Towards Citizen Co-Created Public Service Apps †
Abstract
:1. Introduction
2. The WeLive Platform
- Open Innovation Layer: the objective of this component is to boost collaborative research and development, fulling innovative discovery of novel public services.
- Open Data Layer: it handles Open Datamanaged by the public administrations plus data provided by the end-users, for example through their smartphones’ apps or social networks. This also manages user personal data in a secure storage named the Citizen Data Vault.
- Open Services Layer: helps public administrations, companies and citizens to develop new building blocks and public services on top of the Open Data layer. It includes the Marketplace component where WeLive artifacts are published.
- The Intelligence Layer: through the Decision Engine component, it recommends other related artifacts that could be interesting to the user, based on artifact metadata and user personal data stored in the Citizen Data Vault, increasing the user experience when browsing artifacts (datasets, building blocks and public service apps). The Analytics Dashboard, in conjunction with the Logging Core Building Block, depicts different statistics about the usage of the entire platform.
2.1. Open Innovation Layer
- (a)
- A citizen or a business representative can publish a need arising in her/his city, in order to find a solution collaboratively for the “development” of the territory. Based on this need or a set of related needs, the municipality can create a challenge. The aim of a challenge is to collect ideas from citizens in order to solve an specific issue.
- (b)
- Citizens can provide new ideas to the challenge. These ideas can be co-defined through social and collaboration features like comments and ratings.
- (c)
- The municipality can select the idea which most fits with the objective of the challenge, proceeding to the refinement phase. The aim of this phase is to concrete the requisites of the possible solution in order to transform the idea into a building block, dataset or public service app.
- (d)
- At the refinement phase, citizens could contribute with their thoughts about how the selected idea could be transformed into a suitable solution, providing their own experience on the diverse fields needed to fulfil a solution (co-experience). Once all of the requirements are fit, the idea proceeds to the implementation phase.
- (e)
- At the implementation phase, citizens could compose a public service app using the Visual Composer, a future WeLive component that will enable non-technical people to mash-up building blocks and datasets in order to create new public service apps; or developers could develop an app or a building block using tools of their choice (co-development).
- (f)
- At last, the resulting implementation could be published in the WeLive Marketplace, making it available to all stakeholders coming to the city (co-delivery).
2.2. Open Data Layer
- Data source management: this module provides the basic functionality to perform CRUD operations with datasets and its associated resources. The component provides a user interface to facilitate the management of this data. It is mainly the core CKAN functionality with some new developments for fitting WeLive’s requirements.
- Rating system: this module manages the ratings of datasets and its associated resources that can be provided by Open Data Stack users. Users can provide its rating for a dataset, and the system will compute the aggregated rating for all of the users. In conjunction with CKAN’s dataset commenting system, it could provide an indicator about the quality of the datasets according to users’ opinions.
- Validation: this module allows validating the data from a resource using different validation schemas like the CSV schema (http://digital-preservation.github.io/csv-schema/csv-schema-1.0.html), the XML schema (http://www.w3schools.com/xml/schema_intro.asp) or the JSON schema (http://json-schema.org/) and RDF [7] resources based on the ontologies used. For validating resources, the creator of the resource can specify the proper schema in the resource edition form (Figure 3), and the ODS states if the resource fits this schema, as can be seen at Figure 4.
- Harvester: the harvesting module allows gathering metadata from external data sources and including them in the ODS. Through the web interface, a user can configure a harvesting source, and this source is checked periodically looking for new data. At this moment, the following sources can be harvested: external CKAN instances, DCAT catalogs, web pages (using regular expressions or XPath –XML Path Language– expressions) and the Twitter social network. As the harvesting modules expose a set of interfaces, developers could implement new plugins for harvesting data from other social networks and non-web sources. New datasets and resources are created inside the ODS from metadata gathered from these sources, but the created resources link to the original location of the data.
- Query Mapper: created as part of the IES Cities European project [8], the Query Mapper allows performing SQL queries over data resources existing in the ODS, returning results on JSON format. For enabling this functionality, the resource has to be mapped through the proper JSON mapping, as can be seen in Figure 3. In the case of JSON, CSV and RDF data, if the user does not provide a proper mapping for a given resource, the ODS tries to create a suitable one automatically. At this moment, supported file formats are CSV, JSON, RDF and relational databases. In the future, it will be suitable to enrich this component enabling the interoperation with widely-used No-SQL databases.
