Bomberman (1990 video game)
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Bomberman | |
---|---|
Developer(s) |
|
Publisher(s) | |
Director(s) | Shigeki Fujiwara (Uncredited) |
Designer(s) | Tsukasa Kuwahara |
Programmer(s) | Atsuo Nagata Yūji Muroya |
Artist(s) | Hideyuki Ogura Mika Sasaki |
Composer(s) | Jun Chikuma |
Series | Bomberman |
Platform(s) | Amiga, Atari ST, MS-DOS, TurboGrafx-16, X68000 |
Release | |
Genre(s) | Action, maze, party |
Mode(s) | Single-player, multiplayer (up to five players via TurboTap) |
Bomberman[a] is a 1990 action maze video game developed by Hudson Soft for the TurboGrafx-16. Belonging to the Bomberman franchise, it is a greatly expanded re-imagining of the first game in the series.
Gameplay
Single-player
The single player game is divided into eight worlds, each one divided into eight stages. Each stage is presented as a maze of blocks filled with enemies. By using bombs, the player must destroy the blocks blocking their path and defeat all of the enemies. Once all of the enemies are defeated and the hidden exit is uncovered, the player can proceed to the next stage. Each stage also includes one power-up hidden under one of the blocks, which can increase the number of bombs drops, increase the range of the bombs' explosions, and other useful powers. The eighth stage in each world is a boss battle.
Multiplayer
The game also includes a multi-player mode which allows up to five players to compete against one another (requires the use of a TurboGrafx-16 Multitap). This mode plays identically to the single-player mode, with the exception of power-ups being limited to only Bombs and Fire. There is also an alternate multi-player mode, Skull Mode, in which skulls sometimes appear hidden beneath blocks, which are detrimental if picked up.
Synopsis
This section needs expansion. You can help by adding to it. (September 2020) |
As White Bomberman, the player must defeat the Black Bomberman, who has kidnapped the daughter of the inventor of both him and White Bomberman and imprisoned her in his giant castle. To do so, White Bomberman must travel to the top floor of the Black Bomberman's castle, which is crawling with evil monsters and villains that work for him.
Development and release
This section needs expansion. You can help by adding to it. (September 2020) |
In Europe, the game was released for the MS-DOS, Amiga and Atari ST, retitled as Dyna Blaster due to the European mainstream media associating the original title with terrorist bombings.[1] A Commodore 64 version was advertised as well but never released.[2] A Atari Lynx version was also planned but never released.[3]
Reception
Reception | |||||
---|---|---|---|---|---|
Review scores | |||||
Publication | Scores | ||||
TG-16 | X68K | AGA | ST | DOS | |
ASM | 10/12[4] | — | 9/12[5] | — | — |
Amiga Action | — | — | 93%[6] | — | — |
Amiga Computing | — | — | 92%[7] | — | — |
Amiga Format | — | — | 87%[8] | — | — |
Amiga Joker | — | — | 70%[9] | — | — |
Amiga Mania | — | — | 84%[10] | — | — |
Amiga Power | — | — | 83%[11] | — | — |
CU Amiga | — | — | 84%[12] | — | — |
CVG | 93%[13] | — | 93%[14] | — | — |
Famitsu | 29/40[15] | — | — | — | — |
Gekkan PC Engine | 93/100[16] | — | — | — | — |
Génération 4 | 85%[17] | — | 90%[18] | 90%[18] | 90%[19] |
Hobby Consolas | 93/100[20] | — | — | — | — |
Joystick | 80%[21] | — | 94%[22] | — | 90%[23] |
Marukatsu PC Engine | 33/40[24] | — | — | — | — |
Mega Fun | 78%[25] | — | — | — | — |
Oh!X | — | [26] | — | — | — |
TOfAG | — | — | 87%[27] | — | — |
PC Engine Fan | 23.78/30[28] | — | — | — | — |
PC Games | — | — | — | — | 75/100[29] |
PC Joker | — | — | — | — | 68%[30] |
Play Time | 87%[31] | — | 83%[32] | — | 86%[33] |
Player One | 89%[34] | — | — | — | — |
Power Play | 81%[35] | — | 85%[36] | — | 85%[37] |
Raze | 89%[38] | — | — | — | — |
ST Action | — | — | — | 92%[39] | — |
ST Format | — | — | — | 92%[40] | — |
