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LumiTouch: an emotional communication device

Published: 31 March 2001 Publication History
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  • Abstract

    We present the Lumitouch system consisting of a pair of interactive picture frames. When one user touches her picture frame, the other picture frame lights up. This touch is translated to light over an Internet connection. We introduce a semi-ambient display that can transition seamlessly from periphery to foreground in addition to communicating emotional content. In addition to enhancing the communication between loved ones, people can use LumiTouch to develop a personal emotional language.Based upon prior work on telepresence and tangible interfaces, LumiTouch explores emotional communication in tangible form. This paper describes the components, interactions, implementation and design approach of the LumiTouch system.

    References

    [1]
    Tollmar, K., Junestrand, S., and Torgny, O., Virtually Living Together.DIS'00 (Brooklyn NY, August 2000), ACM Press, 83-91.
    [2]
    Strong, R., and W. Gaver. Feather, Scent, and Shaker: Supporting Simple Intimacy. Proceedings of CSCW '96 (Boston MA, November 1996), ACM Press, 29-30.
    [3]
    Dodge, C. The Bed: A Medium for Intimate Communication. Extended Abstracts of CHI'97, ACM Press, 371-372.
    [4]
    Brave, S. and Dahley, A., inTouch: A Medium for Haptic Interpersonal Communication, Extended Abstracts of CHI'97, ACM Press, 363-364.
    [5]
    Fogg, B. J, Cutler, L. D., Arnold, P. and Eisbach, C., HandJive: a device for interpersonal haptic entertainment, CHI '98, ACM Press, 57-64.

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    cover image ACM Conferences
    CHI EA '01: CHI '01 Extended Abstracts on Human Factors in Computing Systems
    March 2001
    544 pages
    ISBN:1581133405
    DOI:10.1145/634067
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    New York, NY, United States

    Publication History

    Published: 31 March 2001

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    Author Tags

    1. ambient media
    2. emotional communication
    3. tangible interfaces
    4. telepresence

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    CHI01
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    CHI01: Human Factors in Computing Systems
    March 31 - April 5, 2001
    Washington, Seattle

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    Overall Acceptance Rate 6,164 of 23,696 submissions, 26%

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    • (2023)Social Wormholes: Exploring Preferences and Opportunities for Distributed and Physically-Grounded Social ConnectionsProceedings of the ACM on Human-Computer Interaction10.1145/36102087:CSCW2(1-29)Online publication date: 4-Oct-2023
    • (2023)Understanding Extrafamilial Intergenerational Communication: A Case Analysis of an Age-Integrated Online CommunityProceedings of the ACM on Human-Computer Interaction10.1145/36100527:CSCW2(1-25)Online publication date: 4-Oct-2023
    • (2023)HybridMingler: Towards Mixed-Reality Support for Mingling at Hybrid ConferencesExtended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544549.3585806(1-7)Online publication date: 19-Apr-2023
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    • (2022)Effects of Colored LEDs in Robotic Storytelling on Storytelling Experience and Robot Perception2022 17th ACM/IEEE International Conference on Human-Robot Interaction (HRI)10.1109/HRI53351.2022.9889469(1053-1058)Online publication date: 7-Mar-2022
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    • (2021)SneezeLove: Embodying Cultural Superstitions in Connected DevicesProceedings of the 2021 ACM Designing Interactive Systems Conference10.1145/3461778.3462118(1082-1086)Online publication date: 28-Jun-2021
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