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urp-shaders

Unity URP Shaders

I'm using on this examples assets from the FREE package from the Unity Asset Store:

URP Shaders for

  • Water
    • Low Poly Water
    • Normal textured Water
    • Avoid water inside boats
  • Vegetation
    • Wind on Vegetation
    • Wind on Clothes like Flags and Sails
    • Vegetation Wind Shader (Using billboard like techniques and double side polygons)
  • Snow cover on surfaces
  • TV noise
  • Terrain
    • Triplanar texture for terrain
    • Terrain Blending textures
    • Big Terrain setting up to 4 vertical levels
    • Custom Tree shader with color and size variation working
  • Planar Reflections
  • Overlayed Texture (Like a grid over a textured mapped used world coordinates)
  • Transparent Objects
  • Low Poly Models special shaders
    • Low Poly Flat Shader
    • Low Poly Shader with Halftones (dithering)
  • Toon shader implementing diffuse + specular + rim
  • Monotone Shader using dithering
  • Sky Shaders
    • Skydome sahder to be applied to dome meshes using textured noise and internal noise functions (The textured versions was created to avoid problems with Unity noise implementation on some GPUs)
    • Custom SkyBox including gradient color for sky, clouds, sun, moon and stars and day / night cycle based on main light direction