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Simple implementation of minecraft using 3dzavr game engine

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Minecraft using 3dzavr

About:

Simple implementation of game Minecraft using 3dzavr

Project demonstration MIT License Community Discord Commits TODOs Issues Repo size

Installation (OS Windows):

1) Download minecraft.7z, [unzip it](https://www.7-zip.org/) and run minecraft.exe
  1. Write ip and port of server in connect.txt file.

  2. Write port of the server in server.txt file (only for computer where the server will be running).

  3. Enjoy gaming!

Control:

Mouse, Space, A, S, W, D – player control.

keys <- -> – change cube type

O – turn OpenGL on/off

Tab – turn debug mode on/off

Playing with a source code:

  1. Download and install OpenAL library for SFML sound support (in current version you can't setup this engine without OpenAL)

    openal: https://openal.org/downloads/

  2. Install SFML on your computer (The compiler versions have to match 100%):

    sfml: https://www.sfml-dev.org/download.php

  3. Open CLion or Visual Studio

    CLion (recommended): https://www.jetbrains.com/clion/

    Visual Studio: https://visualstudio.microsoft.com/ru/

  4. Clone this repository

    rep url: https://github.com/vectozavr/minecraft_3dzavr

  5. Built project

For any issues, please, create new issue in this repository.

Demos:

Building: Project demonstration There are 6 types of camera mode: Project demonstration Another building Project demonstration Cubes: Project demonstration

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