ST Review | — | — | — | 94%[41] | — |
Technopolis | — | [42] | — | — | — |
Tilt | 12/20[43] | — | 16/20[44] | — | — |
Top Secret | — | — | 10/10[45] | — | — |
Video Games | 84%[46] | — | — | — | — |
VG&CE | 7/10[47] | — | — | — | — |
Zero | — | — | 88/100[48] | — | — |
TurboGrafx-16
Bomberman on the TurboGrafx-16 garnered positive reception from critics since its release. Aktueller Software Markt's Hans-Joachim Amann criticized the visuals but commended the sound and gameplay.[4] Computer and Video Games's Paul Glancey and Richard Leadbetter praised the visuals, music, gameplay and multiplayer.[13] French magazine Génération 4 praised the animations and playability but criticized the visuals and sound.[17] Hobby Consolas' Marcos García commended the simple graphics, sound, gameplay and multiplayer aspect.[20] Likewise, Jean-Marc Demoly of French publication Joystick praised the gameplay and multiplayer component.[21] Both Martin Weidner and Stefan Hellert of German magazine Mega Fun gave the TurboGrafx-16 original a positive outlook.[25] Japanese readers of the magazine PC Engine Fan voted to give the game a 23.78 out of 10 score, ranking at the number 51 spot.[28]
Dieter Kneffel of German magazine Play Time felt mixed in regards to the visuals and sound but praised the gameplay.[31] Likewise, Olivier Scamps of French magazine Player One felt mixed about the graphics and sound but commended the gameplay and the ability to play against other players simultaneously.[34] Heinrich Lenhardt of German publication Power Play was more critical of the visuals and sound, however he commended both gameplay and multiplayer positively.[35] Raze noted that "Bomber Man is good in one player mode, but really come into its own with two or more players", stating that the magazine's staff played the multiplayer mode daily.[38] Tilt's Alain Huyghues-Lacour, however, gave the TurboGrafx-16 original a mixed overall outlook.[43] Michael Hengst of German outlet Video Games was more critical to the game in regards to several aspects but gave it a positive outlook regardless.[46] VideoGames & Computer Entertainment's Joshua Mandel commended the cartoony graphics and sound effects but criticized the single-player's short lenght.[47] Bomberman on the TurboGrafx-16 was included in the 2010 book 1001 Video Games You Must Play Before You Die.[49]
Amiga
The Amiga conversion of Bomberman received critical acclaim from reviewers.[5][9][18][22][32] Amiga Action's Jason Simmons praised the graphics, sound and combination of puzzle and arcade elements, stating that "the simplest games are often the best and this is definetivly the case with Dyna Blaster."[6] Amiga Computing's Daniel Whitehead praised the colorful graphics, sound design, gameplay and multiplayer, though Whitehead noted that "single players may feel a bit neglected, though."[7] Amiga Format's Linda Barker commended the simple but colorful graphics, addictive gameplay and multiplayer, however Barker criticized the sound design.[8] Amiga Mania's Ashley Cotter-Cairns praised the fast gameplay, sound and graphics but criticized the longevity of the game, stating that "Dynablaster won't hold your attention for very long. But get some friends and a few four packs in and you're guaranteed a great evening's bombing."[10] Amiga Power's Matt Bielby highly praised the multiplayer aspect, regarding it as a "PC Engine perfect conversion" but noted the title's high retail price due to the included multitap adapter.[11]
CU Amiga's Dan Slingsby praised the graphics, sound, longevity, playability and frantic multiplayer but admitted that the stages in single player mode eventually become boring.[12] Likewise, Computer and Video Games's Frank O'Connor commended the visuals, sound, playability and longevity as well as the multiplayer.[14] Winfried Forster of German magazine Power Play was conflicted in regards to both graphics and sound but commended the gameplay and multiplayer component.[36] Tilt's Jacques Harbonn praised the visuals, animation, music, playability, longevity and multiplayer.[44] Top Secret's Emilus gave the Amiga conversion a perfect score.[45] Zero's Martin Pond commented positively about the visuals, sound, addictive gameplay and overall execution.[48]
