What a charming bite sized experience! Great Jam entry :)
MegaMayne
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Ran it back twice just to see the different buildings, troops, and comnbo potentials I didn't come across the first time around. So much content packed into this jam!! Easily one of the more over looked games I've come acrooss. Man-At-Arms squad was a power house!! Job well done, could easily see this expanded and built upon for a full on Steam release :)
Loves the minimalstic clean pizel art and I once started vibing to the music restarted the game and set the music settings to max! I did accidentally bug out at the end of the second level by over shooting the end and found myself in a forever spiral in the grey abyss... A kill floor and some additionally boundaries is all that should be needed. Awesome job!!!
The fact you all made this in a Jam is an absolute testement to your combined skills, team work, and creative power! This is well deserving of a Steam release and will be keeping an eye on (hopfeully) any future projects or and expanded release. While some noted that certain die were hard to decipher I found that to be part of the charm/risk/reward for those die that have higher strength but are harder to visually decipher. Only note I can think of is maybe a way to select larger groups of your lil homies for power sacrifice (right click to drag 5 at a time?) Even then I am stretching... Amazing work!!!
Awesome fun with really neat variety off pickups! I may have triggered a small bug on when going HAM using lasers and killing an enemy off screen. Likely a stack of coins dropped that I wasn't able to reach and since you graciously allow players to pick up coin before proceeding to the next round it would not allow me to proceed. Overall, all it really did was give me a good excuse to run it back! Well done guys :)