International journal of fashion design, technology and education, 2024
Despite advancements in sustainable apparel design, upcycling practices still face challenges lim... more Despite advancements in sustainable apparel design, upcycling practices still face challenges limiting creativity and efficiency. This study develops a Modular Redesign System (MRS) using 3D digital technology to improve the upcycling process. The MRS was created with CLO3D and Aftereffects, producing ten redesign samples and demonstration videos. In-depth interviews with South Korean upcycling apparel designers were conducted to assess the system's perceived effectiveness and explore key issues in upcycling design. The MRS involves four stages: Selection, Virtualisation, Virtual Ideation, and Construction and Fitting. Findings highlight the MRS's ability to enhance ideation, reduce material waste, and save time and costs, offering practical solutions to current challenges in apparel redesign. The MRS also shows potential for mass customisation, serving as an effective communication tool for personalised upcycling services. This study bridges a gap in the literature by integrating 3D virtual simulation with modular design to advance sustainable and efficient upcycling practices.
The introduction of digital technologies has challenged us to develop new ways of thinking and wo... more The introduction of digital technologies has challenged us to develop new ways of thinking and working to augment the innovative potential of fashion design and change design practices. The increasing prevalence of digital tools in our everyday lives can provide fashion garments with greater flexibility and variability, and their elements can be changed into completely different substances. Quinn (2012) noted that fashion materials in the future will be more fluid than fixed, responding, changing and adapting to sets of preprogrammed parameters. When we consider the nature of changes that are inevitable for the fashion industry due to consumers' demand, the limitless and dynamic
This paper evaluates the potential of dynamic graphical patterns in future-driven fashion design ... more This paper evaluates the potential of dynamic graphical patterns in future-driven fashion design using computer graphics that enables changes to the visual appearance of a textile for aesthetic, expressive or communicative purposes. In particular, it focuses on experimenting with the possibility of creating digitalized dynamic fashion garments that are illustrated digitally using motion graphics developed collaboratively in a virtual space. Three objectives were formed and addressed. First, a dynamic graphical pattern was defined that also investigated the cases of tangible and virtual dynamic patterns in textiles and garments to identify current situations and future prospects in terms of functional techniques and expressive effects. Ten digital fashion illustrations were then created in collaboration with a group of graphic designers and motion artists to visualize dynamic graphical patterns changing over time. Four types of dynamic fashion illustrations were also introduced in their methodological and expressive aspects. Last, some findings resulted from digital works that led to implications for future studies on tangible dynamic fashion designs. This study proposed that computer graphics and digital imaging technologies integrated into a virtual fashion that creates eye-catching and futuristic dynamic fashion designs that can customize colors and patterns according to the desires of wearers or users.
International Journal of Fashion Design, Technology and Education, 2018
Currently, ecological values and technological changes in the fashion industry seem to follow two... more Currently, ecological values and technological changes in the fashion industry seem to follow two key trends. Scaturro [(2008). Eco-tech fashion: Rationalizing technology in sustainable fashion. Fashion Theory, 12(4), 469-488] suggested the eco-tech concept, which consists of ecological practices through alternative technological mediations. Based on this concept, this project aimed to develop creative and unconventional upcycled ready-to-wear fashion as a material manifestation and to promote the upcycling process with 3D moving images to potential consumers as a digital category. Another goal was to evaluate the efficacy of industry-driven, interdisciplinary collaborations using a problem-based learning (PBL) approach. Integrated PBL and the closed-loop or reiterative PBL of Barrows's taxonomy [(1986). A taxonomy of problem-based learning methods. Medical Education, 20(6), 481-486] were adopted for this course. Next, six hierarchical steps were devised to showcase the integrated PBL models. ARTICLE HISTORY
This paper proposes a multidisciplinary approach for fashion criticism in museology through an an... more This paper proposes a multidisciplinary approach for fashion criticism in museology through an analysis of the 2014 Charles James's retrospective. It includes the following elicitations. First, it explores a critical discussion of " dress museology " as well as " fashion museology " and the complexity of fashion in museums. Second, this paper reorganizes Fleming's (1974) artifact study and Crane and Bovone's (2006) critical theory for fashion criticism in museology by comparing " object-based " research with an " academic " approach. Third, it applies fashion criticism methodology as a case study to the aforementioned museum fashion exhibit, entitled <Charles James: Beyond Fashion>. We can subsequently begin to reconsider concepts of art and fashion within present culture based on inclusive fashion criticism of aesthetic and cultural events.