Other versions
The X68000 version of Bomberman obtained critical acclaim from critics. Yoshida Kenji of Japanese magazine Oh!X praised the presentation and gameplay.[26] Japanese publication Technopolis also praised the X68000 version highly.[42]
The Atari ST port of Bomberman was also met with critical acclaim from reviewers. ST Action's Jason Dutton praised the visuals, sound, gameplay and multiplayer.[39] Likewise, ST Format's Rob Mead commended the presentation, pacing, gameplay and multiplayer but criticized the controls for being unresponsive.[40] ST Review's Wayne Legg gave high remakrs to the graphics, sound and playability, though he criticized the initial simplicity but regarded it as "one of the best games on the ST".[41]
The MS-DOS release of Bomberman saw a mixed but positive reception from critics. Christian Roux of French magazine Génération 4 commended the conversion.[19] Sébastien Hamon of French publication Joystick praised the ability to play against four players simultaneously, controls, visuals and sound.[23] PC Games's Oliver Menne criticized the sound and felt mixed in regards to the graphics but praised the gameplay and originality highly.[29] Richard Löwenstein of German magazine PC Joker felt mixed about the port but rated it slightly higher than Kingsoft's Bug Bomber.[30] German publication Play Time gave positive remarks to the sound, graphics and gameplay.[33] Richard Eisenmenger of Power Play felt mixed about the visuals and sound but commended the multiplayer aspect.[37]
Notes
References
- ^ Price, James (June 1997). "Review: Bomberman SS". Saturn Power. No. 1. Future plc. p. 75.
- ^ Fisher, Andrew (December 2013). "The Commodore 64 Games that Time Forgot". Retro Gamer. No. 122. Imagine Publishing. p. 55.
- ^ Retro Isle (2 April 2007). "Game Detail (Atari Lynx) - Dyna Blaster ((Unreleased))". www.retroisle.com. Archived from the original on 24 March 2018. Retrieved 15 September 2020.
- ^ a b Amann, Hans-Joachim (December 1990). "Konsolen: Bombastisch! - Bomberman (PC-Engine)". Aktueller Software Markt (in German). No. 47. Tronic Verlag. p. 100.
- ^ a b Lar (April 1992). "Action - Dynablaster (Amiga)". Aktueller Software Markt. No. 62. Tronic Verlag. p. 34. Archived from the original on 16 September 2020. Retrieved 16 September 2020.
- ^ a b Simmons, Jason (May 1992). "Action Reviews: Dyna Blaster - Bomber Man". Amiga Action. No. 32. Europress, IDG Media. pp. 62–63. Archived from the original on 11 June 2020. Retrieved 16 September 2020.
- ^ a b Whitehead, Daniel (May 1992). "Gamer: For all you closet terrorists out there... - Dyna Blaster". Amiga Computing. No. 48. Europress, IDG Media. p. 68.
- ^ a b Barker, Linda (May 1992). "Game Review - Dyna Blaster/Bomberman". Amiga Format. No. 34. Future Publishing. p. 71.
- ^ a b Braun, Peter (February 1992). "Dynablasters". Amiga Joker (in German). No. 24. Joker-Verlag. p. 28. Archived from the original on 16 September 2020. Retrieved 16 September 2020.
- ^ a b Cotter-Cairns, Ashley (June 1992). "Review - Dynablaster". Amiga Mania. No. 3. Mirage. pp. 42–43. Archived from the original on 22 September 2018. Retrieved 16 September 2020.
- ^ a b Bielby, Matt (May 1992). "Game Reviews: Dyna Blaster/Bomberman - The most fun people can have with a computer. (Or something...)". Amiga Power. No. 12. Future Publishing. pp. 76–77.
- ^ a b Slingsby, Dan (March 1992). "Screen Scene - Dyna-Blaster". CU Amiga. No. 25. EMAP. p. 62.
- ^ a b Glancey, Paul; Leadbetter, Richard (March 1991). "CVG Review - Bomber Man (PC Engine By Hudson Soft)". Computer and Video Games. No. 112. EMAP. pp. 34–35.
