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Computer technologies that support Kansei expression using the body

Published: 01 October 2001 Publication History

Abstract

Although the conventional concept of communication is the exchange of logical information, the exchange of Kansei has become very important recently, especially in the case of mobile telephone communications. In addition, it has been recognized that the use of the body, such as facial expressions and gestures, is essential in communications. These facts indicate that echnologies that can support Kansesi expression using the body will become key technologies for future communications. In the paper, this point is discussed first. Then, as examples of such technologies, research results obtained by the authors are described.

References

[1]
A. Hutchinson, Labanotation, Dance Books, 1996.
[2]
T. Nakata, T. Sato and T. Mori, Expression of Emotion and Intention by Robot Body Movement, IAS-5, 10s Press, pp. 352-359, 1998.
[3]
C. Matsumoto, Dance Research : Problem Situation and Learning of Problem Solving II +ualities of Movements and Feeling Values, Proc. Japanese Association of Physical Education and Sports for Girls and Women, pp. 53-89, 1987 (in Japanese).
[4]
Bromwich, M. A. and Wilson, J. A.: BODYCODER : A Sensor Suit and Vocal Performance Mechanism for Real-time Performance, Proc. International Computer Music Conference 1998, pp. 292-295, 1998.
[5]
MIT Media Lab. Musical Jacket Project, http://www.media.mit.edu/hyperins/levis/
[6]
Fels, S., Nishimoto, K. and Mase, K.: MusiKalScope: A Graphical Musical Instrument, IEEE Multimedia Magazine, July-September, pp.26-35, 1998.

Cited By

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  • (2018)From motion to emotionJournal of Mobile Multimedia10.5555/2010483.20104861:2(112-132)Online publication date: 16-Dec-2018
  • (2004)Communicating emotions in online chat using physiological sensors and animated textCHI '04 Extended Abstracts on Human Factors in Computing Systems10.1145/985921.986016(1171-1174)Online publication date: 24-Apr-2004

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cover image ACM Conferences
MULTIMEDIA '01: Proceedings of the ninth ACM international conference on Multimedia
October 2001
664 pages
ISBN:1581133944
DOI:10.1145/500141
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 01 October 2001

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Author Tags

  1. communication
  2. interactive dance
  3. multimedia
  4. wearable computer

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MM01: ACM Multimedia 2001
September 30 - October 5, 2001
Ottawa, Canada

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Overall Acceptance Rate 995 of 4,171 submissions, 24%

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Cited By

View all
  • (2018)From motion to emotionJournal of Mobile Multimedia10.5555/2010483.20104861:2(112-132)Online publication date: 16-Dec-2018
  • (2004)Communicating emotions in online chat using physiological sensors and animated textCHI '04 Extended Abstracts on Human Factors in Computing Systems10.1145/985921.986016(1171-1174)Online publication date: 24-Apr-2004

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