Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
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Updated
May 30, 2024 - C#
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
DeBroglie is a C# library implementing the Wave Function Collapse algorithm with support for additional non-local constraints, and other useful features.
An implementation of Wave Function Collapse with a focus on performance.
WFC (Wave Function Collapse) and generic constraint satisfaction problem solver implementation for Godot 4
Wave Function Collapse library in C, plus a command-line tool
🌊💥 N-dimensional Wave Function Collapse with infinite canvas
Because Nintendo can't do SSL properly
Typescript version of MarkovJunior, runs on the web with a fancy renderer
An implementation of mxgmn/WaveFunctionCollapse in Python
Free procedural level generator for unity
Go port of the Wave Function Collapse algorithm
Wave function collapse python implementation
2D & 3D procedural generation with WFC/Model synthesis in Rust
WaveFunctionCollapse on graphs
A Unity project utilizing the wave-function-collapse algorithm to procedurally generate level.
openCL-accelerated python implementation of the Wave Function Collapse procgen algorithm
🧱🌍 wave form collapse demo with react three fiber and web assembly
2D Wave Function Collapse as Blender Plugin
Single-header C library for the Wave Function Collapse algorithm plus a CLI and a GUI
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