Aquastax
Aquastax | |
---|---|
Developer(s) | InfoSpace IOMO |
Publisher(s) | InfoSpace |
Programmer(s) | Steve Longhurst |
Engine | J2ME |
Platform(s) | Mobile game |
Genre(s) | Platform game |
Mode(s) | Single-player |
Aquastax is a J2ME mobile game written in 2005–2006 by Infospace dev team (formerly iomo). The game featured 50 timed-levels whereby the player woudl try to guide the little men called 'Gumblers' up, away from rising waters, to a safehaven. This was achieved by dropping interlocking blocks from above to dictate the Gumbler's path to safety. The levels spanned different world types, including Beach, Lava, Toxic & Industrial. The player was scored on the number of Gumblerssaved, the time taken and the number of blocks used.
The Game was incredibly well-received and often compared favourably as a cross between Tetris and Lemmings platformer games.[citation needed]
Reception
Overall, it garnered favourable reviews: Chris Maddox, Pokect Gamer, 16 November 2006: "Easy to get into, nice bold visuals and an addictive quality makes Aqua Stax well worth a look for block-heads of all ages".[1]
Developer
IOMO started in 2000 developing software for Mobile phone companies like Nokia. In 2005, InfoSpace aquired IOMO: As a studio within the InfoSpace group, IOMO games were published under the InfoSpace brand.
The company committed a large team, under Fergus McNeill & Steve Longhurst, to deliver this key title across many contemporary mobile devices.
- Aquastax published by InfoSpace, 2006.
References
- ^ Maddox, Chris. "Aquastax:Tetris meets Lemmings in this colourful puzzle game". Pocket Gamer. Game Press Ltd. Retrieved 23 September 2016.