This repository contain a variety of examples showing how to use Physic components in Unity such as joints, rigidbodies, and capsule colliders with Oculus Integration Hand Tracking capsules.
Scenes | |
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Buttons.unity | Buttons.unity |
CubesAndBalls.unity | CubesAndBalls.unity |
HandTrackingWithHingeJoints.unity | HandTrackingWithHingeJoints.unity |