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Rendezvous with Rama (video game)

From Wikipedia, the free encyclopedia
Rendezvous with Rama
Developer(s)Telarium
Publisher(s)Telarium
Designer(s)Ron Martinez
Platform(s)Apple II, Commodore 64, MS-DOS, MSX2
Release1984
Genre(s)Interactive fiction
Mode(s)Single-player

Rendezvous with Rama is an interactive fiction[1] game with graphics published by Telarium, a subsidiary of Spinnaker Software, in 1984. It was developed in cooperation with Arthur C. Clarke and based upon his 1973 science fiction novel Rendezvous with Rama.

Reception

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German reviewers recognized the complexity of the storyline and the various possibilities of interaction with non-player characters.[2]

See also

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References

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  1. ^ Murphy, Jamie (May 13, 2013). "Stepping into the Story: Players participate in 'interactive fiction'". Time. Vol. 125, no. 19. Reported by Cristina Garcia. p. 64. A version of Rendezvous with Rama is available in interactive form on a floppy disk (Telarium $39.95).
  2. ^ Boris Schneider-Johne, Heinrich Lenhardt: Science Fiction-Adventures, Happy Computer 5/1985, p.145ff.
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