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Footstomp Studios
- Denmark
- https://www.footstomp.studio/
Stars
Graphy is the ultimate, easy to use, feature packed FPS counter, stats monitor and debugger for your Unity project.
Lightweight and fully managed reliable UDP library.
Save Game Free is a free and simple but powerful solution for saving and loading game data in unity.
Higher level implementation for LiteNetLib (https://github.com/RevenantX/LiteNetLib)
Fast, robust, powerful and extendible .NET serializer built for Unity
In short, Forge Networking is a free and open source multiplayer game (multi-user) networking system that has a very good integration with the Unity game engine. You wanna make a multiplayer game o…
A collection of Unity Engine Shaders I've made using Shader Graph.
A Voronoi Based Map Generator for Unity
Collection of helpful utilities we use in our Unity projects.
Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.
Simple .NET logging with fully-structured events
A low-level, portable graphics library for .NET.
Framework for lockstep RTS, TD, and MOBA games.
See various forks, also please join the Forge Community fork of Forge Alloy! -> https://github.com/ForgeAlloyCommunity/ForgeAlloy
Features a Networking Framework to be used on top of Unity Networking, in order to implement an Authoritative Server with Lag Compensation, Client-Side Prediction/Server Reconciliation and Entity I…
The 2013 edition of the Source SDK