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abstract

Interactive Virtual Fishing with Rendering Continuous Reel Weight and Line Slack

Published: 19 November 2024 Publication History

Abstract

This paper presents an interactive virtual fishing system that offers continuous reel weight and line slack using a fishing rod-type device and a grounded device. We detect the rotation of the reel and the pulling force of the fishing rod with a current sensor from a hand-crank generator and a load cell, respectively. To render the reel weight, we leveraged a phenomenon of the resistive rotational force change due to the electrical resistance of a hand-crank generator. Also, our system provided the slack of the fishing line by the electromagnets connected to the grounded device. We demonstrate a tug-of-war game between an angler and a fish using our technology. The angler uses our system to catch the fish; the fish escapes from the angler by moving their legs.

References

[1]
Yong Hae Heo, Seongho Kim, Juwon Um, Gyubin An, and Sang-Youn Kim. 2022. Haptic Interaction Module for VR Fishing Leisure Activity. In Proceedings of the 28th ACM Symposium on Virtual Reality Software and Technology (Tsukuba, Japan) (VRST ’22). Association for Computing Machinery, New York, NY, USA, Article 61, 2 pages.
[2]
Tzu-Yun Wei, Hsin-Ruey Tsai, Yu-So Liao, Chieh Tsai, Yi-Shan Chen, Chi Wang, and Bing-Yu Chen. 2020. ElastiLinks: Force Feedback between VR Controllers with Dynamic Points of Application of Force. In Proceedings of the 33rd Annual ACM Symposium on User Interface Software and Technology (Virtual Event, USA) (UIST ’20). Association for Computing Machinery, New York, NY, USA, 1023–1034.

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  1. Interactive Virtual Fishing with Rendering Continuous Reel Weight and Line Slack

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      cover image ACM Conferences
      SA '24: SIGGRAPH Asia 2024 Emerging Technologies
      December 2024
      47 pages
      ISBN:9798400711374
      DOI:10.1145/3681755
      Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the owner/author(s).

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      Published: 19 November 2024

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      Author Tags

      1. fishing
      2. virtual reality
      3. haptics
      4. resistive torque
      5. abrupt force loss

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      SA '24
      Sponsor:
      SA '24: SIGGRAPH Asia 2024 Emerging Technologies
      December 3 - 6, 2024
      Tokyo, Japan

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      Overall Acceptance Rate 178 of 869 submissions, 20%

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