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Two-handed drawing on augmented desk

Published: 20 April 2002 Publication History

Abstract

This paper describes a two-handed drawing tool on Enhanced Desk. Through the experiments, our tool showed better performance when drawing simple figures than traditional drawing tools. The subjects also reported that it was easier to learn the usage of the tool.

References

[1]
E. Bier et al. Toolglass and magic lenses: the see-through interface. Proc. of SIGGRAPH'93, pp. 73--80.
[2]
Y.Guiard. Asymmetric division of labor in human skilled bimanual action: The kinematic chain as a model. J. Motor Behav. Vol. 19, No.4, pp. 486--517, 1987.
[3]
H. Koike et al. Interactive textbook and Interactive Venn Diagram: Natural and Intuitive Interface on Augmented Desk System. in Proc. of CHI'2000, pp. 121--128.
[4]
M. Krueger. Artificial Reality II, Addison-Wesley, 1991.
[5]
A. Leganchuk et al. Manual and Cognitive Benefits of Two-Handed Input: An Experimental Study, ACM Trans. on CHI, Vol. 5, No. 4, pp. 326--359, 1998.

Cited By

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  • (2012)Design and evaluation of finger-count interaction: Combining multitouch gestures and menusInternational Journal of Human-Computer Studies10.1016/j.ijhcs.2012.05.00670:10(673-689)Online publication date: Oct-2012
  • (2010)BeyondCHI '10 Extended Abstracts on Human Factors in Computing Systems10.1145/1753846.1754081(3931-3936)Online publication date: 9-Apr-2010
  • (2010)Finger-count & radial-stroke shortcutsProceedings of the SIGCHI Conference on Human Factors in Computing Systems10.1145/1753326.1753414(591-594)Online publication date: 10-Apr-2010
  • Show More Cited By

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Published In

cover image ACM Conferences
CHI EA '02: CHI '02 Extended Abstracts on Human Factors in Computing Systems
April 2002
488 pages
ISBN:1581134541
DOI:10.1145/506443
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 20 April 2002

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Author Tags

  1. augmented reality
  2. computer vision
  3. direct manipulation
  4. finger/hand recognition
  5. gesture recognition
  6. perceptive user interface
  7. two-handed interaction

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CHI02
Sponsor:
CHI02: Human Factors in Computing Systems
April 20 - 25, 2002
Minnesota, Minneapolis, USA

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Overall Acceptance Rate 6,164 of 23,696 submissions, 26%

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CHI Conference on Human Factors in Computing Systems
April 26 - May 1, 2025
Yokohama , Japan

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Cited By

View all
  • (2012)Design and evaluation of finger-count interaction: Combining multitouch gestures and menusInternational Journal of Human-Computer Studies10.1016/j.ijhcs.2012.05.00670:10(673-689)Online publication date: Oct-2012
  • (2010)BeyondCHI '10 Extended Abstracts on Human Factors in Computing Systems10.1145/1753846.1754081(3931-3936)Online publication date: 9-Apr-2010
  • (2010)Finger-count & radial-stroke shortcutsProceedings of the SIGCHI Conference on Human Factors in Computing Systems10.1145/1753326.1753414(591-594)Online publication date: 10-Apr-2010
  • (2008)Hands-on the process controlCHI '08 Extended Abstracts on Human Factors in Computing Systems10.1145/1358628.1358808(3063-3068)Online publication date: 5-Apr-2008
  • (2007)Affordances for manipulation of physical versus digital media on interactive surfacesProceedings of the SIGCHI Conference on Human Factors in Computing Systems10.1145/1240624.1240799(1157-1166)Online publication date: 29-Apr-2007

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