- API: this component provides a programmatic access interface to all of the functionality of the ODS, which is useful for the integration of this component with other WeLive project components and the usage of the ODS functionality by developers creating applications. For easing the understanding of this API by the developers, a Swagger (http://swagger.io/) interface is deployed within the API.
2.3. Open Services Layer
- The WeLive Marketplace is the repository where different apps, building blocks and datasets are published. It is the core component to exploit the economic potential brought forward by WeLive. There, WeLive artifacts can be browsed, selected and exploited by different stakeholders. In the future, the functionality required to enable purchasing of artifacts as SaaS and DaaS [9] will be implemented.
- Hosting environments: The WeLive project offers different hosting environments in which developers can host the business logic back-end of the WeLive artifacts. Such hosting might be done in one of the environments provided by WeLive or, alternatively, at a third party, cloud-based IaaS or PaaS, as long as artifacts hosted there are WeLive Open Services framework compliant. The project currently offers two different hosting environments: (a) a CloudFoundry-based hosting environment as a general-purpose solution to host web apps in the cloud; and (b) a hosting environment operated within the Cloud’N’Sci.fi (https://cloudnsci.fi/) marketplace for hosting computationally-complex and/or commercialized BBs. If the WeLive provided hosting environments do not fit the user’s need, she/he can publish her/his artifact in her/his own hosting environment.Independent of where an artifact is published, they must provide a set of standard descriptions depicting both general-purpose information (e.g., providers and authors, license info, classification) and technical information (e.g., the supported protocols and formats, security constraints). These specifications allow the Visual Composer to “understand” the functionality of building blocks and the content of datasets, enabling the construction of mash-ups using artifacts hosted in the WeLive Marketplace. The last update of the WeLive Marketplace includes a wizard that eases the task of generating these WADL and USDL files and publishing the artifact in the Marketplace.
- WeLive Player: an app to access the city service ecosystem (see Figure 5a). It permits searching and discovering the public service apps of the city, filtered through the user’s context, profile and preferences, with the help of the Decision Engine.
- Authentication and Authorization Control (AAC) BB provides the functionality of the centralized user authentication and authorization across apps and tools in WeLive platform. Thanks to this core BB, users can reuse the same credentials fore each component or app from WeLive platform.
- Logging BB allows for tracing information regarding the platform-level and application-level events. These logs are used by the Analytics Dashboard to depict statistics about the usage of components and apps from WeLive platform.
2.4. Intelligence Layer
3. WeLive Co-Creation Approach
3.1. Stakeholders Consultation Process in Bilbao
3.2. Population of WeLive Environment for Bilbao
- Bilbozkatu (neighborhood citizen voting): “Bilbozkatu” (Figure 5b) allows citizens launching and voting proposals in response to different issues or questions within the city. This service is a dashboard for easing the understanding of different collectives of inhabitants living in several neighborhoods of Bilbao and for promoting activities and actions that best fit in each zone. Through their contributions and votes, citizens have the opportunity to participate, collaborate and co-decide how they want their neighborhood to be. It is certainly an application of digital citizen polling, which also meets a real social need. Civil servants, through this service, are able to really know what the main needs and preferences of Bilbao’s citizens are. This information might be used to ease the process of decision making related to new investments.
- Auzonet: this app (Figure 5c) enables a neighbors’ social network to provide solutions to the inhabitants in those neighborhoods, based on proximity and confidence. Users post something they want to borrow; neighbors willing to lend things get a push notification to which they can respond in a single touch; and the borrowing process is enabled. Citizens are able to locate on a map other citizens’ needs. That way, this app may encourage collaboration among neighbors. The app also lets the users provide feedback about the service, so future users can select one service or another based on this feedback.
- BilbOn (WikiWhere): the third service for Bilbao is an app (Figure 5d) which aims to provide information about public utilities’ location (e.g., toilettes, mailboxes, containers, bikes). It offers a public catalog of urban points of interests, geo-located news, warnings and other geo-tagged information in order to better know the city. This service also allows tourists and citizens to organize their tour and visit the city following an itinerary, allowing them to enrich each point of interest with their own content. Besides, citizens can collaborate in the creation of new POIs by sending new information to the service.
- Users feedback: this building block adds the “comment” and rating functionality into the services. This means that this building block allows users to provide feedback, opinions and comments about anything and to rate them from 1–5; for example: feedback about other users or feedback about resources of the city. It is used by all of the apps in the first pilot phase.
