An Acceptance Test for Assistive Robots
Abstract
:1. Introduction
2. Related Work
3. Proposal
3.1. Research Questions
- Does a simplified test supported in six aspects and three games has a significant positive impact on developers and social science researchers’ understanding of human-robot interaction?
- Do these six aspects have any relation with the Mini-Mental State Examination [22] (MMSE) of the patients?
3.2. Acceptance Test
- The robot will be present in the patient’s environment, either standing or in motion, navigating from one point to another in the environment.
- The robot must interact with patients autonomously, or assisted by a therapist.
- The robot will use its voice to address the patient to give instructions or to ask questions.
- The robot will be able to perform choreographies that include movements and music.
- The patient will communicate with the robot mainly through the tablet on its chest.
- The robot will present games on its tablet with different objectives in which the patient will participate using the tablet in a tactile way. The games’ aim is twofold: on the one hand, to cognitively stimulate the patient. On the other hand, the robot will be able to save the results (success, response time) of each attempt, establish the evolution of the measured variables over time, and determine the degree of acceleration of the patient’s deterioration. Figure 3 shows the interface of the tests displayed in the robot’s tactile screen.
- environmental factors: where the experiment is performed and the physical characteristics;
- individual factors: what are the individual expectations of the robot;
- software factors: functionalities available and performance; and,
- hardware factors: robot performance, appearance, or shape for interacting.
- Contact: this aspect refers to the patient’s predisposition to touch the robot. The objective of evaluating this aspect is because many therapies involve the patient touches the robot. We plan to carry out exercises and games in which the patient reaches parts of the robot, especially the hands, and thus be able to measure the patient’s speed and reaction.
- Static Affinity: this aspect measures whether the robot arouses negative feelings (fear, mistrust) with the robot turned off. This aspect would be the first level of acceptance to measure since a negative score would mean that the application of the robot with that patient would not be advisable.
- Dialogue: this aspect measures whether the person understands the robot’s voice and can assimilate its questions and instructions. A low score in this regard assumes that a therapist would be required to repeat the robot’s explanations or questions. In this test, the robot’s default synthetic voice should be used. This voice is much clearer than in any robot we have used, although it lacks the natural voice’s intonation. One of our future objectives is the generation of a synthetic voice that is more faithful to reality.
- Dynamic Affinity: this aspect refers to the affinity that the robot arouses when it moves. Whether it is waking up, moving their arms, moving around, or doing choreography.
- Perceived Sociability: this generic term refers to the general affinity perception that the robot arouses in the patient if the patient “humanizes” the robot (if (s)he speaks to it as if a person was concerned) and if the patient develops sympathy for it.
- Touch Interaction: this aspect refers to the patient’s ability to interact with the robot through the tablet correctly and effectively. Unreliability of pressing the display and obtaining a response, latency since the screen is pressed, and response are obtained.
- Knowledge game: the first game (Figure 3a) is a set of questions with multiple answers, the theme of which explores cognitive abilities related to vocabulary, knowledge of the world, knowledge of the h, and the calendar, and objects common on the daylife.
- Logic game: the second game (Figure 3b) that the robot presents to the patient on its tablet explores the cognitive aspects of the patient related to calculation, spatial reasoning, and logic. This game is presented as a multi-answer trivia game.
Instrumentation
4. Experiments
4.1. Demography
4.2. Robot
4.3. Description
- The patient does not know in advance what (s)he will be facing. (S)He has only been told that it will be a surprise.
- The robot starts in the position indicated in Figure 4. The technical operator is sitting without interacting with the test participants. The patient and the therapist both enter the room.
- The patient and the therapist go to the chairs while the therapist dialogues with the patient, directing his/her attention to the robot.
- Once seated, the therapist invites him/her to touch the robot, asking the patient what (s)he thinks.
- The robot turns on and performs a sequence of movements that includes movement of the head, arms, and turn on itself.
- In this phase, for 1–2 min, the therapist encourages the patient to dialogue with the robot. The robot greets and asks questions about the name, where the patient is from, etc. Besides, it responds to the patient’s questions and comments. All of this dialogue is generated by the operator sitting behind the test participants.