- ^ a b O'Connor, Frank (March 1992). "CVG Review - Dynablaster (Amiga By Ubi Soft)". Computer and Video Games. No. 124. EMAP. p. 25.
- ^ "NEW GAMES CROSS REVIEW: ボンバーマン (PCエンジン)". Famitsu (in Japanese). ASCII Corporation. 1990. Archived from the original on 16 September 2020. Retrieved 15 September 2020.
- ^ "New Game Special Part 1 - ボンバーマン". Gekkan PC Engine (in Japanese). No. 24. Shogakukan. December 1990. pp. 18–19.
- ^ a b "Tests CoregrafX - Bomber Man". Génération 4 (in French). No. 30. Computec Media France. February 1991. p. 79. Archived from the original on 16 September 2020. Retrieved 16 September 2020.
- ^ a b c Roux, Christian (January 1992). "Micro Test - Bomberman". Génération 4 (in French). No. 40. Computec Media France. p. 94. Archived from the original on 16 September 2020. Retrieved 16 September 2020.
- ^ a b Roux, Christian (October 1992). "Nouvelle Versions: Dynablaster — Hudson / Ubi Soft - Jeu d'arcade - Testé sur PC — Disponible sur Amiga, PC et ST". Génération 4 (in French). No. 48. Computec Media France. p. 84. Archived from the original on 16 September 2020. Retrieved 16 September 2020.
- ^ a b García, Marcos (November 1992). "Lo Más Nuevo - TurbografX: Bomber Man - ¡Bomba Va!". Hobby Consolas (in Spanish). No. 14. Hobby Press. pp. 98–99.
- ^ a b Demoly, Jean-Marc (February 1991). "Console News - PC Engine: Bomberman". Joystick (in French). No. 13. Anuman Interactive. p. 94. Archived from the original on 16 September 2020. Retrieved 16 September 2020.
- ^ a b Hamon, Sébastien (January 1992). "Tests: Bomberman (Amiga) - Que les anarchistes et autres poseurs de bombes hurlent de joie, Hudson Soft travaille pour eux". Joystick (in French). No. 23. Anuman Interactive. p. 182. Archived from the original on 16 September 2020. Retrieved 16 September 2020.
- ^ a b Hamon, Sébastien (October 1992). "Test PC: Dyna Blaster". Joystick (in French). No. 31. Anuman Interactive. pp. 204–205. Archived from the original on 16 September 2017. Retrieved 16 September 2020.
- ^ "ボンバーマン". Marukatsu PC Engine (in Japanese). Kadokawa Shoten. 1990.
- ^ a b Weidner, Martin; Hellert, Stefan (October 1994). "Special: Bomberman - Bomberman (PC-Engine / Dezember '90)". Mega Fun (in German). No. 25. Computec. p. 7. Archived from the original on 16 September 2020. Retrieved 16 September 2020.
- ^ a b Kenji, Yoshida (April 1991). "The Softouch: ボンバーマン". Oh!X (in Japanese). No. 108. SoftBank Creative. p. 81.
- ^ Hibbert, Sarah (March 1992). "The One Review: Bombs Away! One of the hottest PC Engine Games makes its Amiga debut. Sarah Hibbert has a blast with Ubisoft's latest offering - Dynablaster". The One for Amiga Games. No. 42. EMAP. pp. 60–61.
- ^ a b "PC Engine All Catalog '93 10月号特別付録 - ボンバーマン". PC Engine Fan (in Japanese). Vol. 6, no. 10. Tokuma Shoten. 1 October 1993. p. 29.
- ^ a b Menne, Oliver (November 1992). "Review: Geniale Multiplayer-Fehde - Dynablaster". PC Games (in German). No. 2. Computec. p. 40.
- ^ a b Löwenstein, Richard (November 1992). "Action Section — Games Für Flinhe Finger - Dynablaster vs. Bug Bomber". PC Joker (in German). No. 7. Joker-Verlag. p. 44.
- ^ a b Kneffel, Dieter (December 1991). "Konsolenspiele: Bomberman (PC-Engine)". Play Time (in German). No. 7. Computec. p. 91. Archived from the original on 16 September 2020. Retrieved 16 September 2020.