- Users ranking: for those public services that require making a matching among different users according to users’ rating and preferences. This building block shows the ranking of each user (from the evaluation/rating made by the rest of users) and provides information about how reliable the user is. This enables end-users to select those with a better ranking. The building block offers mechanisms to rate a given user’s service and to retrieve the rankings associated to users participating within a service. This BB is used by Auzonet.
- Near Point Finder: this building block, given a geodesic position (latitude, longitude) and a set of target points, returns the walking distance to the target points, simultaneously reverse geocoding them, i.e., transforming the source and target points’ locations into human understandable addresses and place names. It is a useful building block for some other urban apps like Auzonet.
- Image uploader: this building block allows uploading and sharing photos from apps and other services easily. At this moment, images are being stored on Flickr (https://www.flickr.com/). During the first pilot phase, this is being used by Auzonet.
- In-app questionnaires: this building block allows apps offering the in-app questionnaires used to evaluate the quality of the public services. This building block has a set of RESTful API methods to allow retrieving the questions and submitting the answers easily from the app.
- OSM elements: This building block enable applications retrieving information about the POIs that are available in a zone specified by the mobile service application.
3.3. First Pilot Phase
- Communication activities: these activities include the creation awareness material about WeLive platform and Bilbao services and the selection of 5–10 alpha testers to evaluate the platform.
- Training: the objective of the training workshop is to train alpha testers on how to use the WeLive platform.
- Support: this activity implies giving support to users involved in the pre-pilot sub-phase by email.
- External release: the objective of this activity is to release the tools of WeLive platform and apps, making them available to the overall public.
- Communication activities: extending communication activities tackled at the pre-pilot sub-phase; for this sub-phase, an intensive dissemination of the WeLive project was planned, approaching different target groups through municipal web portals and social networks. Four workshops were celebrated, concretely a workshop explaining the usage of the platform and apps, one with entrepreneurs, another one with citizens and an idea contest promoted by the Open Data Service Area Mayor’s Office.
- Support activities: provide an email to receive problems with the platform, and publish a FAQ and a usage manual.
- Execution activities: the objective of execution activities is to re-deploy components from WeLive platform and apps after pre-pilot sub-phase conclusion.
- Monitoring and evaluation activities: these activities consist of analyzing logs stored at the Logging Core Building Block and surveys collected during the workshops in order to extract conclusions from the first pilot phase.
- Execution (reaction) activities: the objective of these execution activities is to address possible issues detected during the pilot phase and to intensify campaigns if objectives are not being met.
4. Evaluation
4.1. Evidence Collection Procedures
- (a)
- What has worked well?
- (b)
- What has not worked well?
- (c)
- What are the lessons learned for the Pilot Phase II?
4.1.1. Alpha Testing
- Name, email and age of the participant: used for further questioning if required and demographic purposes.
- Name of the platform component or application being tested: the participant could provide feedback about different components and applications.
- Feedback about the reported component or application: the text feedback provided by the users was analyzed to detect how to improve the components for the Pilot Phase I.
4.1.2. Data Logging and KPI Monitoring
- Societal Objective 1, i.e., SO1, to promote the economic growth and job creation with added-value vertical apps and datasets.
- SO2, to increase transparency and trust in public administrations through new datasets and apps.
- Technological Objective 3, i.e., TO3, to provide holistic support for the Open Innovation process of public services.
- TO4, to streamline the exploitation of Open Data from public services.
- TO5, to democratize creation of novel public services.
- TO6, to enable personalization and analytics of public services.
- KPI1, Open Innovation Area as a promoter of public service apps.
- KPI2, Open Services Framework as facilitator of public service app creation.
- KPI3, Stakeholder Behavior Change towards e-Government through WeLive.
- KPI4, Age and gender distribution of the registered users.
4.1.3. Questionnaires
4.1.4. In-App Questionnaire
- Do you like the app design? (1–5 stars)
- Was this app easy-to-use? (1–5 stars)
- Was this app useful for you? (1–5 stars)
- Does this app increase your sense of community? (1–5 stars)
- How likely is that you would recommend this app to a friend? (1–10 stars)
- Provide feedback about the app. (Free text)
4.1.5. User Support
4.2. Discussion on Collected Evidence
4.2.1. Activities Summary
- Activities of relationship with stakeholders: the Bilbao pilot has developed a series of activities with a significant sample of the identified stakeholders of the WeLive project: Public Administration, citizens, entrepreneurs, companies in the digital sector, etc. This sample was small, but very representative and sufficient sample to validate certain concepts and Essential practices for this phase of the project are the formulation of the challenges, the Contests of Ideasand the selection of ideas for new public services.
