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Gamify 2024: Proceedings of the 3rd ACM International Workshop on Gamification in Software Development, Verification, and Validation
ACM2024 Proceeding
Publisher:
  • Association for Computing Machinery
  • New York
  • NY
  • United States
Conference:
Gamify '24: 3rd ACM International Workshop on Gamification in Software Development, Verification, and Validation Vienna Austria 17 September 2024
ISBN:
979-8-4007-1113-8
Published:
13 September 2024
Sponsors:
SIGSOFT, AITO
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Abstract

On behalf of the Program Committee, we are pleased to present the proceedings of the 3rd International Workshop on Gamification in Software Development, Verification, and Validation (Gamify 2024). The workshop is virtually co-located with the 2024 edition of the ISSTA conference, held in Vienna, Austria. The workshop was held the 17th of September 2024.

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SESSION: Keynote
abstract
Bug-Hunting Games to Assist Software Development and Testing Education (Keynote)

Although software testing is paramount for a safe society, students perceive it as a not attractive chore. The VU-BugZoo project at Vrije Universiteit in Amsterdam is an attempt to remedy the situation by engaging students in exciting bug-hunting games. ...

SESSION: Papers
research-article
Engaging Developers in Exploratory Unit Testing through Gamification

Exploratory testing, known for its flexibility and ability to uncover unexpected issues, often faces challenges in maintaining systematic coverage and producing reproducible results. To address these challenges, we investigate whether gamification of ...

research-article
Open Access
A Gaming Quest to Improve Web Locators Robustness

Web applications have become fundamental to our lives, thus testing methods ensuring their quality are essential. Usually, Web test automation frameworks and tools use locators to interact with the GUI, serving as hooks to the widgets within Web pages. ...

research-article
Open Access
Enlisting Students in Gamifying Software Testing Education: Results and Key Insights

Gamification aims to enhance motivation for a variety of routine tasks by incorporating game elements, such as scoring. In educational settings, students are often the players, and gamification can create a more engaging learning environment that ...

short-paper
Open Access
Testing Robot Challenge: A Serious Game for Testing Learning

Software testing education is becoming increasingly important both in academia and industry. Despite efforts to improve teaching approaches at the university level, many challenges persist for better preparing students for their future careers. In this ...

short-paper
Open Access
Test Smells Learning by a Gamification Approach

The presence of test smells related to low-quality test cases is a known factor contributing to problems in maintaining both test suites and production code. The need to avoid and fix test smells is becoming more and more popular in the scientific ...

short-paper
Open Access
ScoutDroid: A Tool For Mobile Augmented Testing with Live Feedback

In the evolving landscape of mobile applications, effective and efficient testing methods are crucial for ensuring high-quality user experiences. This paper introduces a novel end-to-end mobile testing technique designed to enhance exploratory testing by ...

Contributors
  • Polytechnic of Turin
  • Polytechnic of Turin
  • University of Passau
  • University of Genoa

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