Proceedings of the 19th ACM international conference on Multimedia - MM '11, 2011
ABSTRACT In this work, we introduce Interactive Rich Reading, a new enhanced book experience desi... more ABSTRACT In this work, we introduce Interactive Rich Reading, a new enhanced book experience designed to run on smartphones and a tablet device. Interactive Rich Reading is characterized by a video-based conversational agent that asks questions or makes comments about the current page and is specifically designed to promote engagement with the contents of children's books. We use video compositing techniques to overlay the conversational agent directly over the book contents, creating a magical experience for children by bringing the book to life. We describe technical issues related to enabling this experience on mobile platforms for easier adoption of this technique by other researchers and practitioners.
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction - TEI '10, 2010
SMS messages provide an easy and simple method to com- municate with others. These short messages... more SMS messages provide an easy and simple method to com- municate with others. These short messages are useful, but can sometimes feel restricted due to the limitations of textual communication. The ability to express subtle nuances and contexts around the message could help add enjoyment and amplify the emotions being expressed by the mobile user. We present SensorComix, a new way of creating comics us- ing SMS messages combined with gestures on mobile phones. Comics are automatically generated from users' SMS mes- sages, and augmented with visual icons based on the per- formed gestures. We demonstrate that gestures mapped to comics can help influence the expressiveness of messages sent by mobile users.
Proceedings of the 13th international conference on Ubiquitous computing - UbiComp '11, 2011
Users often engage in tasks that span multiple personal devices. Although many current solutions ... more Users often engage in tasks that span multiple personal devices. Although many current solutions exist to provide ubiquitous access to one's data, users continue to struggle with cross-device tasks. These solutions often require them to plan ahead for their information needs. In this paper, we present Myngle, a device-agnostic system that lets users quickly find the information they are looking
Proceedings of the 28th of the international conference extended abstracts on Human factors in computing systems - CHI EA '10, 2010
Abstract We introduce the Tangible Video Bubbles, a new video-based drawing space for children to... more Abstract We introduce the Tangible Video Bubbles, a new video-based drawing space for children to create expressive video art. A Tangible Video Bubble acts both as a container for children's expressions, as well as an instrument with which children can perform with their recorded ...
Proceedings of the 10th International Conference on Interaction Design and Children - IDC '11, 2011
Electric Agents is a cross-media game that presents new ways for children to actively engage with... more Electric Agents is a cross-media game that presents new ways for children to actively engage with television content. In the game Manny, a member of the Pranksters, steals words out of the mouth of Hector, a member of The Electric Company team, and hides them to prevent the story from progressing. Children collaborate through a mobile augmented reality experience to
Storyplay: Reading with Young Children (and Elmo) ... The interface encourages active child parti... more Storyplay: Reading with Young Children (and Elmo) ... The interface encourages active child participation in the book reading experience by combining a paper book, a sensor-enhanced frame, video conferencing technology, and video content of a Sesame Street Muppet (Elmo). ...
Proceedings of the 19th ACM international conference on Multimedia - MM '11, 2011
ABSTRACT In this work, we introduce Interactive Rich Reading, a new enhanced book experience desi... more ABSTRACT In this work, we introduce Interactive Rich Reading, a new enhanced book experience designed to run on smartphones and a tablet device. Interactive Rich Reading is characterized by a video-based conversational agent that asks questions or makes comments about the current page and is specifically designed to promote engagement with the contents of children's books. We use video compositing techniques to overlay the conversational agent directly over the book contents, creating a magical experience for children by bringing the book to life. We describe technical issues related to enabling this experience on mobile platforms for easier adoption of this technique by other researchers and practitioners.
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction - TEI '10, 2010
SMS messages provide an easy and simple method to com- municate with others. These short messages... more SMS messages provide an easy and simple method to com- municate with others. These short messages are useful, but can sometimes feel restricted due to the limitations of textual communication. The ability to express subtle nuances and contexts around the message could help add enjoyment and amplify the emotions being expressed by the mobile user. We present SensorComix, a new way of creating comics us- ing SMS messages combined with gestures on mobile phones. Comics are automatically generated from users' SMS mes- sages, and augmented with visual icons based on the per- formed gestures. We demonstrate that gestures mapped to comics can help influence the expressiveness of messages sent by mobile users.
Proceedings of the 13th international conference on Ubiquitous computing - UbiComp '11, 2011
Users often engage in tasks that span multiple personal devices. Although many current solutions ... more Users often engage in tasks that span multiple personal devices. Although many current solutions exist to provide ubiquitous access to one's data, users continue to struggle with cross-device tasks. These solutions often require them to plan ahead for their information needs. In this paper, we present Myngle, a device-agnostic system that lets users quickly find the information they are looking
Proceedings of the 28th of the international conference extended abstracts on Human factors in computing systems - CHI EA '10, 2010
Abstract We introduce the Tangible Video Bubbles, a new video-based drawing space for children to... more Abstract We introduce the Tangible Video Bubbles, a new video-based drawing space for children to create expressive video art. A Tangible Video Bubble acts both as a container for children's expressions, as well as an instrument with which children can perform with their recorded ...
Proceedings of the 10th International Conference on Interaction Design and Children - IDC '11, 2011
Electric Agents is a cross-media game that presents new ways for children to actively engage with... more Electric Agents is a cross-media game that presents new ways for children to actively engage with television content. In the game Manny, a member of the Pranksters, steals words out of the mouth of Hector, a member of The Electric Company team, and hides them to prevent the story from progressing. Children collaborate through a mobile augmented reality experience to
Storyplay: Reading with Young Children (and Elmo) ... The interface encourages active child parti... more Storyplay: Reading with Young Children (and Elmo) ... The interface encourages active child participation in the book reading experience by combining a paper book, a sensor-enhanced frame, video conferencing technology, and video content of a Sesame Street Muppet (Elmo). ...
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