- Activity with public administration: with respect to the Public Administration, we have developed information and presentation actions on the WeLive platform and the three Developed Services with the directors and management teams of the City’s main departments, such as the Mayor’s Office, Economic Development, Citizen Participation and Attention, Mobility and Sustainability, Works Management and Public Space, Tourism Offices, etc., among others.
- General results achieved from the work with the Public Administration: the main results of this activity of Workshops with the administration teams have been the work of formulating different challenges expressed by most of the Areas around which to raise the impulse of processes of collaboration with citizens and interest groups and the organization of two Contests of Ideas were celebrated with the collaboration of two of the areas (Economic Development and Youth) within the framework of this pilot.
- Experience with challenges: from these challenges, those formulated by the Economic Development and Youth and Sport Areas have been selected as the most suitable for this pilot because they have very stable relations with different stakeholders implied in the development of the city. In addition, these areas had scheduled initiatives coinciding with the project WeLive.
- Activity developed with sectors of the citizenship: collectives of start-ups, digital creators, young people, etc.
- Focus on preferred collectives: the focus on the pilot has been developed with a sample of groups of entrepreneurs, social innovators, digital creators, etc., with a general profile of young people and with a broad relationship with technology and processes of innovation; people are very interested in continuing working on the next months and specifically for the second pilot in 2017.
- Experiences with ideas contests: two idea contests have been promoted during Pilot Phase I, directed mainly to the segments of entrepreneurs, groups of digital creation and young people. These challenges have been focused on topics that are of special interest for the pilot city. The first of the challenges aimed to identify digital solutions: apps, webs, etc., to boost communication between these sectors of entrepreneurs, digital creators, start-ups and for the search of synergies and collaboration in their relations with the administration. The second challenge was related to the search for solutions that serve to publish a map of initiatives in the city in the areas of culture, creation and sports and to promote communication between these groups and the administration in order to promote a city that is more innovative, creative and geared towards attracting talent.
- Organization of contests in events: contests have been launched in every relevant events for elected collectives such as Free Software Congresses, and in centers and facilities of the city associated with the activity of these groups.
- Ideas obtained in the ideas contests: the majority of the ideas provided by the participants are aligned with council expectation. Now is the period for analyzing their transformation into future new public services.
- Activity with ICT companies and focus on local references of ICT companies: we have worked with a group of people belonging to the most important local ICT companies and referents in the development of digital solutions, experiences with Open Data dynamics and participation in social networks.
- Results of activities with ICT companies: during the pilot, relations and work sessions have been maintained with people from local ICT companies who will continue with the second pilot to study their collaboration in their area of responsibility and with the idea of receiving valuable contributions in terms of the models of business and sustainability of the platform.
4.2.2. Alpha Testing
4.2.3. Platform KPI Analysis
KPI1, Open Innovation Area as a Promoter of Public Service Apps
KPI2, Open Services Framework as a Facilitator of Public Service App Creation
KPI3, Stakeholder Behavior Change Towards e-Government
KPI4, Age and Gender Distribution of the Registered Users
4.2.4. Public Services Analysis
Auzonet
BilbOn
Bilbozkatu
4.2.5. Demographic Questionnaires
4.2.6. User Support
4.2.7. Results from the Novi Sad, Trento and Helsinki-Uusimaa Pilots
5. Related Work
- SmartCampus (http://www.smartcampuslab.it/) is a project that aims at catalyzing the creativity and enthusiasm of all people and institutions of the university campus and to produce innovative services designed to support everyday individual and social life and ease the operation of the campus. The technological backbone of SmartCampus is an ICT platform for participatory service design and delivery.
- FI-WARE –Future Internet-ware– (http://www.fi-ware.org/) is an innovative, open cloud-based infrastructure for cost-effective creation and delivery of Future Internet applications and services.
- The main goal of the IES Cities –Internet Enabled Services for the Cities across Europe– (http://iescities.eu) project is to facilitate the use of an open technological platform in different cities across Europe, allowing the citizens providing and consuming internet-based services based on their own and external linked data related to the cities. As a result of the project, an open platform for the generation of user-oriented Internet services making use of the data facilitated by the users’ smartphones and from the different cities sources (sensors and open data) was made available. The added value, compared to other initiatives, was obtained thanks to the participation of the users, which is considered one of the key remarkable factors in the proposal.
