International Journal of Advanced Research in Computer and Communication Engineering, 2023
The routineness of human activities of multiple sectors has been compromised since Coronavirus (C... more The routineness of human activities of multiple sectors has been compromised since Coronavirus (COVID-19) appears. Many governments have applied mobility restrictions due to this pandemic to maintain the confinement social distancing, closing borders between countries. COVID-19 pandemic changed the whole world. The increase of COVID-19 diagnoses incidents pushes countries to use the technologies to tackle the adverse effect of COVID-19, which were swift on all education aspects. Worldwide, the regular classroom setting changed to online virtual classes. In Saudi Arabia, during the pandemic, a new system for teaching was created and implemented by the Ministry of Education called MADRASATI. Such a platform can introduce that distance learning can be conducted in an organized, effective, and pedagogically sound manner, as it can be adopted in future teaching activities. Also, it will be a perfect alternative solution to overcome school interruption problems on any day after the pandemic ends. The acceptance level of these platforms of education can lead to having an alternative approach to education in the future. To study how students, teachers, and parents are acting toward this MADRASATI platform, a Technology Acceptance Model (TAM) will be applied. Technology Acceptance Model is one of the most famous theories that is used widely to explain the usage of information systems. TAM is majorly describing, estimating, and understanding the acceptance of the use of the system to predict its acceptability and help to identify the changes that need to be made or users' approval [1]. In this research, we will cover the impact of COVID-19 in the primary education sector in Saudi Arabia and how the technology has been utilized during the social distance. The research will be conducted through questionnaires and observations and later opinions from teachers and parents which will be acquired for studying the Challenges and opportunities towards in MADRASATI platform. The main focus of this study is to apply the technology acceptance model (TAM) on Madrasiti application to identify the use and acceptance of computer technology using empirical data collected from Madrasiti users.
Educational technology plays a major role in today’s learning as it offers significant advantages... more Educational technology plays a major role in today’s learning as it offers significant advantages in delivering learning content, classroom communications, and assessing learners. Assessment is a cornerstone in modern and formal education and is particularly necessary for tracking progress, measuring knowledge or achievement, and planning future educational steps. This study investigates the effects of using an online game-based learning (GBL) approach in students’ assessment in terms of their performance and self-efficacy in English as a foreign language (EFL) learning. A quasi-experiment was conducted on intermediate school-level students, who were divided into two groups, namely control and experimental. Each group underwent an English language test conducted through a Google Form and a role-playing game developed to mimic the functionality of an assessment tool. The results indicate that the performance of the experiment group was neither affected positively nor negatively using the GBL assessment tool. On the other hand, the results also show that using such a tool has positively affected students’ self-efficacy levels.
International Journal of Advanced Research in Computer and Communication Engineering, 2023
The routineness of human activities of multiple sectors has been compromised since Coronavirus (C... more The routineness of human activities of multiple sectors has been compromised since Coronavirus (COVID-19) appears. Many governments have applied mobility restrictions due to this pandemic to maintain the confinement social distancing, closing borders between countries. COVID-19 pandemic changed the whole world. The increase of COVID-19 diagnoses incidents pushes countries to use the technologies to tackle the adverse effect of COVID-19, which were swift on all education aspects. Worldwide, the regular classroom setting changed to online virtual classes. In Saudi Arabia, during the pandemic, a new system for teaching was created and implemented by the Ministry of Education called MADRASATI. Such a platform can introduce that distance learning can be conducted in an organized, effective, and pedagogically sound manner, as it can be adopted in future teaching activities. Also, it will be a perfect alternative solution to overcome school interruption problems on any day after the pandemic ends. The acceptance level of these platforms of education can lead to having an alternative approach to education in the future. To study how students, teachers, and parents are acting toward this MADRASATI platform, a Technology Acceptance Model (TAM) will be applied. Technology Acceptance Model is one of the most famous theories that is used widely to explain the usage of information systems. TAM is majorly describing, estimating, and understanding the acceptance of the use of the system to predict its acceptability and help to identify the changes that need to be made or users' approval [1]. In this research, we will cover the impact of COVID-19 in the primary education sector in Saudi Arabia and how the technology has been utilized during the social distance. The research will be conducted through questionnaires and observations and later opinions from teachers and parents which will be acquired for studying the Challenges and opportunities towards in MADRASATI platform. The main focus of this study is to apply the technology acceptance model (TAM) on Madrasiti application to identify the use and acceptance of computer technology using empirical data collected from Madrasiti users.
Educational technology plays a major role in today’s learning as it offers significant advantages... more Educational technology plays a major role in today’s learning as it offers significant advantages in delivering learning content, classroom communications, and assessing learners. Assessment is a cornerstone in modern and formal education and is particularly necessary for tracking progress, measuring knowledge or achievement, and planning future educational steps. This study investigates the effects of using an online game-based learning (GBL) approach in students’ assessment in terms of their performance and self-efficacy in English as a foreign language (EFL) learning. A quasi-experiment was conducted on intermediate school-level students, who were divided into two groups, namely control and experimental. Each group underwent an English language test conducted through a Google Form and a role-playing game developed to mimic the functionality of an assessment tool. The results indicate that the performance of the experiment group was neither affected positively nor negatively using the GBL assessment tool. On the other hand, the results also show that using such a tool has positively affected students’ self-efficacy levels.
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