International journal of fashion design, technology and education, 2024
Despite advancements in sustainable apparel design, upcycling practices still face challenges lim... more Despite advancements in sustainable apparel design, upcycling practices still face challenges limiting creativity and efficiency. This study develops a Modular Redesign System (MRS) using 3D digital technology to improve the upcycling process. The MRS was created with CLO3D and Aftereffects, producing ten redesign samples and demonstration videos. In-depth interviews with South Korean upcycling apparel designers were conducted to assess the system's perceived effectiveness and explore key issues in upcycling design. The MRS involves four stages: Selection, Virtualisation, Virtual Ideation, and Construction and Fitting. Findings highlight the MRS's ability to enhance ideation, reduce material waste, and save time and costs, offering practical solutions to current challenges in apparel redesign. The MRS also shows potential for mass customisation, serving as an effective communication tool for personalised upcycling services. This study bridges a gap in the literature by integrating 3D virtual simulation with modular design to advance sustainable and efficient upcycling practices.
The introduction of digital technologies has challenged us to develop new ways of thinking and wo... more The introduction of digital technologies has challenged us to develop new ways of thinking and working to augment the innovative potential of fashion design and change design practices. The increasing prevalence of digital tools in our everyday lives can provide fashion garments with greater flexibility and variability, and their elements can be changed into completely different substances. Quinn (2012) noted that fashion materials in the future will be more fluid than fixed, responding, changing and adapting to sets of preprogrammed parameters. When we consider the nature of changes that are inevitable for the fashion industry due to consumers' demand, the limitless and dynamic
This paper evaluates the potential of dynamic graphical patterns in future-driven fashion design ... more This paper evaluates the potential of dynamic graphical patterns in future-driven fashion design using computer graphics that enables changes to the visual appearance of a textile for aesthetic, expressive or communicative purposes. In particular, it focuses on experimenting with the possibility of creating digitalized dynamic fashion garments that are illustrated digitally using motion graphics developed collaboratively in a virtual space. Three objectives were formed and addressed. First, a dynamic graphical pattern was defined that also investigated the cases of tangible and virtual dynamic patterns in textiles and garments to identify current situations and future prospects in terms of functional techniques and expressive effects. Ten digital fashion illustrations were then created in collaboration with a group of graphic designers and motion artists to visualize dynamic graphical patterns changing over time. Four types of dynamic fashion illustrations were also introduced in their methodological and expressive aspects. Last, some findings resulted from digital works that led to implications for future studies on tangible dynamic fashion designs. This study proposed that computer graphics and digital imaging technologies integrated into a virtual fashion that creates eye-catching and futuristic dynamic fashion designs that can customize colors and patterns according to the desires of wearers or users.
International Journal of Fashion Design, Technology and Education, 2018
Currently, ecological values and technological changes in the fashion industry seem to follow two... more Currently, ecological values and technological changes in the fashion industry seem to follow two key trends. Scaturro [(2008). Eco-tech fashion: Rationalizing technology in sustainable fashion. Fashion Theory, 12(4), 469-488] suggested the eco-tech concept, which consists of ecological practices through alternative technological mediations. Based on this concept, this project aimed to develop creative and unconventional upcycled ready-to-wear fashion as a material manifestation and to promote the upcycling process with 3D moving images to potential consumers as a digital category. Another goal was to evaluate the efficacy of industry-driven, interdisciplinary collaborations using a problem-based learning (PBL) approach. Integrated PBL and the closed-loop or reiterative PBL of Barrows's taxonomy [(1986). A taxonomy of problem-based learning methods. Medical Education, 20(6), 481-486] were adopted for this course. Next, six hierarchical steps were devised to showcase the integrated PBL models. ARTICLE HISTORY
This paper proposes a multidisciplinary approach for fashion criticism in museology through an an... more This paper proposes a multidisciplinary approach for fashion criticism in museology through an analysis of the 2014 Charles James's retrospective. It includes the following elicitations. First, it explores a critical discussion of " dress museology " as well as " fashion museology " and the complexity of fashion in museums. Second, this paper reorganizes Fleming's (1974) artifact study and Crane and Bovone's (2006) critical theory for fashion criticism in museology by comparing " object-based " research with an " academic " approach. Third, it applies fashion criticism methodology as a case study to the aforementioned museum fashion exhibit, entitled <Charles James: Beyond Fashion>. We can subsequently begin to reconsider concepts of art and fashion within present culture based on inclusive fashion criticism of aesthetic and cultural events.
Uploads
Papers by Kyung Hee Choi