- The SIMPATICO –SIMplifying the interaction with Public Administration Through Information technology for Citizens and cOmpanies– (http://www.simpatico-project.eu/) project (in development) aims to improve the experience of citizens and companies in their daily interactions with the public administration by providing a personalized delivery of e-services based on advanced cognitive system technologies. The goal will be achieved through a solution based on the interplay of language processing, machine learning and the wisdom of the crowd (represented by citizens, business organizations and civil servants) to change for the better the way citizens interact with the Public Administration.
- MUGGES –Mobile User Generated GEo Services– (http://www.future-internet.eu/activities/fp7-projects.html) is an FP7 project that tested the super-prosumer platform components implemented in 7FP-mCiudad. MUGGES trialled the mobile super-prosumer concept with real users of location-based services.
- ADAPTA –Adecuación, validación e integración de datos abiertos por gobiernos y empresas– (https://morelab.deusto.es/projects/info/adapta/) is a Spanish research project that defined, adapted and integrated a tool set allowing the tuning, validation and integration of open data by governments, businesses and citizens.
- SocIoTal –Socially aware and citizen-centric Internet of Things– (http://sociotal.eu/) is an FP7 project that aims at creating an all-inclusive Internet of Things infrastructure for the society by accelerating the creation of a socially-aware citizen-centric Internet of Things. The project is focusing on defining tools for co-creation of IoT services that are of interest to citizens.
- The FP7 IoT Lab (http://www.iotlab.eu/) is an FP7 project focused on the creation of a platform that will enable crowdsourcing mobile devices suitable for execution of experiments or applications. The goal is to investigate social and economic incentives that will drive the owners of devices to make their devices available for execution of experiments and applications.
- The Helsinki Region Infoshare (HRI) (http://www.hri.fi/en/about/) initiative aims to make regional information quickly and easily accessible to all. HRI is a web service for fast and easy access to open data sources between the cities of Helsinki, Espoo, Vantaa and Kauniainen. The data published are mainly statistical, giving a comprehensive and diverse outlook on different urban phenomena, such as living conditions, economics and well-being, employment and transport.
- Do-it-Yourself Smart Experiences (https://itea3.org/project/diy-smart-experiences.html): The ITEA2 –Information Technology and European Advancement– Do-it-Yourself Smart Experiences supports users in the Creating Aware, Interactive and Flowing Experiences In An Internet-Of-Things World.
- The CoCo –from Co-production to co-creation– Toolkit (http://www.openlivinglabs.eu/news/coco-toolkit-adapting-co-creation-activities) project enables businesses to adopt a co-creative business approach, evaluate and communicate their current business approach and co-create together with different stakeholders.
- The Service Innovation through Strategic Stakeholder Integration (SISSI) (http://www.hanken.fi/public/en/sissi) project aims to benchmark, test and develop tools, practices and methods for involving stakeholders. It develops models enabling effective participatory stakeholder integration for the purpose of enhancing knowledge and innovative practices adaptable for Finnish companies.
- MassIdea (http://www.massidea.org/) is a Finish project, which developed a free of charge open innovation community platform where people can share their ideas, discuss today’s challenges, as well as visions of the future; key factors when creating new innovations. Technologically, massidea.org is grounded on open source solution.
- CLIPS –Cloud approach for Innovation in Public Services– (http://ec.europa.eu/digital-agenda/en/clips-project-cloud-public-services) is a CIP-ICT-PSP pilot action aimed at the development of a new approach to the delivery of public services through the use of cloud computing. It will provide a framework that can be used for the evolution of cloud-based public services that seeks to overcome some of the major issues associated with cloud uptake within the public sector notably in architecture, design and trust. The definition and the implementation of new services follows a mash-up approach, to develop an ecosystem template (methodology and toolkit) that involves all of the possible stakeholders (i.e., civil servants, public authorities, citizens and businesses) and where services are defined specifically for the benefit of a municipality, which can be replicated across Europe.
- X-Net.Lab –eXtended Net.Lab– (http://www.opencoesione.gov.it/progetti/1misedm232722/) aimed at creating a platform, named PLAtform and TOols for Networked E-business (PLATONE), that enables the identification of networked enterprises by means of digital business ecosystem paradigms. Actors of DBEsare enterprises, according to the new “Enterprise 2.0” paradigm.