- ^ a b M., O. (April 1992). "Amiga Review - Dynablaster". Play Time (in German). No. 11. Computec. pp. 46–47. Archived from the original on 16 September 2020. Retrieved 16 September 2020.
- ^ a b L., D. (February 1993). "PC Review - Dynablaster". Play Time (in German). No. 20. Computec. p. 31. Archived from the original on 16 September 2020. Retrieved 16 September 2020.
- ^ a b Scamps, Olivier (January 1991). "Tests De Jeux - NEC: Bomber Man". Player One (in French). No. 5. Média Système Édition . pp. 36–37. Archived from the original on 19 October 2017. Retrieved 16 September 2020.
- ^ a b Lenhardt, Heinrich (November 1990). "Power Tests / Videospiele: Bombenstimmung - Bomberman (PC-Engine)". Power Play (in German). No. 32. Future Verlag. p. 137.
- ^ a b Forster, Winfried (January 1992). "Computerspiele / Tests: Fünf kleine Bomber - Dynablasters (Amiga)". Power Play (in German). No. 46. Future Verlag. p. 70.
- ^ a b Eisenmenger, Richard (December 1992). "Computerspiele / Tests: Dynablasters (MS-DOS)". Power Play (in German). No. 57. Future Verlag. p. 135.
- ^ a b "Reviews - Bomber Man (PC Engine)". Raze. No. 5. Newsfield. March 1991. p. 80.
- ^ a b Dutton, Jason (March 1993). "Dynablaster - Bombs, bombs, bombs! Where does he get those beautiful bombs? Is Dynablaster the most addictive thing since Rainbow Islands?". ST Action. No. 59. Gollner Publishing. pp. 34–35. Archived from the original on 26 September 2018. Retrieved 16 September 2020.
- ^ a b Mead, Rob (February 1993). "Screenplay - Game Reviews - Dyna Blaster". ST Format. No. 43. Future plc. pp. 86–87. Archived from the original on 26 September 2018. Retrieved 16 September 2020.
- ^ a b Legg, Wayne (March 1993). "Screen Scene: Dyna Blaster - Now the ST has its answer to Mario and Sonic — the Dyna Blasters! Wayne 'Danger UXB' Legg investigates..." ST Review. No. 11. EMAP. Archived from the original on 26 September 2018. Retrieved 16 September 2020.
- ^ a b "Gaming World - ボンバーマン". Technopolis (in Japanese). No. 94. Tokuma Shoten. April 1991. p. 19.
- ^ a b Huyghues-Lacour, Alain (March 1991). "Rolling Softs: Exhaustilt!". Tilt (in French). No. 88. Editions Mondiales S.A. . pp. 80–81. Archived from the original on 11 November 2017. Retrieved 16 September 2020.
- ^ a b Harbonn, Jacques (April 1992). "Hits - Dyna Blaster (Amiga)". Tilt (in French). No. 101. Editions Mondiales S.A. . pp. 76–77. Archived from the original on 16 September 2020. Retrieved 16 September 2020.
- ^ a b Emilus (July 1993). "Dyna Blaster - Ubi Soft '92". Top Secret (in Polish). No. 17. Bajtek Publishing House. p. 15.
- ^ a b Hengst, Michael (July 1991). "Test: Explosiv! - Bomber Man (PC-Engine)". Video Games (in German). No. 1. Future-Verlag. p. 93. Archived from the original on 16 September 2020. Retrieved 16 September 2020.
- ^ a b Mandel, Joshua (March 1991). "Video-Game Reviews - Bomberman (NEC) For the TurboGrafx-16". VideoGames & Computer Entertainment. No. 26. Larry Flynt Publications. pp. 36–38. Archived from the original on 16 September 2020. Retrieved 16 September 2020.
- ^ a b Pond, Martin (May 1992). "Review - Dyna Blaster (Amiga)". Zero. No. 31. Dennis Publishing. p. 47.
- ^ Mott, Tony (2 August 2010). 1001 Video Games You Must Play Before You Die. Quintessence Editions Ltd. ISBN 978-1-74173-076-0.