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Throwing Stones (role-playing game)

From Wikipedia, the free encyclopedia

Throwing Stones is a role-playing game first published in 1995 by Gamesmiths.

Contents

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Throwing Stones is a role-playing game that was sold in tubes which hold seven assorted dice for characters which had been randomly selected from 21 types of fantasy character, one die for monsters, a six-sided die, and a set of rules for characters to duel each other.[1]

Reception

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Steve Faragher reviewed Throwing Stones for Arcane magazine, rating it a 5 out of 10 overall.[1] Faragher comments that "What a shame that such a fantastic idea is so shoddily presented. Do get hold of a set and have a look though. It might just change the way you look at roleplaying mechanics for ever."[1]

Tom Lehmann reviewed Throwing Stones for Pyramid #17 (Jan 1996) and stated that "By removing the character sheet largely from play the game actually feels more 'diceless' than some diceless systems - a really strange result from a system based on constantly rolling dice!"[2]

Reviews

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References

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  1. ^ a b c Faragher, Steve (February 1996). "Games Reviews". Arcane (3). Future Publishing: 68–69.
  2. ^ "Pyramid: Pyramid Pick: Throwing Stones".
  3. ^ "Casus Belli #090". 1995.