in this paper the authors present the results of spatial analyses performed using Gis tools which... more in this paper the authors present the results of spatial analyses performed using Gis tools which were used to recognize the spatial and functional structure of the settlement in milejowice, site 19, dating back to the early iron age. the aim of the study was to more precisely define the function of the discovered complexes with pole construction buildings arranged around an empty area and to make another attempt at gaining insight into the structure of the society that lived in the settlement. the acquired results allowed a discussion on the earlier interpretations of the settlement in milejo-wice, according to which a part of the site functioned as a seat of the elite who distinguished their place of residence with circular fences. the results of Gis analyses did not make it possible to precisely determine the character of the society that inhabited the site. however, in the opinion of the authors, the specific organization of spatial development in milejowice, taking into account the distribution of different kinds of artifacts within its area, may indicate social stratification among the inhabitants. the basis of the stratification was, above all, access to prestige goods and the division of social roles connected with particular economic or professional activity.
The multi-faceted analyses proved that the community of early Iron Age settlement (7 th century B... more The multi-faceted analyses proved that the community of early Iron Age settlement (7 th century BC) at Milejowice in SW Poland used easily accessible, erratic pebbles of similar shapes for various purposes. Referring to the results of our experimental work, we examined a collection of 46 stone objects found in various contexts. Using microscopic analysis of use-wear, we identified the handstones for grinding grain and plant stalks and also used for pottery production (grog obtaining) and decoration (red pigment powdering). Some of the handstones served for only one purpose, while the other might have been used to process both hard and soft materials. The distribution of the handstones in the settlement area showed that they were strongly associated with household activities which included both food processing and pottery manufacturing.
The will to protect cultural heritage has become an impulse to construct three-dimensional visual... more The will to protect cultural heritage has become an impulse to construct three-dimensional visualizations. Thanks to a computer program and properly manipulated 3D models, scientists can test out their research hypotheses, basing on mutual relations between the models. 3D modeling is a priceless tool when it comes to reconstructing archaeological structures and artefacts as well as analyzing and interpreting the past. It allows creating spatial objects that can be processed in various ways. Digital reconstruction technique is targeted at a vast group of recipients, especially those who are not interested in information about the past presented in a descriptive (verbal) form. Such way of communication requires specific knowledge, including specialist terms, as well as imagination, especially so-called historical imagination. 3D visualization is yet a new narration form in archaeology and complements descriptions. In our society, in which cognitive process an image begins to play a dominant role, popularization of the past with the use of digital reconstruction is particularly important. It is the visuality that determines the way we experience and analyze historical knowledge. An image in the form of a reconstruction is complete, comprehensively narrated, which means there is no room for a deeper interpretation. It is the scholar who defines the vision of a reconstructed structure. That is why an author must keep a critical distance towards their analysis when creating a visual message that provides information on cultural heritage. In order to cover the requirement of reliability when constructing a model, it is advised to follow the standards included in the London Charter. The significance of 3D visualization as a method of presenting research hypotheses will be discussed basing on the examples of digital reconstructions of two settlements from the Early Iron Age, discovered in Lower Silesia in SouthWest Poland.
in this paper the authors present the results of spatial analyses performed using Gis tools which... more in this paper the authors present the results of spatial analyses performed using Gis tools which were used to recognize the spatial and functional structure of the settlement in milejowice, site 19, dating back to the early iron age. the aim of the study was to more precisely define the function of the discovered complexes with pole construction buildings arranged around an empty area and to make another attempt at gaining insight into the structure of the society that lived in the settlement. the acquired results allowed a discussion on the earlier interpretations of the settlement in milejo-wice, according to which a part of the site functioned as a seat of the elite who distinguished their place of residence with circular fences. the results of Gis analyses did not make it possible to precisely determine the character of the society that inhabited the site. however, in the opinion of the authors, the specific organization of spatial development in milejowice, taking into account the distribution of different kinds of artifacts within its area, may indicate social stratification among the inhabitants. the basis of the stratification was, above all, access to prestige goods and the division of social roles connected with particular economic or professional activity.
The multi-faceted analyses proved that the community of early Iron Age settlement (7 th century B... more The multi-faceted analyses proved that the community of early Iron Age settlement (7 th century BC) at Milejowice in SW Poland used easily accessible, erratic pebbles of similar shapes for various purposes. Referring to the results of our experimental work, we examined a collection of 46 stone objects found in various contexts. Using microscopic analysis of use-wear, we identified the handstones for grinding grain and plant stalks and also used for pottery production (grog obtaining) and decoration (red pigment powdering). Some of the handstones served for only one purpose, while the other might have been used to process both hard and soft materials. The distribution of the handstones in the settlement area showed that they were strongly associated with household activities which included both food processing and pottery manufacturing.
The will to protect cultural heritage has become an impulse to construct three-dimensional visual... more The will to protect cultural heritage has become an impulse to construct three-dimensional visualizations. Thanks to a computer program and properly manipulated 3D models, scientists can test out their research hypotheses, basing on mutual relations between the models. 3D modeling is a priceless tool when it comes to reconstructing archaeological structures and artefacts as well as analyzing and interpreting the past. It allows creating spatial objects that can be processed in various ways. Digital reconstruction technique is targeted at a vast group of recipients, especially those who are not interested in information about the past presented in a descriptive (verbal) form. Such way of communication requires specific knowledge, including specialist terms, as well as imagination, especially so-called historical imagination. 3D visualization is yet a new narration form in archaeology and complements descriptions. In our society, in which cognitive process an image begins to play a dominant role, popularization of the past with the use of digital reconstruction is particularly important. It is the visuality that determines the way we experience and analyze historical knowledge. An image in the form of a reconstruction is complete, comprehensively narrated, which means there is no room for a deeper interpretation. It is the scholar who defines the vision of a reconstructed structure. That is why an author must keep a critical distance towards their analysis when creating a visual message that provides information on cultural heritage. In order to cover the requirement of reliability when constructing a model, it is advised to follow the standards included in the London Charter. The significance of 3D visualization as a method of presenting research hypotheses will be discussed basing on the examples of digital reconstructions of two settlements from the Early Iron Age, discovered in Lower Silesia in SouthWest Poland.
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