Branch of JavaFF planner for PDDL2.1
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Updated
Oct 18, 2018 - Java
Branch of JavaFF planner for PDDL2.1
A planner written in Java that interacts 100% with Java code
A planning-based agent capable of playing from only VGDL game descriptions.
Implementation of a PDDL-based agent in GVGAI.
A tool for performing goal recognition using domain independent heuristics
Automated planning for alignment-based conformance checking - Mirror of the official SVN repository of the ProM package "PlanningBasedAlignment".
Automated planning made with pddl, PDDL4J and planutils to tackle an emergency services logistics problem where the robotic agents must deliver some goods (food, medicine, tools) to people in need using a carrier and some boxes, and have to come up with the optimal plan. The strategy uses A-star search with a domain-specific heuristic
A small JavaFX game 'engine' that takes in PDDL to create potentially interesting game worlds.
An implementation of the SAS+ planning language in Java, as described in Malte Helmert's paper "A Planning Heuristic Based on Causal Graph Analysis", and the latter "Unifying the Causal Graph and Additive Heuristics" with Hector Geffner.
Repositorio de las prácticas de la asignatura Técnicas de los Sistemas Inteligentes, cursada en la UGR. curso 19-20
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