- The robot proposes to play a game, and the Knowledge game, described above, begins. The therapist can help the patient by repeating the questions that (s)he does not understand. However, it is a priority for the patient to select the correct answers autonomously using the robot’s tablet. The robot will use its voice to offer feedback on each question.
- The robot proposes playing another game. The patient can refuse if his/her experience has not been pleasant with the previous game, skipping the test to the post-game phase. If the patient agrees, the Logic game starts.
- The robot proposes the last game, which is the Memory game.
- After the games, the robot asks the patient whether (s)he wants to see how it performs Tai Chi, which is an animation that includes movement, music, and movement of arms. Because Tai Chi is common among the activities of some residences, the therapist can encourage the patient to get up and imitate the robot. After Tai Chi, the robot performs two more animations, increasing the level of movement and noise.
- The robot says goodbye, and the test participant leaves the room.
4.4. Results
5. Discussion
Experts and Patients Opinions
6. Conclusions
Author Contributions
Funding
Acknowledgments
Conflicts of Interest
References
- Flandorfer, P. Population ageing and socially assistive robots for elderly persons: The importance of sociodemographic factors for user acceptance. Int. J. Popul. Res. 2012, 1, 1–13. [Google Scholar] [CrossRef] [Green Version]
- Bemelmans, R.; Gelderblom, G.J.; Jonker, P.; De Witte, L. Socially assistive robots in elderly care: A systematic review into effects and effectiveness. J. Am. Med Dir. Assoc. 2012, 13, 114–120. [Google Scholar] [CrossRef] [PubMed]
- Pandey, M.D.; Zhang, X. System reliability analysis of the robotic manipulator with random joint clearances. Mech. Mach. Theory 2012, 58, 137–152. [Google Scholar] [CrossRef]
- Zhang, D.; Han, X. Kinematic Reliability Analysis of Robotic Manipulator. J. Mech. Des. 2019, 142, 044502. [Google Scholar] [CrossRef]
- Kim, J.; Song, W.J.; Kang, B.S. Stochastic approach to kinematic reliability of open-loop mechanism with dimensional tolerance. Appl. Math. Model. 2010, 34, 1225–1237. [Google Scholar] [CrossRef]
- Martín, F.; Ginés, J. Practical Aspects of Deploying Robotherapy Systems. In Advances in Various Field of Robotics, Proceedings of the ROBOT 2017: Third Iberian Robotics Conference, Sevilla, Spain, 22–24 November 2017; Ollero, A., Sanfeliu, A., Montano, L., Lau, N., Cardeira, C., Eds.; Springer International Publishing: Cham, Switzerland, 2018; pp. 367–378. [Google Scholar]
- Mori, M. The Uncanny Valley. IEEE Robot. Autom. Mag. 2012, 19, 98–100. [Google Scholar] [CrossRef]
- Klamer, T.; Allouch, S.B. Acceptance and use of a social robot by elderly users in a domestic environment. In Proceedings of the 2010 4th International Conference on Pervasive Computing Technologies for Healthcare, Munich, Germany, 22–25 March 2010; pp. 1–8. [Google Scholar]
- Werner, F. A Survey on Current Practices in User Evaluation of Companion Robots. Human-Robot Interaction; Springer: Berlin/Heidelberg, Germany, 2020; pp. 65–88. [Google Scholar]
- Nomura, T.; Suzuki, T.; Kanda, T.; Kato, K. Measurement of negative attitudes toward robots. Interact. Stud. 2006, 7, 437–454. [Google Scholar] [CrossRef]
- Nomura, T.; Kanda, T.; Suzuki, T. Experimental investigation into influence of negative attitudes toward robots on human-robot interaction. AI Soc. 2006, 20, 138–150. [Google Scholar] [CrossRef]
- Kuhnert, B.; Ragni, M.; Lindner, F. The gap between human’s attitude towards robots in general and human’s expectation of an ideal everyday life robot. In Proceedings of the 2017 26th IEEE International Symposium on Robot and Human Interactive Communication (RO-MAN), Lisbon, Portugal, 28 August–1 September 2017; pp. 1102–1107. [Google Scholar]
- De Graaf, M.; Ben Allouch, S.; van Dijk, J. Long-Term Acceptance of Social Robots in Domestic Environments: Insights From a User’s Perspective. Available online: https://www.aaai.org/ocs/index.php/SSS/SSS16/paper/view/12692/11928 (accessed on 12 July 2020).
