Bomberman (1990 video game)
Bomberman | |
---|---|
Developer(s) |
|
Publisher(s) | |
Director(s) | Shigeki Fujiwara (Uncredited) |
Designer(s) | Tsukasa Kuwahara |
Programmer(s) | Atsuo Nagata Yūji Muroya |
Artist(s) | Hideyuki Ogura Mika Sasaki |
Composer(s) | Jun Chikuma |
Series | Bomberman |
Platform(s) | Amiga, Atari ST, MS-DOS, TurboGrafx-16, X68000 |
Release | |
Genre(s) | Action, maze, party |
Mode(s) | Single-player, multiplayer (up to five players via TurboTap) |
Bomberman[a] is a 1990 action maze video game developed by Hudson Soft for the TurboGrafx-16. Belonging to the Bomberman franchise, it is a greatly expanded re-imagining of the first game in the series.
Gameplay
Single-player
The single player game is divided into eight worlds, each one divided into eight stages. Each stage is presented as a maze of blocks filled with enemies. By using bombs, the player must destroy the blocks blocking their path and defeat all of the enemies. Once all of the enemies are defeated and the hidden exit is uncovered, the player can proceed to the next stage. Each stage also includes one power-up hidden under one of the blocks, which can increase the number of bombs drops, increase the range of the bombs' explosions, and other useful powers. The eighth stage in each world is a boss battle.
Multiplayer
The game also includes a multi-player mode which allows up to five players to compete against one another (requires the use of a TurboGrafx-16 Multitap). This mode plays identically to the single-player mode, with the exception of power-ups being limited to only Bombs and Fire. There is also an alternate multi-player mode, Skull Mode, in which skulls sometimes appear hidden beneath blocks, which are detrimental if picked up.
Synopsis
This section needs expansion. You can help by adding to it. (September 2020) |
As White Bomberman, the player must defeat the Black Bomberman, who has kidnapped the daughter of the inventor of both him and White Bomberman and imprisoned her in his giant castle. To do so, White Bomberman must travel to the top floor of the Black Bomberman's castle, which is crawling with evil monsters and villains that work for him.
Development and release
This section needs expansion. You can help by adding to it. (September 2020) |
In Europe, the game was released for the MS-DOS, Amiga and Atari ST, retitled as Dyna Blaster due to the European mainstream media associating the original title with terrorist bombings.[1] A Commodore 64 version was advertised as well but never released.[2]
Reception
This section needs expansion. You can help by adding to it. (September 2020) |
Notes
References
- ^ Price, James (June 1997). "Review: Bomberman SS". Saturn Power. No. 1. Future plc. p. 75.
- ^ Fisher, Andrew (December 2013). "The Commodore 64 Games that Time Forgot". Retro Gamer. No. 122. Imagine Publishing. p. 55.