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As-rigid-as-possible shape interpolation

Published: 01 July 2000 Publication History

Abstract

We present an object-space morphing technique that blends the interiors of given two- or three-dimensional shapes rather than their boundaries. The morph is rigid in the sense that local volumes are least-distorting as they vary from their source to target configurations. Given a boundary vertex correspondence, the source and target shapes are decomposed into isomorphic simplicial complexes. For the simplicial complexes, we find a closed-form expression allocating the paths of both boundary and interior vertices from source to target locations as a function of time. Key points are the identification of the optimal simplex morphing and the appropriate definition of an error functional whose minimization defines the paths of the vertices. Each pair of corresponding simplices defines an affine transformation, which is factored into a rotation and a stretching transformation. These local transformations are naturally interpolated over time and serve as the basis for composing a global coherent least-distorting transformation.

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Published In

cover image ACM Conferences
SIGGRAPH '00: Proceedings of the 27th annual conference on Computer graphics and interactive techniques
July 2000
547 pages
ISBN:1581132085
  • cover image ACM Overlay Books
    Seminal Graphics Papers: Pushing the Boundaries, Volume 2
    August 2023
    893 pages
    ISBN:9798400708978
    DOI:10.1145/3596711
    • Editor:
    • Mary C. Whitton

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ACM Press/Addison-Wesley Publishing Co.

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Published: 01 July 2000

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  1. compatible triangulation
  2. shape blending
  3. vertex path problem

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SIGGRAPH '00 Paper Acceptance Rate 59 of 304 submissions, 19%;
Overall Acceptance Rate 1,822 of 8,601 submissions, 21%

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