- Damholdt, M.; Olesen, M.; Nørskov, M.; Hakli, R.; Larsen, S.; Vestergaard, C.; Seibt, J. A Generic Scale for Assessment of Attitudes Towards Social Robots: The ASOR-5. Front. Artif. Intell. Appl. 2016, 290, 45–47. [Google Scholar]
- Carpinella, C.M.; Wyman, A.B.; Perez, M.A.; Stroessner, S.J. The Robotic Social Attributes Scale (RoSAS): Development and Validation. In Proceedings of the 2017 12th ACM/IEEE International Conference on Human-Robot Interaction (HRI), Vienna, Austria, 6–9 March 2017; pp. 254–262. [Google Scholar]
- Nomura, T.; Kanda, T.; Suzuki, T.; Kato, K. Prediction of Human Behavior in Human–Robot Interaction Using Psychological Scales for Anxiety and Negative Attitudes Toward Robots. IEEE Trans. Robot. 2008, 24, 442–451. [Google Scholar] [CrossRef]
- Nomura, T.; Suzuki, T.; Kanda, T.; Kato, K. Measurement of Anxiety toward Robots. In Proceedings of the ROMAN 2006—The 15th IEEE International Symposium on Robot and Human Interactive Communication, Hatfield, UK, 6–8 September 2006; pp. 372–377. [Google Scholar]
- Weiss, A.; Bernhaupt, R.; Lankes, M.; Tscheligi, M. The USUS evaluation framework for human-robot interaction. In Proceedings of the Adaptive and Emergent Behaviour and Complex Systems—Proceedings of the 23rd Convention of the Society for the Study of Artificial Intelligence and Simulation of Behaviour, AISB 2009, Edinburgh, UK, 6–9 April 2009; pp. 158–165. [Google Scholar]
- Kelley, J.F. An Iterative Design Methodology for User-Friendly Natural Language Office Information Applications. ACM Trans. Inf. Syst. 1984, 2, 26–41. [Google Scholar] [CrossRef]
- Heerink, M.; Krose, B.; Evers, V.; Wielinga, B. Assessing Acceptance of Assistive Social Agent Technology by Older Adults: The Almere Model. I. J. Soc. Robot. 2010, 2, 361–375. [Google Scholar] [CrossRef] [Green Version]
- Breazeal, C.; Takanishi, A.; Kobayashi, T. Social Robots that Interact with People. In Springer Handbook of Robotics; Springer: Berlin/Heidelberg, Germany, 2008; pp. 1349–1369. [Google Scholar]
- Arevalo-Rodriguez, I.; Smailagic, N.; Roqué i Figuls, M.; Ciapponi, A.; Sanchez-Perez, E.; Giannakou, A.; Pedraza, O.; Bonfill, X.; Cullum, S. Mini-Mental State Examination (MMSE) for the detection of Alzheimer’s disease and other dementias in people with mild cognitive impairment (MCI). Cochrane Database Syst. Rev. 2015, 3, CD010783. [Google Scholar]
- Ardito, C.; Costabile, M.F.; Lanzilotti, R.; De Angeli, A.; Desolda, G. A field study of a multi-touch display at a conference. In Proceedings of the International Working Conference on Advanced Visual Interfaces, Capri Island, Italy, 22–25 May 2012; pp. 580–587. [Google Scholar]
- Valentí Soler, M.; Agüera-Ortiz, L.; Olazarán Rodríguez, J.; Mendoza Rebolledo, C.; Pérez Muñoz, A.; Rodríguez Pérez, I.; Osa Ruiz, E.; Barrios Sánchez, A.; Herrero Cano, V.; Carrasco Chillón, L.; et al. Social robots in advanced dementia. Front. Aging Neurosci. 2015, 7, 133. [Google Scholar] [CrossRef] [PubMed] [Green Version]
