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Silent Protocol's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #560 | 2.357 | 3.333 |
Originality | #675 | 2.003 | 2.833 |
Fun | #725 | 1.532 | 2.167 |
Presentation | #785 | 1.179 | 1.667 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent "Power"?
You have to manage your flashlights power
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Comments
Had a hard time figuring out what to do. Aside from that, I like the dark vibes and the glowy things, very spooky. Some ambient sounds/white noise + footsteps would really improve the mood I think. Sad the jumpscare level didn't work :( Overall though, good job!
This game was good. I could see the vision. I think having the same resource of batteries for doors, flashlight, and monster strength could lead to the player soft-locking themselves. I feel like I just ignored the monster power because having open doors and a powered flashlight was too important. But good vibes. Very dark and epic.
Adding music and sound effects definitely will help make the game even more scarier!
Yeah I know I did try just struggled with footsteps and stuff like that never done thet in UE before. Music wise I am a musician but struggled to come up with anything that wasn't metal AF lol
i couldn't quite figure out what to do, even with the tutorials. i found a few cylindrical objects which i think were flashlight batteries? but nothing else. and once my flashlight was out, i felt pretty helpless! good scary vibes though!
Nice game. maybe make the spotlight a bit larger its sometimes hard to navigate. but VERY smooth movement system
Thanks very much I'm surprised since it's so rough around the edges but thank you.