A modern jailbreak gamemode as attemp to revive dead gamemode in Garry's mod. Initially developed in 2015, rewritten in 2019, finallized in 2021.
Current advantages:
- Flexible Q radial styled menu for simon with keyboard / mouse controls
- Fine support with most CS:S maps (like c4 replacement with basketball)
- Auto gameplay manager: anti-AFK, prevents passive gameplay, also don't give much time to disturb simon with attacks (i.e. you can run away from CTs, but you will be spotted if inactive)
- Anti wallhack addon inside
- Simple scoreboard inside
- Custom ingame gamemodes inside (fretta-like, but for round):
- Free day (Just announce global freeday)
- Point defense (Guards has time to take point and defend)
- Hide & Seek (Prisioners become invincible for time and can't kill guards)
- PvP (Global players vs player gamemode, enables by default if not enought players at both teams)
- Team wars (Auto-split to 2-4 teams and fight against others)
- Zombie freeday (A real zombie gamemode with simple implementation of waves)
- Some lr's but they're horrible:
- last war (increase stats for last prisioner)
- knife duel, random weapon duel, weapon roulette duel
- take free day for the next round
- "kill guards" (if guards can't kill prisioner within 5-15 seconds, they will die)
- 3 different types of simon points: point (max 4), line (max 2), circle (max 4)
- Simon can press buttons just hitting them
- Simon can paint lines on enviroment by holding "E" (+use) and after long press in single point it will create point 1
- Simon can change prisioner's abilities:
- Bunny hop
- Player collisions
- Player avoidness (players will be pushed from another player's bounding box)
- Prop damage (allow props to damage players)
- Flashlights
- Global voice chat (also for guards)
- Single player voice chat (like gag, also for guards)
- Ability to pickup props (like box, barrel)
- Simon also can:
- count prisioners, that can see on his screen (+ throught visible valls)
- spawn props, entities from pre-defined list (with limit, undo and auto-remove after dead)
- respawn players once time per round
- open any door from menu
- set simon's deputy (if simon will be killed, system will automatically grant simon for alter player)
- give / revoke free day to single prisioner
- enable / disable boxing
- delete points throught walls just seeing on them (no need to aim)
- split prisioners to 2 - 4 teams and enable team boxing
- open / close prisioner cells
- Simple gui for minimal jailbreak requirements
- Alternate F3 menu for simon
- Multiple languages support
- Multiple interfaces support
- Ability to take weapons from walls (css-like)
- Ability to replace weapons in hand to weapon that you're looking at
- Flexible death info like CS:S / CS:GO
Disadvantages:
- WIP
- API not completed
- Require much testing to complete gamemode