- Schmidtler, J.; Bengler, K.; Dimeas, F.; Campeau-Lecours, A. A questionnaire for the evaluation of physical assistive devices (quead): Testing usability and acceptance in physical human-robot interaction. In Proceedings of the 2017 IEEE International Conference on Systems, Man, and Cybernetics (SMC), Banff, AB, Canada, 5–8 October 2017; pp. 876–881. [Google Scholar]
- Rossi, S.; Santangelo, G.; Staffa, M.; Varrasi, S.; Conti, D.; Di Nuovo, A. Psychometric evaluation supported by a social robot: Personality factors and technology acceptance. In Proceedings of the 2018 27th IEEE International Symposium on Robot and Human Interactive Communication (RO-MAN), Nanjing, China, 27–31 August 2018; pp. 802–807. [Google Scholar]
- Bechade, L.; Dubuisson-Duplessis, G.; Pittaro, G.; Garcia, M.; Devillers, L. Towards Metrics of Evaluation of Pepper Robot as a Social Companion for the Elderly. In Advanced Social Interaction with Agents: 8th International Workshop on Spoken Dialog Systems; Springer International Publishing: Cham, Switzerland, 2019; pp. 89–101. [Google Scholar] [CrossRef]
- Koceski, S.; Koceska, N. Evaluation of an assistive telepresence robot for elderly healthcare. J. Med. Syst. 2016, 40, 121. [Google Scholar] [CrossRef] [PubMed]
- Di Nuovo, A.; Broz, F.; Wang, N.; Belpaeme, T.; Cangelosi, A.; Jones, R.; Esposito, R.; Cavallo, F.; Dario, P. The multi-modal interface of Robot-Era multi-robot services tailored for the elderly. Intell. Serv. Robot. 2018, 11, 109–126. [Google Scholar] [CrossRef] [Green Version]
- Martínez, J.; Romero-Garcés, A.; Suárez, C.; Marfi, R.; Ting, K.L.H.; Iglesias, A.; García, J.; Fernández, F.; Ducñas, Á.; Calderita, L.V.; et al. Towards a robust robotic assistant for Comprehensive Geriatric Assessment procedures: Updating the CLARC system. In Proceedings of the 2018 27th IEEE International Symposium on Robot and Human Interactive Communication (RO-MAN), Nanjing, China, 27–31 August 2018; pp. 820–825. [Google Scholar]
- Bedaf, S.; Marti, P.; Amirabdollahian, F.; de Witte, L. A multi-perspective evaluation of a service robot for seniors: The voice of different stakeholders. Disabil. Rehabil. Assist. Technol. 2018, 13, 592–599. [Google Scholar] [CrossRef] [PubMed]
- Miller, E. Short- and long-term memory in patients with presenile dementia (Alzheimer’s disease). Psychol. Med. 1973, 3, 221–224. [Google Scholar] [CrossRef] [PubMed]
- Hasson, D.; Arnetz, B.B. Validation and findings comparing VAS vs. Likert scales for psychosocial measurements. Int. Electron. J. Health Educ. 2005, 8, 178–192. [Google Scholar]
- Shiomi, M.; Shinozawa, K.; Nakagawa, Y.; Miyashita, T.; Sakamoto, T.; Terakubo, T.; Ishiguro, H.; Hagita, N. Recommendation Effects of a Social Robot for Advertisement-Use Context in a Shopping Mall. Int. J. Soc. Robot. 2013, 5, 251–262. [Google Scholar] [CrossRef]
- Freeman, J.; Young, T. Correlation coefficient: Association between two continuous variables. Scope Tutor. 2009, 1–3. Available online: https://www.sheffield.ac.uk/polopoly_fs/1.43991!/file/Tutorial-14-correlation.pdf (accessed on 12 July 2020).
