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Monster Force (video game)

From Wikipedia, the free encyclopedia

Monster Force
North American cover art
Developer(s)Digital Eclipse
Publisher(s)Universal Interactive
Director(s)Michael Mika Sr.
Producer(s)Renée Johnson
Programmer(s)Dedan Anderson
Artist(s)Ray Cosico
Platform(s)Game Boy Advance
Release
  • NA: August 22, 2002[1]
  • EU: October 4, 2002
Genre(s)Action
Mode(s)Single-player, multiplayer

Monster Force is an action video game developed by Digital Eclipse and published by Vivendi Universal Games exclusively for Game Boy Advance. A planned PlayStation version of the game was to be released in 2001 by Konami,[2] as well as a Game Boy Color version,[3] but these never achieved fruition.

Plot

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Scientist Dr. Victor Frankenstein and his younger brother Dr. Percy Frankenstein have been chased out of their hometown by an angry mob after their creations Frank, Drac, and Wolfie scared them. This results in the scientists and their creations living in a place called Monsterland. One night, the three monsters decide to hang out as Victor Frankenstein works on a creation that he hopes will enable him to return to his home and regain the villagers' trust. Unfortunately, he mysteriously disappears before he finishes it. The monsters find their creator missing and go on to search for him. On their quest, they meet two new monsters named Mina and Drew. The two have been depowered and stay at Victor Frankenstein's lab. Eventually, they find out that Percy Frankenstein was behind the disappearance of his brother Victor the whole time. He then unleashes his creation Sergeant Smash to destroy the monsters. After defeating Sergeant Smash, Percy is squashed flat by his own creation and Victor is saved. He then gives Mina and Drew their powers back and the two live with Victor, Frank, Drac, and Wolfie.

Gameplay

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The gameplay is similar to the game Gauntlet. Gameplay is depicted from a top-down perspective and players fire projectiles at enemies. Players can collect atoms to purchase power-ups and healing items between levels. Every level consists of two levels set in a specific setting usually appropriate with horror films (e.g., a cemetery, a laboratory). After completing those levels, the player must complete a trial level, where they must achieve a certain objective. Failure to complete the trial levels results in having to fight a boss. If hooked up to another Game Boy Advance, two players can fight each other.

Reception

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The game received "mixed" reviews according to the review aggregation website Metacritic.[4] Nintendo Power gave the game an average review, over three months before its U.S. release date.[9]

References

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  1. ^ "Universal Interactive Ships Monster Force for Game Boy® Advance to Retailers Nationwide". GameZone. August 22, 2002. Archived from the original on November 6, 2005. Retrieved June 27, 2024.
  2. ^ "Disponivel em marco". Super Game Power. Vol. 7, no. 83. Nova Cultural. February 2001. p. 20.
  3. ^ "Expo Konami". Gamers' Republic. No. 26. Millennium Publications, Inc. July 2000. p. 38.
  4. ^ a b "Monster Force for Game Boy Advance Reviews". Metacritic. CBS Interactive. Retrieved May 3, 2018.
  5. ^ Fennec Fox (September 5, 2002). "Monster Force for Review for Game Boy Advance on GamePro.com". GamePro. IDG Entertainment. Archived from the original on March 13, 2005. Retrieved May 3, 2018.
  6. ^ Steinberg, Steve (September 24, 2002). "GameSpy: Monster Force". GameSpy. IGN Entertainment. Archived from the original on August 28, 2006. Retrieved May 3, 2018.
  7. ^ McElfish, Carlos (September 6, 2002). "Monster House Review". GameZone. Archived from the original on October 25, 2007. Retrieved May 3, 2018.
  8. ^ Harris, Craig (August 30, 2002). "Monster Force". IGN. Ziff Davis. Retrieved May 3, 2018.
  9. ^ a b "Monster Force". Nintendo Power. Vol. 157. Nintendo of America. June 2002. p. 152.
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