Location via proxy:   [ UP ]  
[Report a bug]   [Manage cookies]                
Skip to content
View neon-age's full-sized avatar
㊙️
Making barely working stuff
㊙️
Making barely working stuff

Block or report neon-age

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Showing results

A programming language inspired by sequential execution, like .bat/.sh. Designed for creating game logic for multiple objects. Almost zero allocations and tremendous speed.

C# 12 Updated Sep 2, 2024

Provides a rich set of editor extensions and serialization extensions for Unity.

C# 621 38 Updated Aug 17, 2024

Displays images as draggable, transparent overlays

C# 11 Updated Aug 8, 2021

JoltPhysics C# bindings

C# 273 38 Updated Jan 27, 2025

A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.

C++ 7,215 482 Updated Jan 28, 2025

Infrastructure search using Yandex.Maps JavaScript API

JavaScript 2 Updated Mar 5, 2024

Provides access to internal lighting APIs.

C# 80 17 Updated Jan 9, 2023

A completely refactored, Open Source Full Body FPS Controller. Inspired by Darktide and DISHONORED/ Dark Messiah, uses TWO armatures to layer Generic "Arms-Only" FPS Animations, without losing any …

C# 120 21 Updated May 22, 2023

Library for parsing/writing files associated with osu!

C# 72 16 Updated Jan 11, 2025

SSR solution for Unity URP

C# 442 21 Updated Apr 26, 2024

Library for generating sharp shadow volumes in Unity3D.

C# 53 7 Updated Jan 25, 2022

A work in progress solution for capsule shadows in Unity.

HLSL 107 11 Updated Jan 5, 2024

High performance Entity/Component/System library.

C++ 151 21 Updated Jun 29, 2024

An example of drawing numerous instances using Unity3D, compute shaders and Graphics.DrawMeshInstancedIndirect with Frustum & Occlusion culling and LOD'ing.

C# 694 86 Updated Oct 1, 2020

breadskate.how website project

HTML 3 Updated Aug 17, 2024

📖 书籍《Unity Shader入门精要》源代码

ShaderLab 5,627 1,630 Updated Feb 23, 2023

A generic collection for selecting random elements by weight in O(1) in C#

C# 167 4 Updated Sep 30, 2024

Unity il/assembly weaving poc

C# 10 Updated Feb 1, 2023

Example project to draw 1million grass instances on mobile

C# 1,585 243 Updated Nov 25, 2020

A stylised physics based character controller made in Unity 3D.

C# 178 26 Updated May 5, 2024

Unity3D tool for procedural texture creation

C# 8 1 Updated Jul 10, 2020

Небольшое расширение, которое добавляет закадровый перевод видео из YaBrowser в другие браузеры

JavaScript 4,260 272 Updated Jan 28, 2025

A swiss army knife CLI tool for interacting with Kafka, RabbitMQ and other messaging systems.

Go 2,109 71 Updated Dec 24, 2024

Split large meshes in Unity into smaller submeshes

C# 264 42 Updated Apr 25, 2023

Fast K-Nearest Neighbour Library for Unity DOTS

C# 446 52 Updated Jan 18, 2023

Walk through an infinite, procedurally generated city

C# 4,671 526 Updated Mar 28, 2021

Use ShaderGraph as a texture creation tool!

C# 76 3 Updated May 8, 2024

Pure C# 3D real time physics simulation library, now with a higher version number.

C# 2,456 279 Updated Jan 21, 2025

Various collections which are completely unmanaged by the GC

C# 48 6 Updated Mar 12, 2021
Next