6. Conclusions and Further Work
Acknowledgments
Author Contributions
Conflicts of Interest
Abbreviations
AAC | Authentication and Authorization Control |
ADS | Analytics Dashboard |
API | Application Programming Interface |
BB | Building Block |
CIP | Competitiveness and Innovation Framework Programme |
CRUD | Create, Read, Update and Delete |
CSV | Comma Separated Values |
DCAT | Data Catalog vocabulary |
EU | European Union |
FAQ | Frequently Asked Questions |
FP7 | Seventh Framework Programme |
GDP | Gross Domestic Product |
HTTP | HyperText Transfer Protocol |
ICT | Information and Communications Technology |
IoT | Internet of Things |
ITEA | Information Technology for European Advancement |
JSON | JavaScript Object Notation |
KPI | Key Performance Indicator |
L-USDL | Linked Unified Service Description Language |
PA | Public Administration |
POI | Point of Interest |
PSP | Policy Support Programme |
ODS | Open Data Stack |
RDF | Resource Description Format |
REST | Representational State Transfer |
UI | User Interface |
URL | Uniform Resource Locator |
XML | eXtensible Markup Language |
WADL | Web Application Description Language |
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Application | Usability | Behavior | Log Generation | In-App Questionnaire | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Auzonet | Total | 13 | - | Total | 4 | - | Total | 0 | - | Total | 1 | - |
Open | 5 | 38.46% | Open | 1 | 25% | Open | 0 | - | Open | 0 | 0% | |
Closed | 8 | 61.54% | Closed | 3 | 75% | Closed | 0 | - | Closed | 1 | 100% | |
BilbOn | Total | 7 | - | Total | 1 | - | Total | 1 | - | Total | 1 | - |
Open | 4 | 57.14% | Open | 0 | 0% | Open | 0 | 0% | Open | 0 | 0% | |
Closed | 3 | 42.86% | Closed | 1 | 100% | Closed | 1 | 100% | Closed | 1 | 100% | |
Bilbozkatu | Total | 9 | - | Total | 4 | - | Total | 1 | - | Total | 1 | - |
Open | 5 | 55.56% | Open | 0 | 0% | Open | 0 | 0% | Open | 0 | 0% | |
Closed | 4 | 44.44% | Closed | 4 | 100% | Closed | 1 | 100% | Closed | 1 | 100% | |
WeLive Player | Total | 9 | - | Total | 4 | - | Total | 1 | - | Total | 1 | - |
Open | 5 | 55.56% | Open | 0 | 0% | Open | 0 | 0% | Open | 0 | 0% | |
Closed | 4 | 44.44% | Closed | 4 | 100% | Closed | 1 | 100% | Closed | 1 | 100% |
KPI | July | August | September | 2016 October | November | December | High | Target Normal | Low |
---|---|---|---|---|---|---|---|---|---|
KPI2.1, Number of building blocks created with the help of the Open Service framework and Open Data | 5 | 6 | 6 | 6 | 6 | 8 | 19 | 9 | 5 |
KPI2.2, Number of building blocks and apps exchanged among pilot cities | 2 | 2 | 2 | 2 | 2 | 2 | 5 | 3 | 2 |
KPI2.3, Number of public service apps created with the Open Services Framework | 3 | 3 | 3 | 3 | 3 | 3 | 9 | 8 | 4 |
KPI2.4, Number of public service apps promoting transparency | 1 | 1 | 1 | 1 | 1 | 1 | 5 | 4 | 4 |
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Emaldi, M.; Aguilera, U.; López-de-Ipiña, D.; Pérez-Velasco, J. Towards Citizen Co-Created Public Service Apps . Sensors 2017, 17, 1265. https://doi.org/10.3390/s17061265
Emaldi M, Aguilera U, López-de-Ipiña D, Pérez-Velasco J. Towards Citizen Co-Created Public Service Apps . Sensors. 2017; 17(6):1265. https://doi.org/10.3390/s17061265
Chicago/Turabian StyleEmaldi, Mikel, Unai Aguilera, Diego López-de-Ipiña, and Jorge Pérez-Velasco. 2017. "Towards Citizen Co-Created Public Service Apps " Sensors 17, no. 6: 1265. https://doi.org/10.3390/s17061265