Question | |
---|---|
1 | I feel anxiety if robots really have their own emotions. |
2 | I surmise that something negative for humans happen when robots become more similar to humans. |
3 | I will be able to be relaxed if I interact with robots. |
4 | I feel anxiety when I imagine that I may be employed and assigned to a workplace where robots should be used. |
5 | I will be familiar with robots if they have their own emotions. |
6 | I am mentally healed when I see robots behaving affectively. |
7 | I am left helpless even by hearing something on robots. |
8 | I am likely to bring shame on myself when I use robots in public. |
9 | The words “artificial intelligence” or “decision by robots” make me feel unpleasant. |
10 | Even standing in front of robots will strain me. |
11 | I surmise that extreme dependence on robots may cause something negative for humans in future. |
12 | I will feel nervous if I interact with robots. |
13 | I am afraid that robots may negatively influence children’s mind. |
14 | I surmise that future societies may be dominated by robots. |
Question | Aspect Evaluated | |
---|---|---|
1 | Does the patient show fear in touching the robot when it is turned off? | Contact |
2 | Does the patient show fear in touching the robot when the robot begins to move? | |
3 | Does the patient show any hesitation in interacting with the switched off robot? | Static Affinity |
4 | Does the patient show any qualms about sitting near the switched off robot? | |
5 | Does the patient understand the spoken instructions of the robot? | Dialogue |
6 | Does the patient respond directly to the robot? | |
7 | Does the patient perform a fluid interaction, without need for assistance? | |
8 | Is the patient scared or restless when the robot begins to move? | Dynamic Affinity |
9 | Does the patient find the robot’s choreography pleasant or funny? | |
10 | Does the patient show a good predisposition towards the robot initially? | Perceived Sociability |
11 | Is the patient comfortable with the robot during the session? | |
12 | Does the patient want to interact with the robot again in the future? | |
13 | Does the patient interact fluently with the robot through the touch tablet? | Touch Interaction |
14 | Does the patient require assistance to use the robot’s tablet? | |
15 | Does the patient understand the dynamics of the game without assistance? | Knowledge Game |
16 | Does the patient want to play another game at the end of knowledge game? | |
17 | Does the patient understand the dynamics of the game without assistance? | Logic Game |
18 | Does the patient want to play another game at the end of the logic game? | |
19 | Does the patient understand the dynamics of the game without assistance? | Memory Game |
20 | Does the patient want to play another game at the end of the memory game? |
Mean | Standard deviation | Median | Mode | Min | Max | |
---|---|---|---|---|---|---|
Age | 75.40 | 11.03 | 77.0 | 74 | 39 | 88 |
MMSE | 18.63 | 3.71 | 18.0 | 17 | 14 | 27 |
Contact | 4.88 | 0.47 | 5.0 | 5 | 3 | 5 |
Static affinity | 4.55 | 0.88 | 5.0 | 5 | 2 | 5 |
Dialog | 3.60 | 1.35 | 4.0 | 4 | 1 | 5 |
Dynamic affinity | 4.80 | 0.52 | 5.0 | 5 | 3 | 5 |
Perceived Sociability | 4.36 | 1.25 | 5 | 5 | 1 | 5 |
Physical interaction | 3.90 | 1.33 | 4.5 | 5 | 1 | 5 |
Knowledge Game | 4.55 | 0.82 | 5.0 | 5 | 2 | 5 |
Logic Game | 4.53 | 0.79 | 5.0 | 5 | 3 | 5 |
Memory Game | 4.56 | 0.89 | 5.0 | 5 | 2 | 5 |
© 2020 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (http://creativecommons.org/licenses/by/4.0/).
Share and Cite
Martín Rico, F.; Rodríguez-Lera, F.J.; Ginés Clavero, J.; Guerrero-Higueras, Á.M.; Matellán Olivera, V. An Acceptance Test for Assistive Robots. Sensors 2020, 20, 3912. https://doi.org/10.3390/s20143912
Martín Rico F, Rodríguez-Lera FJ, Ginés Clavero J, Guerrero-Higueras ÁM, Matellán Olivera V. An Acceptance Test for Assistive Robots. Sensors. 2020; 20(14):3912. https://doi.org/10.3390/s20143912
Chicago/Turabian StyleMartín Rico, Francisco, Francisco J. Rodríguez-Lera, Jonatan Ginés Clavero, Ángel Manuel Guerrero-Higueras, and Vicente Matellán Olivera. 2020. "An Acceptance Test for Assistive Robots" Sensors 20, no. 14: 3912. https://doi.org/10.3390/s20143912