Document language based on SDLang and KDL with Game Development in focus
abstract:item type="item" {
size 0.2 1 3
model "madel/cube.obj"
texture "texture/missing.png"
material "material/missing.mtl"
pointlessProp "i am prop"
transform {
1 0 0 0
0 1 0 0
0 0 1 0
0 0 0 1
}
glow on
}
override abstract:item {
override model "model/cube.obj"
}
override abstract:item {
delete pointlessProp
}
armor inherit=abstract:item type="pickup" interactable