Stars
UI Feedback enhances user experience by providing visual and audio feedback in your user interface. The folder contains components that help you easily integrate feedback into your game.
Behaviour Tree Editor for Unity built with UIToolkit
cs2 like volumetric smoke in Unity using Marching Cube algo
In this game the player controls a box that jumps to avoid obstacles
A dice-based roguelike game made in Unity
fast paced, bullet hell like action game inspired by vampire survivors, zombocalypse, and geometry wars.
A Unity library for common movement AI
A game for learning, practicing and improving algorithmic thinking.
A hardcore shoot'em up featuring weapon switching/upgrading and tough bosses.
Better particle system for 3d STG games.
A "traditional" ascii roguelike built using Unity's ECS/DOTS framework.
Page curl effect for Unity3d using UGUI
Open source clone of the Risk board game
Design Seminar for Software Engineers - Senior Capstone Project • An idle roleplaying game framework for Unity driven by customer requirements and designed for Android and iOS. • .NET 3.5, Unity 5.6.3
A framework for creating an arcade inspired physics system for vehicles in Unity
This article contains ideas for setting up a projects structure and naming convention for scripts and assets in Unity
Unity HTFramework, a rapid development framework of client based on Unity.
Library for screen transitions, transition animations, transition history stacking, and screen lifecycle management in Unity's uGUI.
Script Templates for my Unity Projects.
A generic and game-agnostic implementation of a 3D tilemap in Unity.
A simple Unity Tool that allow you to easily replace the font of text components
An extensible stat system with modifiers for the Unity game engine