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Cyber Citizen Shockman Zero

From Wikipedia, the free encyclopedia
Cyber Citizen Shockman Zero
Cover art for the 2017 re-release
Developer(s)Masaya Games
Publisher(s)
  • NCS Corporation
  • Columbus Circle
  • Ratalaika Games
  • Retro-Bit
Platform(s)
ReleaseSatellaview
  • JP: March 20, 1997
Super NES
  • JP: June 30, 2017
  • WW: 2024
Nintendo Switch, PlayStation 4/5, Xbox One, Xbox Series X/S
  • WW: July 5, 2024
Genre(s)Side scrolling action game
Mode(s)Single-player, co-op

Cyber Citizen Shockman Zero (Japanese: 改造町人シュビビンマン零, Hepburn: Kaizou Choujin Shubibinman Zero) is a 1997 game for the Satellaview addon for the Super Famicom. It is a side-scrolling beat-'em-up developed by Masaya and published by NCS.[1] It is the fourth and final game in Kaizō Chōjin Shubibinman series, and the first on the SFC.[2] The previous entries in the series were for the PC-Engine.

Plot

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The game is not a direct sequel to previous Shockman games, and instead features two new protagonists: Raita and Azuki.[2]

Gameplay

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Cyber Citizen Shockman Zero is a side scrolling action game, where the player can make use of both fighting techniques and beam attacks.[3] Players take control of either Raita or Azuki. Raita fights like a boxer, using physical attacks, and Azuki, fights with a sword and together they can use combo attacks.[4] It features two player co-operative play.[5]

Release

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Cyber Citizen Shockman Zero was originally intended for a 1994 Super Famicom release, before being released on the Satellaview in 1997.[2][6] Thus the game didn't have a physical release, making the game rare and hard to find for collectors.[7]

In 2014, the company Extreme gained the copyright for the game from Nippon Computer Systems.[6][8]

To commemorate the 20th anniversary of the game's release, Columbus Circle gave the game a Japan-only limited release on a physical Super Famicom cartridge.[5][6][9] It was released on June 30, 2017 where it retailed for 6,998 yen and was distributed via Amazon.[1][3]

It was released worldwide by Ratalaika Games for Nintendo Switch, PlayStation 4 and 5, Xbox One, and Xbox Series X/S on July 5, 2024[10] and will be released on SNES cartridge by Retro-Bit in late 2024.[11]

References

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  1. ^ a b Knezevic, Kevin (2017-05-13). "New Super Nintendo Game Coming Out In Japan". GameSpot. Archived from the original on 2017-08-14. Retrieved 2017-08-14.
  2. ^ a b c "Schbibinman Zero – Hardcore Gaming 101". www.hardcoregaming101.net. Archived from the original on 2018-07-31. Retrieved 2018-07-31.
  3. ^ a b 株式会社インプレス (2017-05-11). "「改造町人シュビビンマン零」SFC互換機用の「カセット」で登場 1997年に「サテラビュー」専用ゲームとして開発された作品、ついに登場". GAME Watch (in Japanese). Archived from the original on 2017-08-14. Retrieved 2017-08-14.
  4. ^ "A new Super Nintendo game is getting a physical release next month". Retrieved 2017-08-14.
  5. ^ a b "改造町人シュビビンマン零(SFC/SFC互換機用) | テレビゲーム周辺機器のゲームパーツメーカーはコロンバスサークル。". www.columbuscircle.co.jp (in Japanese). Archived from the original on 2017-08-14. Retrieved 2017-08-14.
  6. ^ a b c "20年の時を経て再登場。サテラビューでの配信だけで遊べた「改造町人シュビビンマン零」が,SFC/SFC互換機用カセットとなって6月下旬に発売". 4Gamer.net (in Japanese). Archived from the original on 2017-08-14. Retrieved 2017-08-14.
  7. ^ "Columbus Circle Is Releasing A New Super Famicom Game This Year". Nintendo Life. 2017-05-11. Retrieved 2019-04-25.
  8. ^ "『改造町人シュビビンマン零』がカセットになって発売決定!衛星放送の配信でしか遊べなかったあのタイトルが復活 | インサイド". インサイド (in Japanese). Archived from the original on 2017-08-14. Retrieved 2017-08-14.
  9. ^ "まさかの16ビットゲームが登場。ミニスーファミだけじゃない、レトロゲームプレイの必需品も!- IT・科学 - ニュース". 週プレNEWS[週刊プレイボーイのニュースサイト] (in Japanese). 2017-07-24. Archived from the original on 2018-07-31. Retrieved 2018-07-31.
  10. ^ Romano, Sal (2024-06-16). "Cyber Citizen Shockman Zero coming to PS5, Xbox Series, PS4, Xbox One, and Switch on July 5". Gematsu. Retrieved 2024-06-17.
  11. ^ Handley, Zoey (2024-06-25). "Retro-Bit is bringing former Satellaview-exclusive Shockman Zero to SNES". Destructoid. Retrieved 2024-08-02.
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