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Scott Haring

From Wikipedia, the free encyclopedia
Scott Haring
NationalityAmerican
OccupationGame designer

Scott D. Haring is an American game designer who has worked primarily on role-playing games.

Career

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Scott Haring began working in the adventure gaming industry in 1982.[1] Haring had a long career with Steve Jackson Games, having worked at the company five different times over a period of 15 years.[2]: 103  Haring has worked as the Car Wars line editor, and became editor on the new magazine Autoduel Quarterly when it debuted in 1983.[2]: 103  He also wrote and edited for Ghostbusters and GURPS and served as the editor for Pyramid magazine.[1] He has been a columnist for Comics & Games Retailer since 1987.[1]

Scott Haring was newly hired at TSR when he added four pages of purely game material to a series of "comic modules" published by TSR West, since TSR had an exclusive license for comic books with DC.[2]: 23  Haring identifies Empires of the Sands (1988) as his first big project that he worked on at TSR.[3] He has also written and edited for the Top Secret/S.I. and Marvel Super Heroes role-playing games.[1] His other D&D design work includes The Republic of Darokin (1989) and Otherlands (1990).

Haring was also the editor for The Gamer magazine.[1] He lives in central Texas with his wife and stepson.[1]

References

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  1. ^ a b c d e f Haring, Scott (2007). "Illuminati". In Lowder, James (ed.). Hobby Games: The 100 Best. Green Ronin Publishing. pp. 153–156. ISBN 978-1-932442-96-0.
  2. ^ a b c Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. ISBN 978-1-907702-58-7.
  3. ^ Haring, Scott (October 1988). "The Game Wizards". Dragon (#138). Lake Geneva, Wisconsin: TSR: 90–91.
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