptance Rate 73 of 299 submissions, 24%

    Contributors

    Other Metrics

    Bibliometrics & Citations

    Bibliometrics

    Article Metrics

    • 0
      Total Citations
    • 31
      Total Downloads
    • Downloads (Last 12 months)31
    • Downloads (Last 6 weeks)31
    Reflects downloads up to 26 Jul 2024

    Other Metrics

    Citations

    View Options

    Get Access

    Login options

    View options

    PDF

    View or Download as a PDF file.

    PDF

    eReader

    View online with eReader.

    eReader

    HTML Format

    View this article in HTML Format.

    HTML Format

    Media

    Figures

    Other

    Tables

    Share

    Share

    Share this Publication link

    Share on social media