Flexible, extensible, and scalable video game matchmaking.
-
Updated
Jan 29, 2025 - Go
Flexible, extensible, and scalable video game matchmaking.
Simple rule based matchmaking for your online game with support of Redcon(RESP) protocol.
How to implement a matchmaking system using Agones and OpenMatch
Matchmaking simulation driven by real player data
Opensource cloudnative game matching service for openkruisegame.
match maker queueing system using golang
Orchestrator written in Go
⚔️ Simple WebSocket server for P2P matchmaking with Go ⚔️
In-Memory matchmaking based on Elo rating
Simple match making server for online games
A basic TCP-based MatchMaking server written in Go, designed for handling client connections and facilitating matches between players.
1 on 1 donut call management. This service feature streamlines the scheduling and management of 1-on-1 donut calls, fostering meaningful connections and facilitating easy coordination between participants.
Add a description, image, and links to the matchmaking topic page so that developers can more easily learn about it.
To associate your repository with the matchmaking topic, visit your repo's landing page and select "manage topics."