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Dlala Studios

From Wikipedia, the free encyclopedia
Dlala Studios
Company typePrivate
IndustryVideo games
Founded22 June 2012; 12 years ago (22 June 2012)
FounderAj Grand-Scrutton
Craig Thomas
Headquarters
Witham, Essex
,
England
Key people
  • Aj Grand-Scrutton (CEO)
  • Ben Waring (CTO)
  • Gemma Foster (COO)
  • Mark Ragon (CIO)
Products
Websitedlalastudios.com

Dlala Studios is a British video game developer based in Witham, England. The company was founded in 2012, and is most known for creating games such as Battletoads and Disney Illusion Island.

History

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Dlala Studios was founded by Aj Grand-Scrutton and Craig Thomas in June 2012. Both Thomas and Grand Scrutton were colleagues at Jagex, the developer behind RuneScape. The small studio, which operated at Grand-Scrutton's basement at the time, had no budget for their first game and therefore, decided to develop a game for Windows 8 exclusively because it was a new development scene and they had little competition. The game, which later became Jansky, had a development cycle of nine and a half weeks.[1] The development team met with representatives from Microsoft in July 2012, and subsequently, became part of its incubation program with Lift London, one of Microsoft's internal studios for a year.[2][3] The studio then worked on Overruled!, a multiplayer arena brawler, with independent game publisher Team17.[4]

Following the release of Overruled!, the studio signed with Creative Artists Agency, which helped Dlala to arrange meetings with publishers for game contracts. The studio was able to Chris Nicholls, an executive producer for Disney Interactive, who was interested in working with the studio after seeing the animation style for Overruled!. Disney paid $250,000 for the project's pre-production, and $3.5 million for its completion. To work on the project, the studio expanded to include 14 full-time staff. Several months before the project's estimated launch, it was cancelled in 16 January, after Disney announced that it would withdraw from the video game business. After the deal with Disney collapsed, Dlala had to enact cost-cutting measures and worked on work-for-hire projects, including The Escapists, Lost Words: Beyond the Page, and Sea of Thieves. Several staff, including Thomas, left the studio.[5]

Dlala then collaborated with Rare on a reboot for the Battletoads series. Rare lead designer Paul Collins described it as an "indie-plus" games, as Rare only provided support for polishing the title.[6] While the game attracted 1 million players two months after its initial launch, it received mixed reviews.[7][8] The team cited their overambition and the game's lack of focus as factors leading to its middling reception, and decided to "downscope" their next title early in its development cycle.[9] The studio then worked with Disney again on Disney Illusion Island, which shared a lot of gameplay concepts with the cancelled game.[10][11]

Games

[edit]
Year Title Platform(s) Publisher(s)
2012 Janksy Windows Dlala Studios
2015 Overruled! Linux, macOS, Windows, PlayStation 4, Xbox One Team17
2020 Battletoads Windows, Xbox One Xbox Game Studios
2023 Disney Illusion Island Nintendo Switch Disney Electronic Content

References

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  1. ^ "How an indie can win with a Windows 8 exclusive, by Dlala Studios". Pocket Gamer. 11 January 2013. Retrieved 25 January 2024.
  2. ^ Martin, Matt (10 January 2013). "New Microsoft team Lift London to act as studio incubator". Gameindustry.biz. Retrieved 25 January 2024.
  3. ^ Pearson, Dan (4 March 2015). "Microsoft confirms merger of Lift London and Soho Productions". Gameindustry.biz. Retrieved 25 January 2024.
  4. ^ Yin-Poole, Wesley (8 May 2014). "Team17 picks up Dlala Studios' 2D brawler Overruled!". Eurogamer. Retrieved 25 January 2024.
  5. ^ Batchelor, James (18 April 2018). "How Dlala survived the loss of a $3m Disney deal". Gameindustry.biz. Retrieved 25 January 2023.
  6. ^ Calvin, Alex (11 September 2019). "Why Rare finally brought Battletoads back". PC Games Insider. Retrieved 25 January 2024.
  7. ^ T. Wright, Steven (October 26, 2020). "Battletoads Reboot Notches One Million Players Two Months After Launch". GameSpot. Retrieved January 25, 2023.
  8. ^ O'Connor, James (August 21, 2020). "Battletoads Review Roundup: What Critics Are Saying About The Return Of The Toads". GameSpot. Retrieved January 25, 2023.
  9. ^ Chandler, Sam (27 July 2023). "Disney's Illusion Island dev talks about the lessons learned from developing Battletoads". Shacknews. Retrieved 25 January 2024.
  10. ^ Batchelor, James (9 November 2022). "Dlala's second chance with Disney". Gameindustry.biz. Retrieved 25 January 2023.
  11. ^ Valentine, Rebekah (10 September 2022). "Disney Illusion Island Is Built on the Foundation of a Canceled 2016 Game". IGN. Retrieved 25 January 2023.
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